#pragma once #include "..\Global\global.h" #define TestCollision ((int (__cdecl*)(ITEM_INFO*, ITEM_INFO*)) 0x00479170) #define GetJointAbsPosition ((int (__cdecl*)(ITEM_INFO*, PHD_VECTOR*, int)) 0x00479780) //#define GetSpheres ((int (__cdecl*)(ITEM_INFO*, SPHERE*, int)) 0x00479380) int GetSpheres(ITEM_INFO* item, SPHERE* ptr, char worldSpace); void Inject_Sphere();