Lwmte
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015815c5d3
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Fix embedding into diagonal walls and steps, fix Lara freeze on triangle slopes
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2021-09-17 22:55:09 +03:00 |
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Lwmte
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e6a0760202
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Fix clamp bugs
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2021-09-17 15:46:52 +03:00 |
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Lwmte
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5ae79a461e
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Remove legacy RoomBelow/Above helper funcs, fix door offset
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2021-09-17 15:32:55 +03:00 |
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Lwmte
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dc6d87d26d
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Fix CheckNoColTriangle functions
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2021-09-13 00:23:55 +03:00 |
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Lwmte
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bbf93167e0
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Remove skyRoom/pitRoom
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2021-09-11 23:50:54 +03:00 |
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Lwmte
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2867ca0bee
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Calculate tilt and slopes from new floordata
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2021-09-10 18:13:40 +03:00 |
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Lwmte
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48a9a1d52a
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Merge branch 'master' into item_data
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2021-09-09 11:10:25 +03:00 |
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Lwmte
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3fe6211e4e
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Further organizing
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2021-09-08 18:31:35 +03:00 |
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Raildex
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b422cafc79
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Merge branch 'master' into item_data
# Conflicts:
# TR5Main/Game/Lara/lara.cpp
# TR5Main/Game/Lara/lara_collide.cpp
# TR5Main/Game/Lara/lara_monkey.cpp
# TR5Main/Game/Lara/lara_struct.h
# TR5Main/Game/Lara/lara_tests.cpp
# TR5Main/Game/collide.h
# TR5Main/Game/control.h
# TR5Main/Game/effect.h
# TR5Main/Game/effect2.cpp
# TR5Main/Game/flipeffect.cpp
# TR5Main/Game/floordata.h
# TR5Main/Game/hair.cpp
# TR5Main/Game/health.cpp
# TR5Main/Game/items.cpp
# TR5Main/Game/newinv2.cpp
# TR5Main/Game/spotcam.cpp
# TR5Main/Objects/Effects/tr4_bubbles.cpp
# TR5Main/Objects/TR1/Entity/tr1_ape.cpp
# TR5Main/Objects/TR1/Entity/tr1_bigrat.cpp
# TR5Main/Objects/TR1/Entity/tr1_doppelganger.cpp
# TR5Main/Objects/TR2/Entity/tr2_birdmonster.cpp
# TR5Main/Objects/TR2/Entity/tr2_shark.cpp
# TR5Main/Objects/TR2/Entity/tr2_spider.cpp
# TR5Main/Objects/TR2/Entity/tr2_yeti.cpp
# TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp
# TR5Main/Objects/TR3/Entity/tr3_flamethrower.cpp
# TR5Main/Objects/TR3/Entity/tr3_monkey.cpp
# TR5Main/Objects/TR3/Entity/tr3_raptor.cpp
# TR5Main/Objects/TR3/Entity/tr3_scuba.cpp
# TR5Main/Objects/TR3/Entity/tr3_trex.cpp
# TR5Main/Objects/TR3/Vehicles/kayak.cpp
# TR5Main/Objects/TR3/Vehicles/minecart.cpp
# TR5Main/Objects/TR4/Entity/tr4_bat.cpp
# TR5Main/Objects/TR4/Entity/tr4_big_beetle.cpp
# TR5Main/Objects/TR4/Entity/tr4_bigscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
# TR5Main/Objects/TR4/Entity/tr4_dog.cpp
# TR5Main/Objects/TR4/Entity/tr4_hammerhead.cpp
# TR5Main/Objects/TR4/Entity/tr4_harpy.cpp
# TR5Main/Objects/TR4/Entity/tr4_mutant.cpp
# TR5Main/Objects/TR4/Entity/tr4_smallscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_troops.cpp
# TR5Main/Objects/TR4/Entity/tr4_wildboar.cpp
# TR5Main/Objects/TR4/Trap/tr4_joby_spikes.cpp
# TR5Main/Objects/TR4/Vehicles/motorbike.cpp
# TR5Main/Objects/TR5/Entity/tr5_doberman.cpp
# TR5Main/Objects/TR5/Entity/tr5_imp.cpp
# TR5Main/Objects/TR5/Entity/tr5_larson.cpp
# TR5Main/Objects/TR5/Entity/tr5_lion.cpp
# TR5Main/Objects/TR5/Entity/tr5_reaper.cpp
# TR5Main/Objects/TR5/Object/tr5_pushableblock.cpp
# TR5Main/Objects/TR5/Object/tr5_rollingball.cpp
# TR5Main/Objects/TR5/Trap/tr5_fallingceiling.cpp
# TR5Main/Renderer/Renderer11Draw2D.cpp
# TR5Main/Specific/input.cpp
# TR5Main/Specific/level.cpp
# TR5Main/TombEngine.vcxproj.filters
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2021-08-31 18:20:23 +02:00 |
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Lwmte
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6d9cf3c214
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Fix namespace case
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2021-08-30 18:03:21 +03:00 |
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Raildex
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f7080f56c9
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Integrated ITEM_DATA into ITEM_INFO
TODO: See what happens with ENEMY_JEEP
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2021-08-29 16:11:03 +02:00 |
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MontyTRC89
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0ed8181cda
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Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces;
# Conflicts:
# TR5Main/TR5Main.vcxproj.user
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2021-08-20 05:25:51 +02:00 |
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MontyTRC89
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9d0f90df97
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Merge remote-tracking branch 'origin/TwoBlockPlatformsBroken'
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2021-06-05 05:35:46 +02:00 |
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wolfcheese
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d7bdf9a7b2
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ceiling sector plane fixes
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2021-06-04 10:13:59 -04:00 |
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wolfcheese
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952b27f932
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Fixed plane selection for split ceilings
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2021-06-03 23:19:38 -04:00 |
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asasas9500
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5541f21bd0
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Fix two blocks platform
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2021-06-02 16:59:30 -03:00 |
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asasas9500
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69c3fb9e4d
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Fix clamping; Fix portals
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2021-01-27 15:46:58 -03:00 |
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asasas9500
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4b480d8057
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Reimplement virtual rooms into floordata
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2021-01-27 01:04:31 -03:00 |
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asasas9500
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8ac4a1fa48
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Fix bridges inconsistency
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2021-01-07 17:47:09 -03:00 |
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asasas9500
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358e9e42fd
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Make Lara aware of virtual rooms
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2021-01-07 11:16:21 -03:00 |
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asasas9500
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2917bd9997
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Implement virtual rooms into floordata
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2021-01-06 17:53:13 -03:00 |
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asasas9500
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7a2c3c5404
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Simplify main floordata functions
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2021-01-03 15:21:32 -03:00 |
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asasas9500
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10a3d9167a
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Fix line endings
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2020-12-21 13:16:29 -03:00 |
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asasas9500
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23a841a3da
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Fix stacked bridges
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2020-12-20 14:04:27 -03:00 |
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asasas9500
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82d9dc4bea
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Separate bridge floor and ceiling; Fix pushables
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2020-11-11 15:01:45 -03:00 |
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asasas9500
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543ec74272
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Improve new floordata static functions; Rework bridges
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2020-11-10 22:31:29 -03:00 |
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asasas9500
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2d42506c14
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Fix new floordata smartness
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2020-10-14 20:01:20 -03:00 |
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asasas9500
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c252205ca6
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Add more bridge slots; Allow optional floor and ceiling overriding
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2020-09-28 21:01:16 -03:00 |
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asasas9500
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f88f2db915
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Improve GetRoom()
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2020-09-22 23:38:48 -03:00 |
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asasas9500
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5f025c9cb5
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Add support for bridges
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2020-09-21 23:59:57 -03:00 |
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asasas9500
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55e8224165
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Fix wall portals
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2020-09-20 23:16:21 -03:00 |
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asasas9500
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4476d12b5c
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Fix first bugs in new floordata
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2020-09-19 20:09:57 -03:00 |
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asasas9500
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8c32187061
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Finish new floordata
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2020-09-19 01:29:52 -03:00 |
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asasas9500
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44326541be
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Implement new floordata
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2020-09-18 23:11:04 -03:00 |
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asasas9500
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04b1d7536e
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Add more floordata functions
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2020-09-17 00:08:10 -03:00 |
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asasas9500
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d954da48d2
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Add new floordata functions
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2020-09-15 11:01:24 -03:00 |
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asasas9500
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dbdba8d2df
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New floordata prototype
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2020-09-14 00:19:05 -03:00 |
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