Commit graph

60 commits

Author SHA1 Message Date
MontyTRC89
e219cb26b4 Added tiger 2018-09-17 08:02:23 +02:00
MontyTRC89
48ecbbbb6b Added missing code for setup objects 2018-09-16 23:49:24 +02:00
MontyTRC89
1e773110fa Added spinning blade, spikey wall, killer statue, springboard; 2018-09-16 23:47:22 +02:00
MontyTRC89
bb22689d2e Started working on skeleton; Added shark and barracuda; 2018-09-16 17:09:43 +02:00
MontyTRC89
1f80ddd049 Implement quad; 2018-09-16 15:05:34 +02:00
MontyTRC89
51568a733a Implemented mummy 2018-09-15 16:21:52 +02:00
MontyTRC89
68410075fd Implemented SAS; Fixed baddy; Fixed Lara arm bug; 2018-09-15 08:20:53 +02:00
MontyTRC89
2524cb8d35 Added CreatureVault; Fixed baddy climbing down; Code refactoring; 2018-09-14 14:56:27 +02:00
MontyTRC89
6365a64c8f Implemented basic baddy 1 & 2 2018-09-12 20:37:37 +02:00
MontyTRC89
c17496be6c Implemented ResetHUB 2018-09-09 22:07:28 +02:00
MontyTRC89
aee5faf236 Fixed serious random freeze 2018-09-09 21:58:38 +02:00
MontyTRC89
f93d7cbc87 Implemented some TR4 traps 2018-09-09 17:14:49 +02:00
MontyTRC89
6eea22a9db Fixed spinning Lara arms 2018-09-09 15:54:35 +02:00
MontyTRC89
aa9fab256e Implemented last init functions and then solved the buffer overflow on items death 2018-09-09 15:39:18 +02:00
MontyTRC89
97fe21cb16 Implemented what to do after Lara death 2018-09-08 21:30:48 +02:00
MontyTRC89
2b17dfc7a8 Code cleaning 2018-09-08 20:54:13 +02:00
MontyTRC89
474c02fed1 Added bat from TR4 2018-09-08 20:23:41 +02:00
MontyTRC89
6a9b90c0a8 Started implementing new enemies; Fixed bones in shader; Added small scorpion and wild boar from TR4; 2018-09-08 18:44:18 +02:00
MontyTRC89
1d0cfa8554 Improved fades and cinematic bars 2018-09-07 18:34:35 +02:00
MontyTRC89
e80146e6bf Fixed young Lara hairs; Added more levels; Added Lara type to LUA; Fixed de-allocation bug; 2018-09-05 23:56:39 +02:00
MontyTRC89
100f1bb458 Moving to shared_ptr everywhere; Code refactoring; Fixed serious crash when switching levels; 2018-09-05 22:15:09 +02:00
MontyTRC89
4d824519ea Improved deallocation of resources; Fixed control phase for items; Fixed animations update for items; 2018-09-04 20:54:15 +02:00
MontyTRC89
21f39827e7 Partially fixed level switching; Added rendering of animating 10; Horizon drawn only if camera room is outside; 2018-09-04 13:24:50 +02:00
MontyTRC89
fc927db655 Fixed text rendering 2018-09-04 07:57:52 +02:00
MontyTRC89
66a9bd6330 Added more levels to Gameflow.lua; Added rain and snow to LUA; 2018-09-03 22:09:32 +02:00
MontyTRC89
f9257af1e4 Added levels to Gameflow.lua 2018-09-03 21:24:03 +02:00
MontyTRC89
59db94695d Implemented gameflow; Added load (bugged) and save; 2018-09-03 21:08:40 +02:00
MontyTRC89
6c051717d6 Implemented basic gameflow 2018-09-02 21:13:48 +02:00
MontyTRC89
4866273954 Added LUA; re-arranged file system; 2018-09-02 09:29:56 +02:00
MontyTRC89
7bc5de2581 Continuing renderer refactoring 2018-09-01 16:34:21 +02:00
MontyTRC89
f81bad6302 Fixed normals 2018-09-01 15:46:37 +02:00
MontyTRC89
01bee61aab Removing direct use of SetRenderState() 2018-08-31 21:38:40 +02:00
MontyTRC89
99ab8d1378 Converted collectRooms() to iterative version 2018-08-31 21:34:19 +02:00
MontyTRC89
a649039318 Converted animation function from recursive to iterative 2018-08-31 12:59:16 +02:00
MontyTRC89
3b5c9c290b Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2018-08-30 22:51:45 +02:00
MontyTRC89
566e5e3b60 Started big refactoring 2018-08-30 22:51:16 +02:00
Lwmte
7a5bd250ce Add BGM track damping, use registry volume settings 2018-08-30 10:32:32 +03:00
Lwmte
fb2b5e1cff Fix error with freeing looped samples in case slot was hijacked 2018-08-30 00:31:36 +03:00
MontyTRC89
dc196ca3d2 Added animated textures; Refactored screen width and height; 2018-08-29 21:44:48 +02:00
MontyTRC89
dd81bcb1b2 Added caustics; Added underwater dust; Fixed sparks; Added waterfall mist; Fixed various bugs; 2018-08-28 20:39:15 +02:00
MontyTRC89
7c0807f6c4 Fixed young Lara; Added double ponytails; 2018-08-26 21:26:59 +02:00
MontyTRC89
2212380569 Refactored state management; Added bubbles; Added sparks (not always working); Added transparent geometry; Fixed rain; 2018-08-26 16:18:19 +02:00
MontyTRC89
3eb7534f3e Fixed shotgun animations; Added ColAddHorizon; Fixed horizon rendering; Working on better rain; Some code cleaning; 2018-08-25 17:37:03 +02:00
MontyTRC89
097d429dc8 Fixed pistols anim; Fixed smoke; Added more effect update routines; Added basic sparks rendering; 2018-08-24 23:36:49 +02:00
MontyTRC89
5ca67b19d7 Added new sprite rendering with buckets; Fixed light loading; 2018-08-23 21:54:13 +02:00
MontyTRC89
0469e375a4 Improved a bit lighting; Fixed drawing of sprites; First code for transform normals of hairs; 2018-08-23 13:26:55 +02:00
MontyTRC89
067cb800f3 Improved weather; Fixed reconstruction of Z-Buffer; 2018-08-22 13:35:44 +02:00
MontyTRC89
e299759010 Improved weather; Added ambient music; 2018-08-22 08:53:34 +02:00
Lwmte
12f358aaed Fix global (omnipresent) samples, various fixes 2018-08-22 02:20:58 +03:00
MontyTRC89
08af09fd6f Improved weather 2018-08-21 23:34:54 +02:00