.. |
debug
|
Debug Improvements
|
2020-07-18 07:01:34 +02:00 |
Lara
|
De-ambiguate a comparison operator and define PHD_3DPOS variables before TriggerShockWave calls, because taking an address of a temporary in this way is apparently not standard-compliant.
|
2021-07-23 21:46:38 +01:00 |
memory
|
Refactor Renderer
|
2020-10-11 16:47:36 +02:00 |
particle
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
pickup
|
Forgot to commit this comment earlier.
|
2021-07-11 13:08:23 +01:00 |
box.cpp
|
Refactored cameras, sinks and sound sources; Added sound sources playback;
|
2021-07-10 06:55:37 +02:00 |
Box.h
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
bubble.cpp
|
Disable all bubbles when the game unloads to avoid crashing
|
2021-06-06 18:14:13 -04:00 |
bubble.h
|
Disable all bubbles when the game unloads to avoid crashing
|
2021-06-06 18:14:13 -04:00 |
camera.cpp
|
Refactored cameras, sinks and sound sources; Added sound sources playback;
|
2021-07-10 06:55:37 +02:00 |
camera.h
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
chaffFX.cpp
|
Implement new random system
|
2020-10-24 01:05:59 -03:00 |
chaffFX.h
|
Added new SparkParticle
|
2020-06-15 16:36:52 +02:00 |
collide.cpp
|
fix kayak bug again
|
2021-06-11 11:03:42 -05:00 |
collide.h
|
Fixed ID_SAS; Fixed serious bugs with CreatureActive(); Fixed grenades;'
|
2021-04-29 06:26:30 +02:00 |
control.cpp
|
Merge branch 'master' of https://github.com/MontyTRC89/TombEngine
|
2021-08-02 12:49:32 +01:00 |
control.h
|
Fixed volumes and added debug message
|
2021-07-15 10:56:03 +02:00 |
debris.cpp
|
Fixed Debris collision
|
2021-08-02 14:18:28 +02:00 |
debris.h
|
Reduced Vertex Count for Bars from 9 to 5
|
2021-08-02 13:16:51 +02:00 |
door.cpp
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2021-05-27 05:33:17 +02:00 |
door.h
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
draw.cpp
|
Remove gnFrameCounter which is seemingly the same as GlobalCounter
|
2021-08-02 11:25:53 +03:00 |
draw.h
|
Remove gnFrameCounter which is seemingly the same as GlobalCounter
|
2021-08-02 11:25:53 +03:00 |
drip.cpp
|
Make functions take reference-to-const args.
|
2021-07-23 21:49:44 +01:00 |
drip.h
|
Make functions take reference-to-const args.
|
2021-07-23 21:49:44 +01:00 |
effect.cpp
|
Added FROM_DEGREES function; Added quantity param to PickedUpObject(); LUA scripting refactoring WIP;
|
2021-06-29 05:00:15 +02:00 |
effect.h
|
fix waterskin meshswaps
|
2021-06-05 22:15:25 -05:00 |
effect2.cpp
|
Fix Lara fire
|
2021-08-02 15:40:51 +03:00 |
effect2.h
|
Fix Lara fire
|
2021-08-02 15:40:51 +03:00 |
explosion.cpp
|
Make more functions take reference-to-const args.
|
2021-07-23 21:50:29 +01:00 |
explosion.h
|
Make more functions take reference-to-const args.
|
2021-07-23 21:50:29 +01:00 |
flmtorch.cpp
|
Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
|
2021-05-26 06:04:32 +02:00 |
flmtorch.h
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
floordata.cpp
|
Merge remote-tracking branch 'origin/TwoBlockPlatformsBroken'
|
2021-06-05 05:35:46 +02:00 |
floordata.h
|
Merge remote-tracking branch 'origin/TwoBlockPlatformsBroken'
|
2021-06-05 05:35:46 +02:00 |
footprint.cpp
|
Refactored framework.h
|
2020-09-29 21:43:56 +02:00 |
footprint.h
|
Refactored framework.h
|
2020-09-29 21:43:56 +02:00 |
gameflow.cpp
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
gameflow.h
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
groundfx.h
|
New project format (#206)
|
2020-05-27 09:21:20 +02:00 |
hair.cpp
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
hair.h
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
health.cpp
|
Reduced Vertex Count for Bars from 9 to 5
|
2021-08-02 13:16:51 +02:00 |
health.h
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
inventory.cpp
|
Remove poisoning by medkits
|
2021-08-02 14:44:28 +03:00 |
inventory.h
|
clean up ring inventory code; fix KillItem();
|
2021-05-26 01:58:30 -05:00 |
items.cpp
|
Set luaName to blank in CreateItem to indicate the lack of a name.
|
2021-07-17 23:49:40 +01:00 |
items.h
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
lightning.cpp
|
Fixed SameZone(); Adding picking to Baddy 1-2;
|
2021-04-16 10:13:59 +02:00 |
lot.cpp
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
lot.h
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
misc.cpp
|
Fixed GetRoomList; Fixed GetCollidedObjcts; Enabled again disabled weapons;
|
2020-08-09 17:18:21 +02:00 |
misc.h
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
missile.cpp
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
missile.h
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
newinv2.cpp
|
Remove poisoning by medkits
|
2021-08-02 14:44:28 +03:00 |
newinv2.h
|
Make uhmG.text a const char * now that GetValue returns one.
|
2021-07-23 21:58:55 +01:00 |
objects.cpp
|
Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
|
2021-05-26 06:04:32 +02:00 |
objects.h
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
people.cpp
|
Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
|
2021-05-26 06:04:32 +02:00 |
people.h
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
phd_global.h
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
pickup.cpp
|
Remove ID_GOLDROSE_ITEM; the current plan is for secrets to be done via triggers instead of the pickup itself.
|
2021-07-12 16:13:52 +01:00 |
pickup.h
|
Make GAME_OBJECT_ID a short in its underlying type (since that's the type that's mostly used to refer to it) and remove typedef to make VC++ stop giving tons of warnings.
|
2021-07-11 13:07:50 +01:00 |
prng.cpp
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
prng.h
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
puzzles_keys.cpp
|
Restore original line now that the stack overflow is fixed.
|
2021-08-01 20:50:41 +01:00 |
puzzles_keys.h
|
Refactor: move puzzle and keys out of pickup.cpp into their own file
|
2020-08-09 01:24:06 -05:00 |
room.h
|
Add refraction vertex attribute, separate attribs into separate normalized float values
|
2021-07-31 18:51:38 +03:00 |
rope.cpp
|
Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
|
2021-05-26 06:04:32 +02:00 |
rope.h
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
savegame.cpp
|
The explicit cast to void * made this line resolve to an assignment to an rvalue, but removing it fixes it.
|
2021-07-23 21:54:57 +01:00 |
savegame.h
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
smoke.cpp
|
Implement new random system
|
2020-10-24 01:05:59 -03:00 |
smoke.h
|
Added tweaked Rocket Launcher Smoke
|
2020-09-13 21:03:46 +02:00 |
sound.cpp
|
Rearrange the args to BASS calls so that we're not taking addresses of temporaries.
|
2021-07-23 21:59:34 +01:00 |
sound.h
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
spark.cpp
|
Implement new random system
|
2020-10-24 01:05:59 -03:00 |
spark.h
|
Added Ricochet Sparks
|
2020-06-15 16:43:32 +02:00 |
sphere.cpp
|
remove bitshifts
|
2020-10-16 12:06:33 -05:00 |
sphere.h
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
spotcam.cpp
|
Update spotcam.cpp
|
2021-07-31 04:07:41 +03:00 |
spotcam.h
|
Fix #286
|
2021-07-31 03:47:56 +03:00 |
switch.cpp
|
Moving to stringed keys for game strings
|
2021-06-19 07:11:22 +02:00 |
switch.h
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
text.cpp
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
text.h
|
Fix line endings
|
2020-12-21 13:16:29 -03:00 |
tomb4fx.cpp
|
Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
|
2021-05-26 06:04:32 +02:00 |
tomb4fx.h
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
traps.cpp
|
Putting Light of Lara's burning to Lara's hips
|
2021-08-02 16:12:15 +02:00 |
traps.h
|
Added bridge collision to FALLING_BLOCK
|
2021-06-16 10:19:46 -04:00 |
trmath.cpp
|
Round TO_DEGREES and don't cast to an unsigned type, as the only places which use this function appear to be able to handle negative numbers - it also makes thing slightly less confusing, as modulo-ing the unsigned result by 360 gives a slightly incorrect angle value.
|
2021-07-03 22:59:16 +01:00 |
trmath.h
|
Added FROM_DEGREES function; Added quantity param to PickedUpObject(); LUA scripting refactoring WIP;
|
2021-06-29 05:00:15 +02:00 |