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154
.github/ISSUE_TEMPLATE/bug_report.yaml
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154
.github/ISSUE_TEMPLATE/bug_report.yaml
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@ -1,99 +1,83 @@
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name: Bug report
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description: Create a report to help us understand and diagnose your issue. Your contribution is welcomed and valued! It is highly recommended that you are using the latest version before submitting a bug report.
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title: "[ bug Report ]"
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labels: Awaiting Triage
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description: Create a report to help us understand and triage your issue.
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labels:
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- Awaiting Triage
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body:
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- type: markdown
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attributes:
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value: |
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## Bug Report
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- type: markdown
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attributes:
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value: |
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Please follow this document in order to report a bug. It is highly recommended that you are using the latest version before submitting a bug report.
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Please follow this document carefully to report a bug.
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- type: dropdown
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attributes:
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label: TombEngine version
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description: |
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Please select the TombEngine Version from the dropdown list.
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options:
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- Development Build
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- v1.8.0 (latest version)
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- v1.7.1
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- v1.7.0
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- v1.5
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validations:
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required: true
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> **Important**: It is highly recommended that you use the latest version before submitting a bug report.
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- type: dropdown
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attributes:
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label: Tomb Editor version
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description: |
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Please select the Tomb Editor version used from the dropdown list.
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options:
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- Development Build
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- v1.8.0 (latest version)
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- v1.7.2
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- v1.7.1
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- v1.7.0
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validations:
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required: true
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- type: dropdown
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attributes:
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label: Tomb Engine Version
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description: |
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Please select the TombEngine version you are using.
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options:
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- v1.8.1 (latest release)
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- v1.8.0
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validations:
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required: true
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||||
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- type: textarea
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attributes:
|
||||
label: Describe the bug
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description: |
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||||
Please provide A clear and concise description of what the bug is.
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placeholder: |
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Your bug report here.
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validations:
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required: true
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- type: checkboxes
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||||
attributes:
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||||
label: Development Version
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description: Are you submitting this report from a development build that has not been officially released?
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options:
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- label: "I am using an unofficial development version."
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- label: "I am using an official release."
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validations:
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||||
required: true
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||||
|
||||
- type: textarea
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||||
attributes:
|
||||
label: To Reproduce
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||||
description: |
|
||||
To reproduce the behaviour, please provide detailed steps for the development team to follow. This can be done through screenshots or a written guide
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Describe the Bug
|
||||
description: |
|
||||
Please provide a clear and concise description of what the issue is.
|
||||
placeholder: |
|
||||
Your bug report here.
|
||||
validations:
|
||||
required: true
|
||||
|
||||
**If the bug cannot be reproduced, and if the issue is not adequately explained, it will be closed without further investigation**
|
||||
placeholder: |
|
||||
Provide detailed reproducible steps here.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: To Reproduce
|
||||
description: |
|
||||
Please provide detailed steps to reproduce the issue.
|
||||
|
||||
**Note**: If the bug cannot be reproduced or the issue is not clearly explained, it may be closed without further investigation.
|
||||
placeholder: |
|
||||
Step-by-step reproduction instructions here.
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||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Expected Behaviour
|
||||
description: |
|
||||
A clear and concise description of what you expected to happen.
|
||||
placeholder: |
|
||||
A description of what should happen here.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Expected Behaviour
|
||||
description: |
|
||||
What did you expect to happen?
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Additional Content
|
||||
description: |
|
||||
Add any other context about the problem here.
|
||||
**Note**: If the bug cannot be reproduced or the issue is not clearly explained, it may be closed without further investigation.
|
||||
placeholder: |
|
||||
A description of what should happen here.
|
||||
validations:
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||||
required: true
|
||||
|
||||
* Are you testing an build of a TombEngine that has not yet been released? If so please give some context.
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||||
* Did you get any asset from the TombEngine website that has presented a bug?
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||||
placeholder: |
|
||||
A description of any additional content here.
|
||||
validations:
|
||||
required: false
|
||||
|
||||
- type: textarea
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||||
attributes:
|
||||
label: Minimal reproduction project
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||||
description: |
|
||||
**Please upload a .zip file containing your level and all assets needed to compile the level and a cut-down version of your level where the bug presents itself**
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The project can be uploaded as a zip file (10 mb max) or provide a link from google drive, dropbox etc.
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**Note** if you do not provide this, your issue may be rejected
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||||
placeholder: |
|
||||
Download link to your project
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Minimal Reproduction Project
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||||
description: |
|
||||
Please upload a .zip file (10 MB max) containing your level and all assets needed to compile the level, including a minimal version where the bug occurs.
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||||
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Alternatively, provide a download link from a cloud storage service (e.g., Google Drive, Dropbox).
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||||
|
||||
> **Important**: If you do not provide a minimal reproduction project, your issue may be rejected.
|
||||
placeholder: |
|
||||
Download link to your project or attach a .zip file.
|
||||
validations:
|
||||
required: true
|
||||
|
|
|
@ -6,7 +6,7 @@ This is the credit list of **all** the people who contributed to TombEngine in a
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- MontyTRC (Project Leader)
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- Gancian (general coding)
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- Gancian (general coding
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- Krystian (general coding)
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- Kubsy (Some cleanups and fixes)
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- l.m. (general coding, Lua enhancements, bug fixing)
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|
@ -17,6 +17,7 @@ This is the credit list of **all** the people who contributed to TombEngine in a
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- Sezz (player state refactoring, general coding, code cleanups, bug fixing, assets)
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- Squidshire (Hispidence) (Lua implementation, bug fixing)
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- Stranger1992 (sound asset refactoring and organisation, assets)
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- TrainWreck (asset coding and Lua enhancements
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- TokyoSU (entity and vehicle decompilation)
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- Tomo (general coding, special FX coding, bug fixing)
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- Troye (general coding, refactoring)
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|
@ -49,5 +50,4 @@ This is the credit list of **all** the people who contributed to TombEngine in a
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- JoeyQuint (Standing 180° turn, monkey swing 180° turn)
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||||
### TombEngine Marketing
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||||
- Kubsy (Twitter and forum posts)
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- Stranger1992 (This website, Facebook, Instagram, Youtube and Twitch.
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- Stranger1992 (Tomb Engine website, Discord, Facebook, Instagram, Youtube, X, and Twitch)
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||||
|
|
23
LICENSE
23
LICENSE
|
@ -1,16 +1,23 @@
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|||
MIT License
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||||
Modified MIT License (for non-commercial use only)
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||||
|
||||
Copyright (c) 2025 TombEngine Team
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
of this software and associated documentation files (the “Software”), to use,
|
||||
copy, modify, merge, publish, and distribute copies of the Software, and to
|
||||
permit persons to whom the Software is furnished to do so, for non-commercial
|
||||
purposes only, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
1. Commercial use of the Software — including, but not limited to, selling,
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||||
renting, leasing, or using it in a product or service for which you receive
|
||||
compensation (monetary or otherwise) — is strictly prohibited.
|
||||
|
||||
2. The Software may be combined with proprietary or closed-source third-party
|
||||
components, provided those components are available for non-commercial use,
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||||
and the resulting product is not used for commercial purposes.
|
||||
|
||||
3. The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
|
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11
README.md
11
README.md
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@ -8,9 +8,7 @@
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|||
- Support for high framerate, antialiasing, mipmapping, and SSAO.
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||||
- Full diagonal geometry support.
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||||
- Uncapped map size.
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||||
- A streamlined player control scheme..
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||||
|
||||
Contributions are welcome. If you would like to participate in development to any degree, whether that be through suggestions, bug reports, or code, join our [Discord server](https://discord.gg/h5tUYFmres).
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||||
- A streamlined player control scheme.
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||||
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||||
*Tomb Engine* is used in conjunction with *Tomb Editor*. The repository can be found [here](https://github.com/MontyTRC89/Tomb-Editor).
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||||
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@ -36,6 +34,9 @@ Steps:
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|||
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||||
Once done, you should be able to build a level with *Tomb Editor* and run it in *TEN*.
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||||
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||||
# Disclaimer
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||||
This community project is unaffiliated with Core Design, Eidos Interactive, or Embracer Group AB. *Tomb Raider* is a registered trademark of Embracer Group AB. *Tomb Engine* is not for sale. The code is open-source to encourage contributions and for study purposes. We are not responsible for illegal uses of this source code. This source code is released as-is and continues to be maintained by non-paid contributors in their free time.
|
||||
# Contributions
|
||||
Contributions are welcome. If you would like to participate in development to any degree, whether that be through suggestions, bug reports, or code, join our [Discord server](https://discord.gg/h5tUYFmres).
|
||||
|
||||
# Disclaimer
|
||||
Tomb Engine uses modified MIT license for non-commercial use only. For more information, see [license](LICENSE). Tomb Engine is unaffiliated with Core Design, Eidos Interactive, or Embracer Group AB. *Tomb Raider* is a registered trademark of Embracer Group AB. Tomb Engine source code is open to encourage contributions and for study purposes. Tomb Engine team is not responsible for illegal use of this source code alone or in combination with third-party assets or components. This source code is released as-is and continues to be maintained by non-paid contributors in their free time.
|
||||
|
||||
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