TombEngine/TR5Main/Game/anim.cpp
2019-11-30 13:51:37 +01:00

11 lines
294 B
C++

#include "anim.h"
short GF(short animIndex, short frameToStart)
{
return short(Anims[animIndex].frameBase + frameToStart);
}
short GF2(short objectID, short animIndex, short frameToStart)
{
return short(Anims[Objects[objectID].animIndex + animIndex].frameBase + frameToStart);
}