#pragma once #include "phd_global.h" #include "items.h" void TriggerChaffEffects(int age); void TriggerChaffEffects(ITEM_INFO* Item,int age); void TriggerChaffEffects(ITEM_INFO* Item, PHD_VECTOR* pos, PHD_VECTOR* vel, int speed, bool isUnderwater,int age); void TriggerChaffSparkles(PHD_VECTOR* pos, PHD_VECTOR* vel, CVECTOR* color,int age,ITEM_INFO* item); void TriggerChaffSmoke(PHD_VECTOR* pos, PHD_VECTOR* vel, int speed, bool moving, bool wind); void TriggerChaffBubbles(PHD_VECTOR* pos, int FlareRoomNumber); /* void TriggerChaffEffects(ITEM_INFO* item, PHD_3DPOS pos, short angle, int speed, bool underwater); void TriggerChaffSparkles(PHD_3DPOS pos, short angle, int speed); void TriggerChaffSmoke(PHD_3DPOS pos, short angle, int speed, bool moving); void TriggerChaffBubbles(PHD_3DPOS pos, int FlareRoomNumber); */