TombEngine/TR5Main/Renderer
2021-08-03 12:32:23 +03:00
..
ConstantBuffer Using Smart Pointers 2020-08-09 22:15:32 +02:00
ConstantBuffers Reduced Vertex Count for Bars from 9 to 5 2021-08-02 13:16:51 +02:00
IndexBuffer Moved Files 2020-06-21 20:57:35 +02:00
Quad Fixed cylindrical billboards 2021-04-16 14:34:40 +02:00
RenderPipelineState Using Smart Pointers 2020-08-09 22:15:32 +02:00
RenderTarget2D RenderTargetCubeArray for Shadow Maps 2020-07-26 16:15:35 +02:00
RenderTargetCube RenderTargetCubeArray for Shadow Maps 2020-07-26 16:15:35 +02:00
RenderTargetCubeArray Using Smart Pointers 2020-08-09 22:15:32 +02:00
RenderView Refactor Renderer 2020-10-11 16:47:36 +02:00
Texture2D Refactored framework.h 2020-09-29 21:43:56 +02:00
VertexBuffer Moved Files 2020-06-21 20:57:35 +02:00
Frustum.cpp New project format (#206) 2020-05-27 09:21:20 +02:00
Frustum.h (Broken) Deleted Global Folder 2020-05-30 15:55:23 +02:00
Render11Helper.cpp Fix GetSpheres and probably a lot of collision issues 2021-08-03 12:32:23 +03:00
RenderEnums.h Fix blending modes issue (#281) 2021-08-01 15:54:54 +03:00
Renderer11.cpp Reduced Vertex Count for Bars from 9 to 5 2021-08-02 13:16:51 +02:00
Renderer11.h Reduced Vertex Count for Bars from 9 to 5 2021-08-02 13:16:51 +02:00
Renderer11Compatibility.cpp Reduced Vertex Count for Bars from 9 to 5 2021-08-02 13:16:51 +02:00
Renderer11Debug.cpp Refactored functions 2020-08-09 15:25:56 +02:00
Renderer11Draw.cpp Fix several silly mistakes with std::vector 2021-08-03 01:30:44 +03:00
Renderer11Draw2D.cpp Reduced Vertex Count for Bars from 9 to 5 2021-08-02 13:16:51 +02:00
Renderer11DrawEffect.cpp Fix #273 2021-08-02 19:42:07 +03:00
Renderer11Frame.cpp Fixed statics not disappearing after shatter; Some refactoring for ID_MUMMY and ID_SKELETON; Fixed plinth pickup; 2021-05-31 07:18:02 +02:00
Renderer11Init.cpp Move all textures to /Textures folder 2021-08-03 10:34:01 +03:00
Renderer11Lara.cpp Simplify Lara renderer a bit 2021-08-01 22:24:20 +03:00
Renderer11PostProcess.cpp Refactored functions 2020-08-09 15:25:56 +02:00
Renderer11Settings.cpp Using Smart Pointers 2020-08-09 22:15:32 +02:00
Renderer11String.cpp Displaying Commit Message on Title 2020-08-18 20:26:47 +02:00
RendererBucket.h Animated Texture progress 2021-03-14 16:30:37 +01:00
RendererPolygon.h Animated Texture progress 2021-03-14 16:30:37 +01:00
RendererSprites.cpp Fix #273 2021-08-02 19:42:07 +03:00
RendererSprites.h Refactor Renderer 2020-10-11 16:47:36 +02:00
RendererVertex.h Add refraction vertex attribute, separate attribs into separate normalized float values 2021-07-31 18:51:38 +03:00
Utils.cpp Refactored framework.h 2020-09-29 21:43:56 +02:00
Utils.h Minor cleanup 2020-08-10 20:44:12 +02:00