TombEngine/TR5Main/Game/control/lot.h
2021-12-22 16:23:57 +03:00

11 lines
335 B
C++

#pragma once
#include "Game/control/box.h"
extern std::vector<CREATURE_INFO*> ActiveCreatures;
void InitialiseLOTarray(int allocMem);
int EnableBaddieAI(short itemNum, int always);
void InitialiseSlot(short itemNum, short slot);
void DisableBaddieAI(short itemNumber);
void ClearLOT(LOT_INFO* LOT);
void CreateZone(ITEM_INFO* item);