#include "framework.h" #include "Renderer11.h" namespace ten::renderer { void Renderer11::enableCinematicBars(bool value) { m_enableCinematicBars = value; } void Renderer11::fadeIn() { m_fadeStatus = RENDERER_FADE_STATUS::FADE_IN; m_fadeFactor = 0.0f; } void Renderer11::fadeOut() { m_fadeStatus = RENDERER_FADE_STATUS::FADE_OUT; m_fadeFactor = 1.0f; } }