TombEngine/TR5Main/Game/healt.h
2019-12-15 16:19:01 +01:00

22 lines
561 B
C

#pragma once
#include "..\Global\global.h"
#define FlashIt ((int (__cdecl*)()) 0x00439C10)
#define UpdateHealtBar ((void (__cdecl*)(int)) 0x00439E50)
#define UpdateAirBar ((void (__cdecl*)(int)) 0x00439FC0)
void DrawHealtBar(int percentual);
void DrawAirBar(int percentual);
void AddDisplayPickup(short objectNumber);
int DrawAllPickups();
void InitialisePickupDisplay();
extern short PickupX;
extern short PickupY;
extern short CurrentPickup;
extern DISPLAY_PICKUP Pickups[NUM_PICKUPS];
extern short PickupVel;
void Inject_Healt();