TombEngine/Scripting
2022-02-10 18:35:17 +00:00
..
include/Scripting Cleanup. Add file references, clean up some todos, register GameScriptSkyLayer::GetColor, remove an unused function, change some includes that for some reason didn't stop it from compiling beforehand. 2022-02-10 18:35:17 +00:00
src Take vanilla/TRNG stuff out of Tracks.lua (which is now no longer needed) and partially replicate it in the C++ side of things. 2022-02-10 18:35:17 +00:00
framework.h Move some files. Make copies of precompiled headers. 2022-02-10 18:31:15 +00:00
frameworkandsol.cpp Move some files. Make copies of precompiled headers. 2022-02-10 18:31:15 +00:00
frameworkandsol.h Move some files. Make copies of precompiled headers. 2022-02-10 18:31:15 +00:00
packages.config Add directxtk_desktop_2017 dependency for Scripting lib. 2022-02-10 18:31:16 +00:00
Scripting.vcxproj Cleanup. Add file references, clean up some todos, register GameScriptSkyLayer::GetColor, remove an unused function, change some includes that for some reason didn't stop it from compiling beforehand. 2022-02-10 18:35:17 +00:00
Scripting.vcxproj.filters Cleanup. Add file references, clean up some todos, register GameScriptSkyLayer::GetColor, remove an unused function, change some includes that for some reason didn't stop it from compiling beforehand. 2022-02-10 18:35:17 +00:00
Scripting.vcxproj.user Add new projects. These will be for splitting the Lua stuff into its own .lib. 2022-02-10 18:31:15 +00:00