TombEngine/TR5Main/Objects/TR4
2021-08-18 11:17:42 +02:00
..
Entity Fixed ID_HAMMERHEAD 2021-08-16 05:44:55 +02:00
Floor Moving all globals of level under LEVEL struct; Fixed severe performance issue; 2020-07-21 09:56:47 +02:00
Object Cast to GAME_OBJECT_ID. 2021-07-10 17:46:45 +01:00
Trap Fixed ID_SLICER_DICER 2021-06-05 11:14:06 +02:00
Vehicles Define some PHD_3DPOS vars before TriggerShockwave calls so that we don't take an address of a temporary. 2021-07-23 21:51:41 +01:00
tr4_objects.cpp Fixed ID_LOCUST_EMITTER (missing only rendering) 2021-08-18 11:17:42 +02:00
tr4_objects.h Decompiled ID_LEETLE_BEETLES 2020-08-06 06:51:32 +02:00