TombEngine/TR5Main
2021-11-27 23:52:08 +11:00
..
Game Fix hand lock after wall deflect from swandive 2021-11-27 23:52:08 +11:00
Libs Start working on savegame 2021-10-07 18:29:16 +02:00
Objects Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections 2021-11-25 23:38:59 +11:00
Renderer Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections 2021-11-25 23:38:59 +11:00
Scripting Rename newinv2 to gui 2021-11-16 15:51:50 +03:00
Shaders Added new Sprite Slots for Bars, Binoculars,(Lasersight) and Caustics 2021-08-04 10:21:45 +02:00
Sound Don't cut sounds with audible click when going to menus 2021-11-16 15:52:21 +03:00
Specific Merge branch 'master' into lara_state_cleaning_etc 2021-11-26 17:03:40 +11:00
Banner.bmp Solve legal in pictures 2021-10-02 19:17:13 +03:00
framework.cpp New project format (#206) 2020-05-27 09:21:20 +02:00
framework.h Cleaned up several buffers to use fixed arrays 2021-08-29 16:35:19 +02:00
packages.config Revert "Updated DirectXTK" 2020-09-20 18:21:38 +02:00
resource.h Rename project to TEN, add icon 2021-08-02 17:53:44 +03:00
Resources.aps Fix icon size 2021-08-03 09:42:15 +03:00
Resources.rc Remove old project name mentions everywhere 2021-11-07 12:50:55 +03:00
RuleSet.ruleset Added the ID_XX from TR3 (only entity) 2019-12-04 16:12:53 +01:00
targetver.h First commit 2018-08-19 09:46:58 +02:00
ten.ico Fix icon size 2021-08-03 09:42:15 +03:00
TombEngine.vcxproj Merge branch 'master' into lara_state_cleaning_etc 2021-11-26 17:03:40 +11:00
TombEngine.vcxproj.filters Merge branch 'master' into lara_state_cleaning_etc 2021-11-23 12:43:20 +11:00
TombEngine.vcxproj.user Fix release build and resolve build warning about bad project name 2021-08-26 10:41:07 +03:00