TombEngine/TR5Main/Game/lara2gun.h
TokyoSU 713c992d76 Added Sophia
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.

- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00

12 lines
416 B
C

#pragma once
#include "..\Global\global.h"
void AnimatePistols(int weaponType);
void PistolHandler(int weaponType);
void undraw_pistol_mesh_right(int weaponType);
void undraw_pistol_mesh_left(int weaponType);
void draw_pistol_meshes(int weaponType);
void ready_pistols(int weaponType);
void undraw_pistols(int weaponType);
void set_arm_info(LARA_ARM* arm, int frame);
void draw_pistols(int weaponType);