#include "framework.h" #include "malloc.h" #include "qmalloc.h" #if REPLACE_HEAP_MEMORY #include #endif char* malloc_buffer; int malloc_size; char* malloc_ptr; int malloc_free; int malloc_used; using namespace T5M::Memory; MemoryPool* gameMemory; void init_game_malloc() { gameMemory = new MemoryPool(MemoryUnit::MebiByte, 512, 256); } void game_free(void* ptr) { gameMemory->free(ptr); }