mirror of
https://github.com/TombEngine/TombEngine.git
synced 2025-05-12 05:26:57 +03:00

- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default. - added the commented code in FireWeapon for TR3 entity (some function is missing)
12 lines
No EOL
518 B
C
12 lines
No EOL
518 B
C
#pragma once
|
|
|
|
#include "..\Global\global.h"
|
|
|
|
#define DoBloodSplat ((short (__cdecl*)(int, int, int, short, short, short)) 0x00432760)
|
|
#define DoLotsOfBlood ((void (__cdecl*)(int, int, int, short, short, short, int)) 0x00432800)
|
|
#define CreateBubble ((short (__cdecl*)(PHD_3DPOS*, short, int)) 0x0043C6C0);
|
|
#define SetupRipple ((void (__cdecl*)(int, int, int, byte, byte)) 0x00430910);
|
|
|
|
void WadeSplash(ITEM_INFO* item, int wh, int wd);
|
|
void Splash(ITEM_INFO* item);
|
|
void SetupSplash(SPLASH_SETUP* setup); |