mirror of
https://github.com/TombEngine/TombEngine.git
synced 2025-04-30 16:57:57 +03:00

- updated AlterFloorHeight() - fixed chunkreader.h that used "ChunkReader::" in this own class. - fixed ChunkId::FromString() not const for str. - fixed some renderer wrong return value that caused error. - fixed the debug mode not using the correct directx library ! - updated project include and libs required in release mode. - fixed Sound_CheckBASSError() not const for message. - fixed compileXXShader not const for the path. - reverted GetFloor() change.
142 lines
2.7 KiB
C++
142 lines
2.7 KiB
C++
#pragma once
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#include <stdlib.h>
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#include <memory>
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#include "ChunkId.h"
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#include "LEB128.h"
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#include "Streams.h"
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class ChunkReader
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{
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private:
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bool m_isValid;
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ChunkId* m_emptyChunk;
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BaseStream* m_stream;
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int readInt32()
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{
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int value = 0;
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m_stream->Read(reinterpret_cast<char *>(&value), 4);
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return value;
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}
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short readInt16()
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{
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short value = 0;
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m_stream->Read(reinterpret_cast<char *>(&value), 2);
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return value;
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}
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public:
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ChunkReader(int expectedMagicNumber, BaseStream* stream)
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{
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m_isValid = false;
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if (stream == NULL)
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return;
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m_stream = stream;
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// Check the magic number
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int magicNumber = readInt32();
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if (magicNumber != expectedMagicNumber)
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return;
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// TODO: future use for compression
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m_stream->Seek(4, SEEK_ORIGIN::CURRENT);
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m_emptyChunk = new ChunkId(NULL, 0);
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m_isValid = true;
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}
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~ChunkReader()
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{
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delete m_emptyChunk;
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}
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bool IsValid()
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{
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return m_isValid;
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}
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bool ReadChunks(bool(*func)(ChunkId* parentChunkId, int maxSize, int arg), int arg)
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{
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do
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{
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ChunkId* chunkId = ChunkId::FromStream(m_stream);
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if (chunkId->EqualsTo(m_emptyChunk)) // End reached
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break;
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// Read up to a 64 bit number for the chunk size
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__int64 chunkSize = LEB128::ReadLong(m_stream);
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// Try loading chunk content
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bool chunkRecognized = false;
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int startPos = m_stream->GetCurrentPosition();
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chunkRecognized = func(chunkId, chunkSize, arg);
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int readDataCount = m_stream->GetCurrentPosition() - startPos;
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// Adjust _stream position if necessary
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if (readDataCount != chunkSize)
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m_stream->Seek(chunkSize - readDataCount, SEEK_ORIGIN::CURRENT);
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} while (true);
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return true;
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}
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char* ReadChunkArrayOfBytes(__int64 length)
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{
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char* value = (char*)malloc(length);
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m_stream->Read(value, length);
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return value;
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}
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bool ReadChunkBool(__int64 length)
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{
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return (LEB128::ReadByte(m_stream) != 0);
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}
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__int64 ReadChunkLong(__int64 length)
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{
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return LEB128::ReadLong(m_stream);
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}
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int ReadChunkInt32(__int64 length)
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{
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return LEB128::ReadInt32(m_stream);
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}
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unsigned int ReadChunkUInt32(__int64 length)
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{
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return LEB128::ReadUInt32(m_stream);
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}
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short ReadChunkInt16(__int64 length)
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{
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return LEB128::ReadInt16(m_stream);
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}
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unsigned short ReadChunkUInt16(__int64 length)
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{
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return LEB128::ReadUInt16(m_stream);
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}
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byte ReadChunkByte(__int64 length)
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{
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return LEB128::ReadByte(m_stream);
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}
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char* ReadChunkString(long length)
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{
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char* value = (char*)malloc(length);
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memcpy(value, LevelDataPtr, length);
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return value;
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}
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BaseStream* GetRawStream()
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{
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return m_stream;
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}
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};
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