#include "framework.h" #include "Renderer11.h" namespace T5M::Renderer { bool Renderer11::printDebugMessage(int x, int y, int alpha, byte r, byte g, byte b, LPCSTR Message) { return true; } void Renderer11::printDebugMessage(LPCSTR message, ...) { char buffer[255]; ZeroMemory(buffer, 255); va_list args; va_start(args, message); _vsprintf_l(buffer, message, NULL, args); va_end(args); PrintString(10, m_currentY, buffer, 0xFFFFFFFF, PRINTSTRING_OUTLINE); m_currentY += 20; } }