TombEngine/TR5Main/Scripting/Scripts
hispidence 5dfd9eda6f Call WriteDefaults and AddTracks. These are temporary things to add the settings which were in SCRIPT.DAT but which have no Lua counterpart yet.
The bool "rain" is now the WeatherType "Weather" to reflect what's in the C++ implementation.

Gameflow -> GameFlow to be consistent with C++.
2021-06-16 14:38:59 +01:00
..
andrea1.lua Implemented drawing of effects like crumbling floor 2018-10-30 12:40:30 +01:00
Andrea2.lua Implemented basic gameflow 2018-09-02 21:13:48 +02:00
Constants.lua Decompiled FixedCamera() and CameraBoundsCollide() 2020-04-09 14:19:18 +02:00
English.lua Add working demo of new strings system. I believe the plan is that in the future, this will be automatically generated in TombIDE - right now it's only for demonstration purposes. 2021-06-16 14:35:27 +01:00
Gameflow.lua Call WriteDefaults and AddTracks. These are temporary things to add the settings which were in SCRIPT.DAT but which have no Lua counterpart yet. 2021-06-16 14:38:59 +01:00
Settings.lua Optimizing and refactoring renderer; 2018-12-13 23:07:11 +01:00
Title.lua Added LUA; re-arranged file system; 2018-09-02 09:29:56 +02:00