Lwmte
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7d76a5825b
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Fix wrong height checks for climb up
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2021-11-19 20:31:11 +03:00 |
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Lwmte
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a8dab89ce1
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Simplify animation switching
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2021-11-16 17:25:17 +03:00 |
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Lwmte
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1c6a3aaef7
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Block climbups on tight triangle edges
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2021-10-28 03:28:59 +03:00 |
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Lwmte
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3b725736e7
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Don't pass anim number to TestLastFrame if not needed
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2021-10-27 14:18:27 +03:00 |
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Lwmte
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44f1c1e40e
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Add TestLastFrame function which checks for anim and its last frame
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2021-10-27 14:06:17 +03:00 |
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Lwmte
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38862dac8d
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Use enum class for collision enums
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2021-10-27 09:48:31 +03:00 |
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Lwmte
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8a62d4e48b
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Don't use shady corner results
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2021-10-26 15:44:36 +03:00 |
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Lwmte
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814aa3b2a7
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Implement diagonal corner changes
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2021-10-26 12:50:26 +03:00 |
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Lwmte
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1b6eb6d035
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Stabilize shimmying
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2021-10-24 04:08:54 +03:00 |
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Lwmte
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2e97d338a9
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Make her climb diagonals
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2021-10-23 12:57:28 +03:00 |
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Lwmte
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cefc60c7ea
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Move around some files
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2021-09-19 23:41:26 +03:00 |
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Lwmte
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4e8d2e0af2
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Reint weird hang tests
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2021-09-16 01:56:02 +03:00 |
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Lwmte
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7852f2fa8e
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Make order to lara_tests naming
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2021-09-14 00:30:44 +03:00 |
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Lwmte
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280c9fa28b
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Merge branch 'master' into coll_info_reorganize
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2021-09-10 10:11:15 +03:00 |
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Lwmte
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1df38ae15a
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Rename settings to setup
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2021-09-10 00:20:59 +03:00 |
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Lwmte
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1efe0a9f09
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Reorganize COLL_INFO
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2021-09-10 00:18:47 +03:00 |
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Raildex
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b422cafc79
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Merge branch 'master' into item_data
# Conflicts:
# TR5Main/Game/Lara/lara.cpp
# TR5Main/Game/Lara/lara_collide.cpp
# TR5Main/Game/Lara/lara_monkey.cpp
# TR5Main/Game/Lara/lara_struct.h
# TR5Main/Game/Lara/lara_tests.cpp
# TR5Main/Game/collide.h
# TR5Main/Game/control.h
# TR5Main/Game/effect.h
# TR5Main/Game/effect2.cpp
# TR5Main/Game/flipeffect.cpp
# TR5Main/Game/floordata.h
# TR5Main/Game/hair.cpp
# TR5Main/Game/health.cpp
# TR5Main/Game/items.cpp
# TR5Main/Game/newinv2.cpp
# TR5Main/Game/spotcam.cpp
# TR5Main/Objects/Effects/tr4_bubbles.cpp
# TR5Main/Objects/TR1/Entity/tr1_ape.cpp
# TR5Main/Objects/TR1/Entity/tr1_bigrat.cpp
# TR5Main/Objects/TR1/Entity/tr1_doppelganger.cpp
# TR5Main/Objects/TR2/Entity/tr2_birdmonster.cpp
# TR5Main/Objects/TR2/Entity/tr2_shark.cpp
# TR5Main/Objects/TR2/Entity/tr2_spider.cpp
# TR5Main/Objects/TR2/Entity/tr2_yeti.cpp
# TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp
# TR5Main/Objects/TR3/Entity/tr3_flamethrower.cpp
# TR5Main/Objects/TR3/Entity/tr3_monkey.cpp
# TR5Main/Objects/TR3/Entity/tr3_raptor.cpp
# TR5Main/Objects/TR3/Entity/tr3_scuba.cpp
# TR5Main/Objects/TR3/Entity/tr3_trex.cpp
# TR5Main/Objects/TR3/Vehicles/kayak.cpp
# TR5Main/Objects/TR3/Vehicles/minecart.cpp
# TR5Main/Objects/TR4/Entity/tr4_bat.cpp
# TR5Main/Objects/TR4/Entity/tr4_big_beetle.cpp
# TR5Main/Objects/TR4/Entity/tr4_bigscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
# TR5Main/Objects/TR4/Entity/tr4_dog.cpp
# TR5Main/Objects/TR4/Entity/tr4_hammerhead.cpp
# TR5Main/Objects/TR4/Entity/tr4_harpy.cpp
# TR5Main/Objects/TR4/Entity/tr4_mutant.cpp
# TR5Main/Objects/TR4/Entity/tr4_smallscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_troops.cpp
# TR5Main/Objects/TR4/Entity/tr4_wildboar.cpp
# TR5Main/Objects/TR4/Trap/tr4_joby_spikes.cpp
# TR5Main/Objects/TR4/Vehicles/motorbike.cpp
# TR5Main/Objects/TR5/Entity/tr5_doberman.cpp
# TR5Main/Objects/TR5/Entity/tr5_imp.cpp
# TR5Main/Objects/TR5/Entity/tr5_larson.cpp
# TR5Main/Objects/TR5/Entity/tr5_lion.cpp
# TR5Main/Objects/TR5/Entity/tr5_reaper.cpp
# TR5Main/Objects/TR5/Object/tr5_pushableblock.cpp
# TR5Main/Objects/TR5/Object/tr5_rollingball.cpp
# TR5Main/Objects/TR5/Trap/tr5_fallingceiling.cpp
# TR5Main/Renderer/Renderer11Draw2D.cpp
# TR5Main/Specific/input.cpp
# TR5Main/Specific/level.cpp
# TR5Main/TombEngine.vcxproj.filters
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2021-08-31 18:20:23 +02:00 |
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Raildex
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2621fa8f0d
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Fixed More Include Hell
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2021-08-28 13:27:58 +02:00 |
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Lwmte
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3378c8791a
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Organize COLL_INFO
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2021-08-25 06:54:17 +03:00 |
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Troye
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f5ec4695ef
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Add more anims to NewAnims; Fix lean
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2021-07-09 19:41:56 -05:00 |
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Trxye
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0b34f1d730
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comment feet hanging
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2021-06-02 13:24:17 -05:00 |
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asasas9500
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495641c632
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Remove comments; Fix ID_ANIMATING13, ID_ANIMATING14, ID_ANIMATING15 and ID_ANIMATING16
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2021-02-07 00:10:36 -03:00 |
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asasas9500
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700c1b5907
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Remove function markers
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2021-02-03 01:50:59 -03:00 |
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Raildex
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f29377f91f
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Fixed Corner Climb Camera
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2021-01-26 16:41:29 +01:00 |
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asasas9500
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1693bf741d
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Revert move angle relative to Lara rotation
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2020-12-19 23:34:52 -03:00 |
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Sezz
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0b6721058f
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Revert "Cleanup, control code standardisation, some command-query separation, un-hardcoding of animation state dispatches, QOL improvements to Lara's basic moveset."
This reverts commit cde394c3f4 .
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2020-09-26 05:06:08 +10:00 |
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Sezz
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cde394c3f4
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Cleanup, control code standardisation, some command-query separation, un-hardcoding of animation state dispatches, QOL improvements to Lara's basic moveset.
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2020-09-26 03:28:30 +10:00 |
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Woops
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7c6e081929
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Lara refactor: move sliding to lara_slide, move deathslide to lara_objects, add file descriptions
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2020-08-14 04:08:10 -05:00 |
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Woops
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6e30f3cc06
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Lara refactor: move all hanging functions to lara_hang, and move lara_crawl2hang to lara_crawl
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2020-08-11 03:55:34 -05:00 |
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