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tr5_autoguns.cpp
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Fixed ID_HYDRA; Decompiled ID_AUTOGUN; Decompiled is_object_in_room(); Decompiled InterpolateAngle();
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2020-02-10 10:38:00 +01:00 |
tr5_brownbeast.cpp
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Fix Swamp Flag, Added Old/New Object ID
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2019-12-31 14:56:02 +01:00 |
tr5_cybord.cpp
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Refactored TriggerShockwave and TriggerLightingGlow and fixed function calls; Working on GUARDIAN;
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2020-03-21 19:14:28 +01:00 |
tr5_doberman.cpp
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Decompiled doberman
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2019-12-29 20:15:30 +01:00 |
tr5_dog.cpp
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Decompiled ID_HUSKIE
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2019-12-30 07:14:36 +01:00 |
tr5_ghost.cpp
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Decompiled ID_INVISIBLE_GHOST, ID_MAZE_MONSTER, ID_GLADIATOR
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2019-12-29 23:43:32 +01:00 |
tr5_gladiator.cpp
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Fixed shatterObjects references
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2020-03-29 20:05:04 +02:00 |
tr5_guard.cpp
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Fixed many bugs with GUARDIAN
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2020-03-22 12:27:12 +01:00 |
tr5_hydra.cpp
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Fixed some HYDRA bugs
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2020-03-28 16:47:24 +01:00 |
tr5_imp.cpp
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Refactored IMP
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2020-03-17 06:52:31 +01:00 |
tr5_lagoon_witch.cpp
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Decompiled ID_LAGOON_WITCH
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2020-03-29 14:07:28 +02:00 |
tr5_larson.cpp
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Partially fixed LARSON
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2020-03-29 11:53:39 +02:00 |
tr5_laser_head.cpp
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Fixed triggers; Decompiled GetJointAbsPosition; Fixed GUARDIAN eyes positions; Tested ROMAN_GOD with hammer attack;
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2020-03-25 07:06:04 +01:00 |
tr5_misc_objects.cpp
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Decompiled ExplodeFX; Fixed smoke sparks; Improved ROMAN_GOD; Fixed shotgun gunshell;
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2020-03-27 07:17:05 +01:00 |
tr5_missile.cpp
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Fixed sparks rendering; Fixed some ROMAN_GOD effects;
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2020-03-28 07:45:33 +01:00 |
tr5_moving_block.cpp
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Fix Swamp Flag, Added Old/New Object ID
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2019-12-31 14:56:02 +01:00 |
tr5_particle_enemies.cpp
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Added gunflashes to baddes; Some tweaks to rats;
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2020-03-12 15:29:57 +01:00 |
tr5_rats.cpp
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Finished ID_RATS, ID_BATS, ID_SPIDERS
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2020-02-14 07:42:20 +01:00 |
tr5_reaper.cpp
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Fixing Larson; Fixed ITEM_INFO struct; Fixed some entities; Fixed InitialiseCreature; Fixed ClearItem;
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2020-01-04 09:10:24 +01:00 |
tr5_romanstatue.cpp
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Fixed sparks rendering; Fixed some ROMAN_GOD effects;
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2020-03-28 07:45:33 +01:00 |
tr5_submarine.cpp
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Fixed ATTACK_SUBMARINE
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2020-03-29 13:08:38 +02:00 |
tr5_traps.cpp
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Decompiled ID_ROLLING_BALL
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2020-01-29 07:16:33 +01:00 |
tr5_willowwisp.cpp
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Decompiled Entity Initialise
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2019-12-20 11:23:03 +01:00 |