TombEngine/TR5Main/Objects/TR4
2020-08-20 08:13:16 +02:00
..
Entity Fixed ID_SETHA; Decompiled ID_BIG_BEETLE; 2020-08-20 08:13:16 +02:00
Floor Moving all globals of level under LEVEL struct; Fixed severe performance issue; 2020-07-21 09:56:47 +02:00
Object Updated animation and state names to follow a consistent system. 2020-08-04 20:32:07 +10:00
Trap Moving all globals of level under LEVEL struct; Fixed severe performance issue; 2020-07-21 09:56:47 +02:00
Vehicles Added TriggerExplosionBubbles; Added TriggerRocketFire; Added fire to grenade; Fixed and tested grenade explosive ammos; Added flag from TR4 to TriggerUnderwaterExplosion; 2020-08-10 18:17:59 +02:00
tr4_objects.cpp Fixed ID_SETHA; Decompiled ID_BIG_BEETLE; 2020-08-20 08:13:16 +02:00
tr4_objects.h Decompiled ID_LEETLE_BEETLES 2020-08-06 06:51:32 +02:00