local strings = { -- Inventory item strings binoculars = { "Binoculars" }, crossbow = { "Crossbow" }, crossbow_explosive_ammo = { "Crossbow Explosive Ammo" }, crossbow_lasersight = { "Crossbow + Lasersight" }, crossbow_normal_ammo = { "Crossbow Normal Ammo" }, crossbow_poison_ammo = { "Crossbow Poison Ammo" }, crowbar = { "Crowbar" }, diary = { "Diary" }, flares = { "Flares" }, grenade_launcher = { "Grenade Launcher" }, grenade_launcher_flash_ammo = { "Grenade Launcher Flash Ammo" }, grenade_launcher_normal_ammo = { "Grenade Launcher Normal Ammo" }, grenade_launcher_super_ammo = { "Grenade Launcher Super Ammo" }, harpoon_gun = { "Harpoon Gun" }, harpoon_gun_ammo = { "Harpoon Gun Ammo" }, headset = { "Headset" }, hk = { "HK" }, hk_ammo = { "HK Ammo" }, hk_burst_mode = { "Burst Mode" }, hk_lasersight = { "HK + Lasersight" }, hk_rapid_mode = { "Rapid Mode" }, hk_sniper_mode = { "Sniper Mode" }, large_medipack = { "Large Medipack" }, lasersight = { "Lasersight" }, mechanical_scarab = { "Mechanical Scarab With Winding Key" }, mechanical_scarab_1 = { "Mechanical Scarab (No Winding Key)" }, mechanical_scarab_2 = { "Mechanical Scarab Winding Key" }, passport = { "Passport" }, pistol_ammo = { "Pistol Ammo" }, pistols = { "Pistols" }, revolver = { "Revolver" }, revolver_ammo = { "Revolver Ammo" }, revolver_lasersight = { "Revolver + Lasersight" }, rocket_launcher = { "Rocket Launcher" }, rocket_launcher_ammo = { "Rocket Launcher Ammo" }, shotgun = { "Shotgun" }, shotgun_normal_ammo = { "Shotgun Normal Ammo" }, shotgun_wideshot_ammo = { "Shotgun Wideshot Ammo" }, silencer = { "Silencer" }, small_medipack = { "Small Medipack" }, torch = { "Torch" }, uzi_ammo = { "Uzi Ammo" }, uzis = { "Uzis" }, waterskin_large_1l = { "Large Waterskin (1L)" }, waterskin_large_2l = { "Large Waterskin (2L)" }, waterskin_large_3l = { "Large Waterskin (3L)" }, waterskin_large_4l = { "Large Waterskin (4L)" }, waterskin_large_5l = { "Large Waterskin (5L)" }, waterskin_large_empty = { "Large Waterskin (Empty)" }, waterskin_small_1l = { "Small Waterskin (1L)" }, waterskin_small_2l = { "Small Waterskin (2L)" }, waterskin_small_3l = { "Small Waterskin (3L)" }, waterskin_small_empty = { "Small Waterskin (Empty)" }, -- Level name strings home_level = { "Home Level" }, test_level = { "Test Level" }, title = { "Title" }, } TEN.Flow.SetStrings(strings)