TombEngine/TR5Main/Objects
2020-08-21 07:01:08 +02:00
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Effects Moving all globals of level under LEVEL struct; Fixed severe performance issue; 2020-07-21 09:56:47 +02:00
TR1 Updated animation and state names to follow a consistent system. 2020-08-04 20:32:07 +10:00
TR2 Added TriggerExplosionBubbles; Added TriggerRocketFire; Added fire to grenade; Fixed and tested grenade explosive ammos; Added flag from TR4 to TriggerUnderwaterExplosion; 2020-08-10 18:17:59 +02:00
TR3 Added TriggerExplosionBubbles; Added TriggerRocketFire; Added fire to grenade; Fixed and tested grenade explosive ammos; Added flag from TR4 to TriggerUnderwaterExplosion; 2020-08-10 18:17:59 +02:00
TR4 Decompiled ID_MAPPER 2020-08-21 07:01:08 +02:00
TR5 Refactoring weapons; Added new shatter fields to static meshes datat structs; 2020-08-15 07:27:14 +02:00
Utils Hairs done on GPU now 2020-07-07 07:32:33 +02:00
objectslist.h Added Explosion Sprites and Drips 2020-06-15 19:59:08 +02:00