TombEngine/TR5Main/Scripting
2020-04-09 14:19:18 +02:00
..
Scripts Decompiled FixedCamera() and CameraBoundsCollide() 2020-04-09 14:19:18 +02:00
GameFlowScript.cpp Refactoring; Added all sounds from all TR; Removed trash legacy functions for skinning and meshes processing; New skinning procedure, without fixed arrays; Code cleaning; Decompiled LoadSamples; Dynamic size sound map; 2020-03-02 09:49:11 +01:00
GameFlowScript.h Merged branches 2019-12-02 09:11:21 +01:00
GameLogicScript.cpp Refactoring 1 2020-04-01 13:09:14 +02:00
GameLogicScript.h Decompiled FixedCamera() and CameraBoundsCollide() 2020-04-09 14:19:18 +02:00
LanguageScript.cpp New script.dat loader; Fixed gameflow; Refactored code for cleaning resources on renderer shutdown and level switch; Removed some legacy code; 2019-03-15 23:03:54 +01:00
LanguageScript.h New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00