TombEngine/TR5Main/Objects/TR1/Entity/tr1_bigrat.cpp
TokyoSU 488dfd102d Implemented Big Rat (TR1) Template
- Fixed old object (added by me) missing from the lua script.
2020-06-08 13:51:44 +02:00

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C++

#include "framework.h"
#include "tr1_bigrat.h"
// initialised at loading level
void InitialiseBigRat(short itemNumber)
{
}
// when triggered !
void BigRatControl(short itemNumber)
{
}