TombEngine/TR5Main/Game
2021-09-15 06:08:48 +02:00
..
control Re-enable TR1-2 moving camera 2021-09-11 18:59:14 +03:00
debug Clean up files, fix build type for cso file 2021-08-19 12:28:39 +03:00
effects Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
itemdata Removed BaddieSlots 2021-09-03 09:37:42 +02:00
Lara Revert "Fix regressions" 2021-09-11 10:13:04 +03:00
memory Fix regressions 2021-09-11 09:41:29 +03:00
particle Further organizing 2021-09-08 18:31:35 +03:00
pickup Revert "Fix regressions" 2021-09-11 10:13:04 +03:00
box.cpp Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
Box.h Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
camera.cpp Re-enable TR1-2 moving camera 2021-09-11 18:59:14 +03:00
camera.h Further organizing 2021-09-08 18:31:35 +03:00
collide.cpp Fixed bug in GenericSphereBoxCollision(); Fixed ID_SPIKEY_BALL, ID_FLOOR_4BLADES, ID_CEILING_4BLADES; 2021-09-15 06:08:48 +02:00
collide.h Merge pull request #318 from MontyTRC89/item_data 2021-09-10 05:01:45 +02:00
control.cpp Merge branch 'master' into displaystrings 2021-09-14 05:11:43 +02:00
control.h Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
creature_info.h Added provisional LOT priority 2021-09-03 11:36:38 +02:00
door_data.h Integrated ITEM_DATA into ITEM_INFO 2021-08-29 16:11:03 +02:00
draw.cpp revert to bitshits in Game folder; handle lack of inv objects; 2021-08-30 15:13:18 -05:00
draw.h Fixed More Include Hell 2021-08-28 13:27:58 +02:00
flipeffect.cpp Revert "Fix regressions" 2021-09-11 10:13:04 +03:00
flipeffect.h Rename effect.cpp to flipeffect.cpp to avoid confusions 2021-08-26 16:24:43 +03:00
floordata.cpp Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
floordata.h Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
gameflow.cpp Fix line endings 2020-12-21 13:16:29 -03:00
gameflow.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
health.cpp Revert "Fix regressions" 2021-09-11 10:13:04 +03:00
health.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
inventory.cpp Further code organizing 2021-09-08 18:19:06 +03:00
inventory.h clean up ring inventory code; fix KillItem(); 2021-05-26 01:58:30 -05:00
item.h Merge branch 'doors_refactoring' 2021-09-11 05:38:26 +02:00
items.cpp Fix merge conflicts 2021-09-09 11:25:03 +03:00
items.h Fix merge conflicts 2021-09-09 11:25:03 +03:00
lot.cpp Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
lot.h Removed BaddieSlots 2021-09-03 09:37:42 +02:00
misc.cpp Renamed creature.h to creature_info.h 2021-08-29 10:04:49 +02:00
misc.h Fix line endings 2020-12-21 13:16:29 -03:00
missile.cpp Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
missile.h Move all effect source files to separate directory, rename effect2 to effects 2021-09-08 18:07:48 +03:00
newinv2.cpp Revert "Fix regressions" 2021-09-11 10:13:04 +03:00
newinv2.h Make it explicit that item_options is a 64-bit int. 2021-08-11 01:29:38 +01:00
objects.cpp Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
objects.h Fixed More Include Hell 2021-08-28 13:27:58 +02:00
people.cpp Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
people.h Fix line endings 2020-12-21 13:16:29 -03:00
puzzles_keys.cpp Revert "Fix regressions" 2021-09-11 10:13:04 +03:00
puzzles_keys.h Fixed More Include Hell 2021-08-28 13:27:58 +02:00
room.h Fix enum 2021-09-08 14:05:09 +03:00
roomvector.h Integrated ITEM_DATA into ITEM_INFO 2021-08-29 16:11:03 +02:00
rope.cpp Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
rope.h Fix line endings 2020-12-21 13:16:29 -03:00
savegame.cpp Revert "Fix regressions" 2021-09-11 10:13:04 +03:00
savegame.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
sphere.cpp Further organizing 2021-09-08 18:31:35 +03:00
sphere.h Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug 2021-08-29 23:53:58 +03:00
spotcam.cpp Move all effect source files to separate directory, rename effect2 to effects 2021-09-08 18:07:48 +03:00
spotcam.h Further organizing 2021-09-08 18:31:35 +03:00
switch.cpp Merge branch 'doors_refactoring' 2021-09-11 05:38:26 +02:00
switch.h Fixed More Include Hell 2021-08-28 13:27:58 +02:00
text.cpp Fix namespace case 2021-08-30 18:03:21 +03:00
text.h Fix line endings 2020-12-21 13:16:29 -03:00
traps.cpp Further code organizing 2021-09-08 18:19:06 +03:00
traps.h Fixed More Include Hell 2021-08-28 13:27:58 +02:00