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![]() * First Commit * Make ScriptCollision class * Fix typo * Return correct types * Use NO_HEIGHT * Implement GetSurfaceMaterial * Add enums * Added death, climbable wall, monkeybar * FIx angle * Revise things * Make "Collision" script module; add IsOutOfBounds() method * Rename IsOutOfBounds() * Allow getting floor or ceiling material type * Don't need IsWall() * Update Collision.cpp * Restore IsWall() * Rename class to "Probe"; start docs; make steepness inquirers return an optional * Update Probe.cpp * Update class name in doc * Update Probe.cpp * add GetRoomName * UpdateEnums * Update MaterialType enum; make room name getting more local * Revise constructors; update doc * Update Probe.cpp * Generate html docs * Slightly clearer doc comments * Convert spaces to tabs * Update Probe.cpp * Update Probe.cpp * Rename parameters * Update Probe.cpp * ScriptProbe -> Probe * ExposeGetRoom * Register Collision.MaterialType table; Enable ClimbWall again. * Cleanup * Docs revision * Update CHANGELOG.md * Moved names to script reserved names * Fixed incorrect namespace for probe * Use consistent names; cleanup * Make argument optional; fix doc * Update Probe.cpp * Add missing includes * Add Preview() method; update docs * Add constant --------- Co-authored-by: Sezz <sezzary@outlook.com> Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com> |
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.. | ||
1 modules | ||
2 classes | ||
3 primitive classes | ||
4 enums | ||
5 lua utility modules | ||
index.html | ||
ldoc.css |