Lwmte
36e6654c8d
Remove IsOutsideRoomNo, fix weather particles spawning in near height corridors
2021-11-12 00:48:51 +03:00
Lwmte
980e26a726
Cleanup camera code more
2021-11-08 19:35:17 +03:00
MontyTRC89
e4329c4974
Merge branch 'errors'
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# Conflicts:
# TR5Main/Game/effects/flmtorch.cpp
# TR5Main/Game/objects.cpp
# TR5Main/Objects/Effects/enemy_missile.cpp
# TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
# TR5Main/Objects/TR4/Entity/tr4_wraith.cpp
2021-10-28 11:06:02 +02:00
Lwmte
27c4dee8b2
Merge branch 'master' into errors
2021-10-28 11:28:24 +03:00
MontyTRC89
f97ee9ad5b
Renamed ugly spotcam static variable
2021-10-27 08:40:07 +02:00
Troye
552352dd21
W1
2021-09-25 16:03:28 -05:00
Lwmte
e6fc5aba77
Cleanup
2021-09-25 16:00:30 +03:00
Raildex
2b0b1ff282
Added newlines
2021-09-25 11:27:47 +02:00
Raildex
7b070e75ad
Fixed duplicated ITEM_INFO definition
2021-09-24 07:53:42 +02:00
Lwmte
cefc60c7ea
Move around some files
2021-09-19 23:41:26 +03:00
Lwmte
8d86c2e97d
Rename draw.cpp to animation.cpp which makes more sense, some more edits
2021-09-16 05:06:03 +03:00
Lwmte
d8aa65260f
Make Lara targetable again
2021-09-16 03:56:04 +03:00
Lwmte
1d0ceb0ff4
Fix more stuff
2021-09-16 01:12:19 +03:00
Lwmte
68923228dd
Remove unused globals and move others from control.cpp to needed source files
2021-09-15 21:09:09 +03:00
Lwmte
f79d6436a3
Remove optional TestTriggers argument
2021-09-15 16:58:53 +03:00
Lwmte
d7c2e0e964
Clear spotcams on level reload
2021-09-14 16:34:58 +03:00
Lwmte
f293735d11
Move all effect source files to separate directory, rename effect2 to effects
2021-09-08 18:07:48 +03:00
Troye
84cc6d9c7f
revert to bitshits in Game folder; handle lack of inv objects;
2021-08-30 15:13:18 -05:00
Lwmte
6d9cf3c214
Fix namespace case
2021-08-30 18:03:21 +03:00
Lwmte
556f5e858d
Add volumes for flyby cams (with heavy flag)
2021-08-30 16:13:27 +03:00
Lwmte
7d4fde9942
Cleanup a bit more
2021-08-26 19:55:34 +03:00
Lwmte
1f68fd812b
Simplify TestTriggers by providing overloads
2021-08-26 12:12:05 +03:00
MontyTRC89
0ed8181cda
Merge branch 'master' of https://github.com/MontyTRC89/TombEngine ; Renamed namespaces;
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# Conflicts:
# TR5Main/TR5Main.vcxproj.user
2021-08-20 05:25:51 +02:00
hispidence
431db09f27
Remove spammy printf statement.
2021-08-17 14:24:03 +01:00
Troye
cdfdeb40b7
Fix Spline
2021-08-03 01:11:42 -05:00
Lwmte
71444b28ad
Update spotcam.cpp
2021-07-31 04:07:41 +03:00
Lwmte
55665d3706
Fix #286
2021-07-31 03:47:56 +03:00
wolfcheese
e43c45726a
Removed invalid camera from final spline (if snap to lara is not enabled)
2021-06-09 09:15:58 -04:00
MontyTRC89
14e9a09598
Temporary fixes to AI; Decompiling energy arcs WIP;
2021-04-13 06:08:33 +02:00
asasas9500
10a3d9167a
Fix line endings
2020-12-21 13:16:29 -03:00
KrysB4k
735e73f1ea
Removed duplicate function GetFloorAndTestTriggers, fix pushblock issues
...
GetFloorAndItemTriggers() was removed in favor of TestTriggersAtXYZ() from switch.cpp, which does the same. All calls to GetFloorAndItemTriggers were replaced with TestTriggersAtXYZ.
Pushables pulling bug was fixed in TestBlockPull(). PushableBlockControl() now calls ItemNewRoom() to signal change of room membership of pushable.
2020-12-19 23:02:55 +01:00
Woops
47fc1ecb13
remove bitshifts
2020-10-16 12:06:33 -05:00
Raildex
b58d18ade2
Refactored functions
2020-08-09 15:25:56 +02:00
Woops
b1efaf61eb
clean up remove comments
2020-08-06 03:34:49 -05:00
Raildex
14368db3c6
Semi-working cubemapping.
...
improved camera functions
2020-07-01 08:46:07 +02:00
Raildex
e5ead31064
Putting Renderer into namespace
...
made g_Renderer a global object
2020-06-21 14:27:12 +02:00
TokyoSU
b615a98c46
(Broken) Deleted Global Folder
...
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
29f0724693
New project format ( #206 )
...
* Starting Reformat the project
- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time
* Refactoring the Project
- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.
* Update Some Code Before Switching to Master
* Finished the NewProjectFormat Template
- need to finish entity in the master later.
* Added Monty NewFileFormat
* Fixed Monty NewFileFormat Include
* Revert "Fixed Monty NewFileFormat Include"
This reverts commit ebf0afca10
.
* Trying to fix conflits for NewFileFormat
* Fixed .filters
* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
MontyTRC89
f3bb956927
First EXE build successfully
2020-04-24 19:15:05 +02:00
MontyTRC89
6bff6caed2
Decompiled input
2020-04-23 19:22:01 +02:00
MontyTRC89
7771e8faf1
PHD Math removal 1
2020-04-20 14:17:01 +02:00
MontyTRC89
cc4691dd8b
Decompiled math functions 4; Code cleaning; Decompiled many functions;
2020-04-15 18:30:34 +02:00
MontyTRC89
ad478f7710
Fixed again spotcams
2020-01-04 15:26:31 +01:00
MontyTRC89
370b1c1f2b
Fixed flyby decompilation issues; Fixed cinematic bars;
2019-12-29 08:05:58 +01:00
MontyTRC89
dc4b8ec822
Improved flyby cameras
2019-12-28 16:14:24 +01:00
MontyTRC89
d8798a0127
Decompiling flyby cameras
2019-12-28 15:29:33 +01:00
MontyTRC89
0d726e56bc
Reverted flyby changes; Fixed TR5 pushables; Decompiling dog;
2019-12-27 08:25:27 +01:00
MontyTRC89
131532e1a6
Revert "Working on cinematic bars issue"
...
This reverts commit 006d33e01e
.
2019-12-26 08:09:31 +01:00
MontyTRC89
006d33e01e
Working on cinematic bars issue
2019-12-26 08:00:45 +01:00
TokyoSU
713c992d76
Added Sophia
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- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.
- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00