TombEngine/TR5Main/Game
2022-02-10 18:35:17 +00:00
..
collision Move more headers. 2022-02-10 18:31:34 +00:00
control Compile fixes. Don't be alarmed at the removal of the save vectors, they weren't connected to anything yet. 2022-02-10 18:35:16 +00:00
debug Move libs to common. 2022-02-10 18:31:18 +00:00
effects Cleanup. Add file references, clean up some todos, register GameScriptSkyLayer::GetColor, remove an unused function, change some includes that for some reason didn't stop it from compiling beforehand. 2022-02-10 18:35:17 +00:00
itemdata Move more headers. 2022-02-10 18:31:34 +00:00
Lara Cleanup. Add file references, clean up some todos, register GameScriptSkyLayer::GetColor, remove an unused function, change some includes that for some reason didn't stop it from compiling beforehand. 2022-02-10 18:35:17 +00:00
particle Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
pickup Move GameScriptFreeFunctions over. 2022-02-10 18:33:15 +00:00
animation.cpp Merge branch 'master' into animation_integers 2021-12-24 03:34:53 +03:00
camera.cpp Code cleaning; Moved fade stuff to camera code; 2022-01-25 05:42:41 +01:00
gui.cpp Compile fixes. Don't be alarmed at the removal of the save vectors, they weren't connected to anything yet. 2022-02-10 18:35:16 +00:00
health.cpp Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
health.h Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
items.cpp Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
misc.cpp Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
misc.h Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
missile.cpp Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
missile.h Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
people.cpp Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
people.h Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
room.cpp Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
savegame.cpp Take vanilla/TRNG stuff out of Tracks.lua (which is now no longer needed) and partially replicate it in the C++ side of things. 2022-02-10 18:35:17 +00:00
spotcam.cpp Code cleaning; Moved fade stuff to camera code; 2022-01-25 05:42:41 +01:00
spotcam.h Code cleaning; Moved fade stuff to camera code; 2022-01-25 05:42:41 +01:00