Woops
ebadb020c7
"fix" (aka hack around) UPV and BIGGUN shooting
2020-10-26 15:22:33 -05:00
asasas9500
d0a930978f
Implement new random system
2020-10-24 01:05:59 -03:00
Woops
3536d88f4e
fix hit sound timer
2020-10-18 23:08:04 -05:00
asasas9500
185471eab8
Remove W2V_SHIFT, W2V_SCALE, WALL_SHIFT and NODE_SHIFT
2020-10-14 20:53:59 -03:00
Woops
2ce98f1e8f
remove bitshifts from the "Game" folder
2020-10-06 12:44:14 -05:00
asasas9500
7218086a0f
Fix phd_sin() and phd_cos()
2020-10-05 22:24:57 -03:00
asasas9500
13d61d9b33
Fix GetCollisionInfo()
2020-09-20 17:04:02 -03:00
asasas9500
dc2c9d48de
Restore shifts
2020-09-19 20:15:27 -03:00
MontyTRC89
54893c42be
Improved vehicles; Fixed bugs in ID_SPEEDBOAT;
2020-09-12 07:52:47 +02:00
asasas9500
547b643232
Merge branch 'master' into NoShifts
2020-08-25 19:25:28 -03:00
MontyTRC89
971800fc94
Refactoring weapons; Added new shatter fields to static meshes datat structs;
2020-08-15 07:27:14 +02:00
MontyTRC89
211263afac
Fixed Lara damage on grenade hit; Fixed EffectList[] init; getBoneMatrix now valid for both Lara and other items; Added code (not working yet) for enemy explosion death;
2020-08-09 20:29:31 +02:00
MontyTRC89
d640f8be9b
Fixed GetRoomList; Fixed GetCollidedObjcts; Enabled again disabled weapons;
2020-08-09 17:18:21 +02:00
asasas9500
b657727242
Merge branch 'DiagonalCollisions' into NoShifts
2020-08-07 22:24:52 -03:00
asasas9500
9cf8ff503c
Fix namespace
2020-08-07 22:12:45 -03:00
asasas9500
c411689790
Merge branch 'DiagonalCollisions' into NoShifts
2020-08-07 16:43:29 -03:00
asasas9500
86e2291c53
Merge branch 'master' into DiagonalCollisions
2020-08-07 16:37:31 -03:00
Woops
b1efaf61eb
clean up remove comments
2020-08-06 03:34:49 -05:00
Sezz
5d4dc8ffdd
Updated animation and state names to follow a consistent system.
2020-08-04 20:32:07 +10:00
MontyTRC89
4311a5837e
Hack for TestLaraPosition that solves for now the bug of objects not working on +/- X sides
2020-07-28 06:16:39 +02:00
KrysB4k
ed13777ac2
Merge branch 'master' into DiagonalCollisions
2020-07-26 10:51:06 +02:00
MontyTRC89
f24e2abb94
Added ZLIB
2020-07-26 07:21:38 +02:00
MontyTRC89
689ec226e7
Frames refactoring
2020-07-25 18:02:35 +02:00
MontyTRC89
83bba01a99
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
2020-07-21 09:56:47 +02:00
KrysB4k
2c98fbbc2c
Merge branch 'master' into DiagonalCollisions
2020-07-09 14:57:32 +02:00
Woops
d44dba63c9
Put enemy hit sounds on a timer
2020-07-07 02:51:21 -05:00
MontyTRC89
36fe66d617
Hairs done on GPU now
2020-07-07 07:32:33 +02:00
asasas9500
f334369175
Merge branch 'DiagonalCollisions' into NoShifts
2020-06-26 11:14:16 -03:00
asasas9500
eda2325004
Merge branch 'master' into DiagonalCollisions
2020-06-26 11:13:13 -03:00
MontyTRC89
5b8c90b688
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-06-26 07:06:51 +02:00
MontyTRC89
d8bf82eab1
New FLOOR_INFO struct; Refactoring rooms part I
2020-06-26 07:06:18 +02:00
asasas9500
2fd6addea6
Fix namespace
2020-06-21 14:31:35 -03:00
asasas9500
a9dfdec427
Merge branch 'DiagonalCollisions' into NoShifts
2020-06-21 14:09:31 -03:00
KrysB4k
62707a7296
Merge branch 'master' into DiagonalCollisions
2020-06-21 14:33:31 +02:00
Raildex
b635f4df13
Fixed std namespace collisions
...
Refactored ChunkID/ChunkReader/Writer
2020-06-20 23:39:08 +02:00
asasas9500
03519aac29
Remove shifts
2020-06-09 14:02:39 -03:00
asasas9500
4d65439c2d
Merge branch 'DiagonalCollisions' into NoShifts
2020-06-09 12:09:00 -03:00
asasas9500
05eb7778fd
Revert "Remove shifts"
...
This reverts commit 40fe55b230
.
2020-06-09 11:31:53 -03:00
KrysB4k
5ed8cf6b8a
Revert "Added ChocolateFans functions"
...
This reverts commit 4760288101
.
2020-06-09 16:26:14 +02:00
KrysB4k
4760288101
Added ChocolateFans functions
...
SnapToDiagonal() and SnapToQuadrant replace the angle switchcases in some of Lara's anim collision functions
2020-06-08 16:29:03 +02:00
KrysB4k
b99c3ea6e1
Merge branch 'master' into DiagonalCollisions
2020-06-07 20:32:00 +02:00
KrysB4k
f89869fb41
GetOrthogonalIntersect() bug fix
...
Fixed dir value calculation
2020-06-07 20:13:00 +02:00
TokyoSU
663e5b7fa6
Refactored Crocodile
...
- Refactored the bat a bit.
- Improved crocodile code style.
- Fixed crocodile attack range.
- Fixed crocodile water/land transition.
- Fixed crocodile not aligning to floor rotation.
- Simplified CalcItemToFloorRotation() and added a description to inform and warn the user.
2020-06-07 09:30:14 +02:00
KrysB4k
f7e6850627
Added GetOrthogonalIntersect()
...
GetOrthogonalIntersect() replaces bloated dir switch case in functions like TestLaraVault() and similar
2020-06-07 02:49:38 +02:00
asasas9500
d9fcc87f12
Move COLL_TYPE, HEIGHT_TYPES, HEADINGS and OCTANTS to control.h
2020-06-06 19:05:54 -03:00
asasas9500
35fe5cd78f
Merge branch 'master' into NoShifts
2020-06-06 18:37:21 -03:00
KrysB4k
dda527bb90
Merge branch 'master' into DiagonalCollisions
2020-06-06 23:17:16 +02:00
asasas9500
a3fadb109c
Create RotateBoundingBox()
2020-06-06 17:55:05 -03:00
asasas9500
92fdb556c6
Merge branch 'DiagonalCollisions' into NoShifts
2020-06-06 16:00:44 -03:00
asasas9500
c49c98d21b
Move COLL_TYPE, HEIGHT_TYPES and HEADINGS to collide.h; Create OCTANTS, SnapToQuadrant(), GetQuadrant(), SnapToDiagonal() and GetOctant()
2020-06-06 15:48:38 -03:00