MontyTRC89
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d7f2bc18f8
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Fixed jumping enemies
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2020-03-14 21:43:05 +01:00 |
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MontyTRC89
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f4ee436f5d
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Fixed basic pathfinding for flying enemies
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2020-03-14 20:26:53 +01:00 |
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MontyTRC89
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f2fff9ea50
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Added ID_MESHSWAP_HITMAN
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2020-03-14 19:13:08 +01:00 |
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MontyTRC89
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815114835e
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Fixed OBJECT_INFO bug with alignment; Tested and fixed ID_SWAT, ID_SWAT_PLUS;
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2020-03-14 16:37:01 +01:00 |
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MontyTRC89
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1c0c1f6b2a
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Implemented meshs waps and more swap slots; Renamed guards slots;
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2020-03-14 07:48:35 +01:00 |
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MontyTRC89
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019b3bfeda
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Fixed and tested ID_BLUE_GUARD, ID_MAFIA, ID_MAFIA2
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2020-03-13 06:56:09 +01:00 |
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MontyTRC89
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39df12d57f
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Added gunflashes to baddes; Some tweaks to rats;
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2020-03-12 15:29:57 +01:00 |
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MontyTRC89
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3fb294c0b3
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Fixed ID_BATS_EMITTER; Improved (but still bugged) ID_RATS_EMITTER; Tested ID_HUSKIE and ID_DOG;
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2020-03-09 20:24:59 +01:00 |
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MontyTRC89
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6aec9b75fc
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Added some TR3 inventory sounds
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2020-03-03 07:00:55 +01:00 |
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MontyTRC89
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ac7d6b95f7
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Refactoring; Added all sounds from all TR; Removed trash legacy functions for skinning and meshes processing; New skinning procedure, without fixed arrays; Code cleaning; Decompiled LoadSamples; Dynamic size sound map;
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2020-03-02 09:49:11 +01:00 |
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MontyTRC89
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49070202eb
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Fixed HairControl() signature; Removed some legacy hacks;
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2020-02-24 13:04:25 +01:00 |
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MontyTRC89
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eba681bddf
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New objects list; Decompiled ID_LARA_HAIRS;
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2020-02-24 12:51:28 +01:00 |
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MontyTRC89
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8ba75bfc38
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Finished ID_RATS, ID_BATS, ID_SPIDERS
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2020-02-14 07:42:20 +01:00 |
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MontyTRC89
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92685bb7c0
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Decompiled ID_LASER_HEAD
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2020-02-13 19:17:42 +01:00 |
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MontyTRC89
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ba1c58a939
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Fixed ID_HYDRA; Decompiled ID_AUTOGUN; Decompiled is_object_in_room(); Decompiled InterpolateAngle();
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2020-02-10 10:38:00 +01:00 |
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MontyTRC89
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746eb42fc9
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Decompiled ID_HYDRA
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2020-02-08 17:27:54 +01:00 |
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MontyTRC89
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8452c15929
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Decompiled ID_GUNSHIP (the VCI helycopter)
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2020-02-08 16:55:32 +01:00 |
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MontyTRC89
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c616711968
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Decompiled ID_FLAME_EMITTER3
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2020-02-08 08:43:48 +01:00 |
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MontyTRC89
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f102ed9299
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
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2020-02-01 07:55:16 +01:00 |
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MontyTRC89
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64c2f83678
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Decompiled ID_CYBORG
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2020-02-01 07:54:26 +01:00 |
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asasas9500
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d866d15692
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Fix torches; Remove duplicated draw_shotgun()
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2020-01-30 23:39:53 -03:00 |
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asasas9500
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662a123370
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
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2020-01-30 15:08:32 -03:00 |
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asasas9500
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28c3af1355
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Fix TorchControl(), FireWeapon(), LaraTargetInfo(), DoProperDetection and FlareControl(); Place function markers
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2020-01-30 15:01:36 -03:00 |
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TokyoSU
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4d898234cf
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Now footprint is checked at start of drawFootsprint
- deleted float y = footprint.pos.yPos not used.
- renamed DrawShotgun to draw_shotgun.
- added todo for bellswitch
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2020-01-30 14:05:19 +01:00 |
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MontyTRC89
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abfa7ae4ac
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Decompiled ID_BATS; Renamed submarine functions;
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2020-01-30 11:24:12 +01:00 |
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MontyTRC89
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1d284ba9d0
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Decompiled ID_ATTACK_SUBMARINE, ID_CHAFF, ID_TORPEDO
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2020-01-30 07:33:53 +01:00 |
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MontyTRC89
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371cd6720e
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Decompiled ID_DEATH_SLIDE
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2020-01-29 08:29:15 +01:00 |
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MontyTRC89
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ea98541354
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Decompiled ID_ROLLING_BALL
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2020-01-29 07:16:33 +01:00 |
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MontyTRC89
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3af34237e4
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Fixed repo
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2020-01-28 07:44:46 +01:00 |
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MontyTRC89
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f7c8eab998
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
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2020-01-28 07:35:03 +01:00 |
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MontyTRC89
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7b445ec038
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Added first code for ID_GUARDIAN
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2020-01-28 07:33:07 +01:00 |
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MontyTRC89
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ac74268186
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Decompiled ID_DARTS, ID_DART_EMITTER, ID_FALLING_CEILING, ID_PROPELLER_H, ID_PROPELLER_V, KillAllTriggersControl, InitialiseFlameEmitter, FlameEmitterCollision, InitialiseFlameEmitter2 , GenSlot1Control, InitialiseGenSlot3, InitialiseGenSlot4;
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2020-01-28 07:30:58 +01:00 |
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asasas9500
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0a597b0aa0
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Place function markers; Remove collision from ID_ANIMATING13, ID_ANIMATING14, ID_ANIMATING15 and ID_ANIMATING16
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2020-01-27 00:13:39 -03:00 |
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asasas9500
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7d2c9da049
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Replace NormalizeVector() with NormaliseRopeVector(); Fix Lara functions
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2020-01-25 23:31:26 -03:00 |
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asasas9500
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be6499f01a
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Improve the fly cheat again
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2020-01-24 19:16:38 -03:00 |
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MontyTRC89
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7215968fdf
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Decompiled ID_ROMAN_STATUE (except for electircity arcs fx); Fixed objects combination;
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2020-01-24 10:40:46 +01:00 |
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MontyTRC89
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1f7673fc50
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Decompiled ID_HIGH_OBJECT1
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2020-01-22 21:22:35 +01:00 |
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asasas9500
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1237cd51bd
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Improve the fly cheat
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2020-01-22 13:24:41 -03:00 |
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asasas9500
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95a0cdb8b4
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Add GetLaraDeadlyBounds(); Place function markers
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2020-01-21 19:27:35 -03:00 |
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MontyTRC89
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4e87258ffc
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
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2020-01-21 21:26:02 +01:00 |
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MontyTRC89
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7879f10cf9
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Decompiiling ID_TELEPORTER and ID_ROMAND_GOD
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2020-01-21 21:25:24 +01:00 |
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asasas9500
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c9f235d271
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
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2020-01-21 14:12:12 -03:00 |
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asasas9500
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ba95c939a0
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Move CurrentPendulum, ApplyVelocityToRope() and SetPendulumVelocity() to rope.cpp; Fix InitialiseRope(), PrepareRope() and NormaliseRopeVector(); Add rope functions
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2020-01-21 12:22:52 -03:00 |
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MontyTRC89
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365113d8d7
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Decompiling roman statue
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2020-01-20 18:10:17 +01:00 |
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MontyTRC89
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1c577198ea
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Decompilink smoke emitters; Fixed again dynmic lights; Fixed horizontal pickups;
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2020-01-20 07:29:37 +01:00 |
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MontyTRC89
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da1117b2b0
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Fixed dynamic lights
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2020-01-19 21:10:31 +01:00 |
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MontyTRC89
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19bfa217df
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Fixed sky not drawing
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2020-01-19 20:13:22 +01:00 |
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MontyTRC89
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83a89cfbf7
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Fixed Lara burning
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2020-01-19 10:38:29 +01:00 |
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MontyTRC89
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65451b3854
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Restored FLAME (still badly rendered); Moves items/fx variables to DLL; Increased Effects[] from 24 to 1024; Fixed dynamic lights in rooms;
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2020-01-19 08:12:51 +01:00 |
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MontyTRC89
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8761df53e9
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Commented code for ProcessClosedDoors because it seems to break some portals
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2020-01-19 07:17:51 +01:00 |
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