TombEngine/TR5Main/Renderer
2021-06-05 15:27:26 -05:00
..
ConstantBuffer Using Smart Pointers 2020-08-09 22:15:32 +02:00
ConstantBuffers Animated Texture progress 2021-03-14 16:30:37 +01:00
IndexBuffer Moved Files 2020-06-21 20:57:35 +02:00
Quad Fixed cylindrical billboards 2021-04-16 14:34:40 +02:00
RenderPipelineState Using Smart Pointers 2020-08-09 22:15:32 +02:00
RenderTarget2D RenderTargetCubeArray for Shadow Maps 2020-07-26 16:15:35 +02:00
RenderTargetCube RenderTargetCubeArray for Shadow Maps 2020-07-26 16:15:35 +02:00
RenderTargetCubeArray Using Smart Pointers 2020-08-09 22:15:32 +02:00
RenderView Refactor Renderer 2020-10-11 16:47:36 +02:00
Texture2D Refactored framework.h 2020-09-29 21:43:56 +02:00
VertexBuffer Moved Files 2020-06-21 20:57:35 +02:00
Frustum.cpp New project format (#206) 2020-05-27 09:21:20 +02:00
Frustum.h (Broken) Deleted Global Folder 2020-05-30 15:55:23 +02:00
Render11Helper.cpp Added some constants to TestTrigger(); Fixed ID_SETH_BLADE; Fixed many collision bugs with Lara; 2021-06-04 06:02:19 +02:00
RenderEnums.h Fixed Animated Textures 2021-03-23 15:38:17 +01:00
Renderer11.cpp clean up ring inventory code; fix KillItem(); 2021-05-26 01:58:30 -05:00
Renderer11.h Merge branch 'AnimTextures'; Fixed doors init; 2021-05-25 05:58:44 +02:00
Renderer11Compatibility.cpp Fixed bug in level loading; Fixed ID_DOG from TR4; 2021-05-28 12:36:40 +02:00
Renderer11Debug.cpp Refactored functions 2020-08-09 15:25:56 +02:00
Renderer11Draw.cpp implement waterskins 2021-06-05 15:27:19 -05:00
Renderer11Draw2D.cpp Refactor Renderer 2020-10-11 16:47:36 +02:00
Renderer11DrawEffect.cpp Merge branch 'AnimTextures'; Fixed doors init; 2021-05-25 05:58:44 +02:00
Renderer11Frame.cpp Fixed statics not disappearing after shatter; Some refactoring for ID_MUMMY and ID_SKELETON; Fixed plinth pickup; 2021-05-31 07:18:02 +02:00
Renderer11Init.cpp Merge branch 'AnimTextures'; Fixed doors init; 2021-05-25 05:58:44 +02:00
Renderer11Lara.cpp Animated Texture progress 2021-03-14 16:30:37 +01:00
Renderer11PostProcess.cpp Refactored functions 2020-08-09 15:25:56 +02:00
Renderer11Settings.cpp Using Smart Pointers 2020-08-09 22:15:32 +02:00
Renderer11String.cpp Displaying Commit Message on Title 2020-08-18 20:26:47 +02:00
RendererBucket.h Animated Texture progress 2021-03-14 16:30:37 +01:00
RendererPolygon.h Animated Texture progress 2021-03-14 16:30:37 +01:00
RendererSprites.cpp Refactor Renderer 2020-10-11 16:47:36 +02:00
RendererSprites.h Refactor Renderer 2020-10-11 16:47:36 +02:00
RendererVertex.h Animated Texture progress 2021-03-14 16:30:37 +01:00
Utils.cpp Refactored framework.h 2020-09-29 21:43:56 +02:00
Utils.h Minor cleanup 2020-08-10 20:44:12 +02:00