Table Objects

Moveables, statics, cameras, and so on.

Functions

GetMoveableByName(name) Get a moveable by its name.
GetStaticByName(name) Get a Static by its name.
GetCameraByName(name) Get a Camera by its name.
GetSinkByName(name) Get a Sink by its name.
GetSoundSourceByName(name) Get a SoundSource by its name.
GetAIObjectByName(name) Get an AIObject by its name.


Functions

GetMoveableByName(name)
Get a moveable by its name.

Parameters:

  • name string the unique name of the Moveable as set in, or generated by, Tomb Editor

Returns:

    Moveable a non-owning Moveable referencing the item.
GetStaticByName(name)
Get a Static by its name.

Parameters:

  • name string the unique name of the mesh as set in, or generated by, Tomb Editor

Returns:

    Static a non-owning Static referencing the mesh.
GetCameraByName(name)
Get a Camera by its name.

Parameters:

  • name string the unique name of the camera as set in, or generated by, Tomb Editor

Returns:

    Camera a non-owning Camera referencing the camera.
GetSinkByName(name)
Get a Sink by its name.

Parameters:

  • name string the unique name of the sink as set in, or generated by, Tomb Editor

Returns:

    Sink a non-owning Sink referencing the sink.
GetSoundSourceByName(name)
Get a SoundSource by its name.

Parameters:

  • name string the unique name of the sound source as set in, or generated by, Tomb Editor

Returns:

    SoundSource a non-owning SoundSource referencing the sound source.
GetAIObjectByName(name)
Get an AIObject by its name.

Parameters:

  • name string the unique name of the AIObject as set in, or generated by, Tomb Editor

Returns:

    AIObject a non-owning SoundSource referencing the AI moveable.
generated by LDoc 1.4.6 Last updated 2022-09-07 20:56:06