-- TombEngine settings file -- Created by MontyTRC <<<<<<< HEAD -- Place in this Lua script all the engine settings for your game -- WARNING: bad values could make your game unplayable, please follow with attention the reference guide ======= -- Place all the engine settings for your game in this Lua script. -- WARNING: Bad values could make your game unplayable; please follow reference guide attentively. >>>>>>> state_cleaning_tier_2 local Flow = TEN.Flow local settings = Flow.Settings.new(); settings.screenWidth = 1920; settings.screenHeight = 1080; settings.enableDynamicShadows = true; settings.enableWaterCaustics = true; settings.windowed = true; settings.drawingDistance = 102400; settings.showRendererSteps = false; settings.showDebugInfo = true; settings.errorMode = Flow.ErrorMode.WARN; Flow.SetSettings(settings); <<<<<<< HEAD local anims = Flow.Animations.new(); anims.crawlExtended = true; anims.crouchRoll = true; anims.crawlspaceSwandive = true; anims.monkeyTurn180 = true; anims.monkeyAutoJump = false; anims.oscillateHang = true; anims.pose = false; Flow.SetAnimations(anims); ======= local anims = Animations.new(); anims.hasPose = false; anims.hasSlideExtended = false; anims.hasSprintJump = true; anims.hasMonkeyAutoJump = false; anims.hasCrawlspaceDive = true; anims.hasCrawlExtended = true; anims.hasCrouchRoll = true; anims.hasOverhangClimb = false; SetAnimations(anims); >>>>>>> state_cleaning_tier_2