Commit graph

59 commits

Author SHA1 Message Date
TokyoSU
b615a98c46 (Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
29f0724693 New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
MontyTRC89
5a318b4aeb New file format 2020-05-05 06:13:52 +02:00
MontyTRC89
2d9c3103d2 Added DoProperDetection; Fixed flares; 2020-04-30 06:44:29 +02:00
MontyTRC89
efd1f2728b Fixed look camera; Fixed bugs with gunflashes and smoke positions; 2020-04-29 06:43:53 +02:00
MontyTRC89
fdc3ff9996 Refactored OBJET_INFO to ObjectInfo 2020-04-27 15:28:54 +02:00
MontyTRC89
5f63d6acba Merged LARA_INFO and LaraExtraInfo into LaraInfo 2020-04-27 14:01:00 +02:00
MontyTRC89
4d219d43cd Refactored math code and spheres 2020-04-27 06:33:42 +02:00
MontyTRC89
ea3db8638f Partially fixed spheres; Fixed swap meshes; partially fixed Lara firing; 2020-04-26 10:55:33 +02:00
MontyTRC89
6b819c2855 Started math refactoring 2020-04-25 16:23:53 +02:00
MontyTRC89
f3bb956927 First EXE build successfully 2020-04-24 19:15:05 +02:00
MontyTRC89
6bff6caed2 Decompiled input 2020-04-23 19:22:01 +02:00
MontyTRC89
9a78144600 Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib; 2020-04-22 14:12:10 +02:00
MontyTRC89
de5baead1f Fixed last commit; Rewritten phd_RotBoundingBoxNoPersp(); 2020-04-17 07:00:47 +02:00
MontyTRC89
cbe9f362b6 Fixed chase camera; Moved Camera in DLL; 2020-04-12 06:50:43 +02:00
asasas9500
968e714b82 Fix HoldStates 2020-04-04 00:33:25 -03:00
MontyTRC89
3deab4958c Fixed repository 2020-04-01 19:08:50 +02:00
MontyTRC89
3cabd868ba Refactoring 1 2020-04-01 13:09:14 +02:00
asasas9500
14de0ab1a9 Add LaraGetNewTarget() 2020-03-31 15:27:12 -03:00
MontyTRC89
a37740de1e Fixed triggers; Decompiled GetJointAbsPosition; Fixed GUARDIAN eyes positions; Tested ROMAN_GOD with hammer attack; 2020-03-25 07:06:04 +01:00
MontyTRC89
3ef028d91d Decompiled missile functions; Moved Meshes[] to DLL; Refactoring; 2020-03-16 12:36:29 +01:00
asasas9500
662a123370 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-30 15:08:32 -03:00
asasas9500
28c3af1355 Fix TorchControl(), FireWeapon(), LaraTargetInfo(), DoProperDetection and FlareControl(); Place function markers 2020-01-30 15:01:36 -03:00
TokyoSU
4d898234cf Now footprint is checked at start of drawFootsprint
- deleted float y = footprint.pos.yPos not used.
- renamed DrawShotgun to draw_shotgun.
- added todo for bellswitch
2020-01-30 14:05:19 +01:00
MontyTRC89
30e5dc3da7 Inventory refactoring 2020-01-10 08:02:16 +01:00
asasas9500
14efa2d315 Fix FireWeapon() 2020-01-08 17:18:28 -03:00
TokyoSU
dff4ef93c0 Fix Swamp Flag, Added Old/New Object ID
- fixed swamp flag.
- fixed phd_PopDxMatrix() not being used anymore.
- deleted ENV_FLAG_SFX_ALWAYS and ENV_FLAG_PITCH_SHIFT and use the sound.h define instead.
- fixed loadlevel update progress not correct at 90%.
- updated GAME_OBJECT_ID, now you can use the new one, but TR5_DEBUG is defined by default to use the old one !
2019-12-31 14:56:02 +01:00
asasas9500
ff168bd043 Fix Lara's arms 2019-12-27 01:56:07 -03:00
MontyTRC89
7b909f48d0 Decompiled FLMTRCH.CPP 2019-12-22 19:01:36 +01:00
TokyoSU
23e8e9d1f0 Now release mode is compatible 2019-12-15 16:19:01 +01:00
TokyoSU
21fa08f610 Fixed Wreid Shooting Stop
- Fixed #43
2019-12-12 08:47:15 +01:00
TokyoSU
665b31f561 Updated Lara.cpp/LaraFire.cpp
- fixed lara gun height when crouching.
- fixed lara rotation left and right when running.
- updated some animation state.
2019-12-11 18:07:27 +01:00
TokyoSU
34da49aec9 Fix flare not throw if you equip weapon 2019-12-11 15:57:46 +01:00
MontyTRC89
ef974c99cb Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2019-12-04 18:54:29 +01:00
MontyTRC89
18dcfa8053 Added TestLaraSlide, UpdateLaraRoom, TranslateItem, AnimateLara; Fixed partially pistols; 2019-12-04 18:51:23 +01:00
TokyoSU
2c3fbae02f Decompiled InitialiseHair() and InitialiseSpecialEffects()
- added macro for getting mesh: MESHES(slot, mesh).
- fixed duplicate array in vars.h.
- fixed lara left hand flare mesh.
2019-12-04 13:20:21 +01:00
TokyoSU
21a982f473 Fixed Left Arm (AimWeapon) and some size fix in TriggerGunSmoke 2019-12-03 14:58:00 +01:00
TokyoSU
2ac784c932 Fixed Right pistol undraw & Fixed pistol mesh when draw & undraw 2019-12-03 13:53:17 +01:00
TokyoSU
713c992d76 Added Sophia
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.

- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
MontyTRC89
37ac9b77fd Merged branches 2019-12-02 09:11:21 +01:00
MontyTRC89
451af02839 Decompiled Lara (with some bugs) 2019-12-01 08:13:19 +01:00
TokyoSU
f9c187243c Added Mercenary (2 type), Monk, Sword Guardian
- the statue for now cant switch between
stone or normal.
- the monk cant attack other entity since the code for that is not implemented !
2019-11-24 17:01:13 +01:00
MontyTRC89
0d342637fb Decompiling Lara 2019-11-21 07:43:34 +01:00
TokyoSU
aafb5d91ab misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
MontyTRC89
124ffbccbb Merged branches; Fixed conflicts; 2019-11-15 07:40:22 +01:00
MontyTRC89
743d6d7bc6 Decompiled PICKUP.CPP; Decompiled PEOPLE.CPP; Fixed bugs; 2019-11-14 20:15:29 +01:00
TokyoSU
8d4527a445 Last update, Include Silencer and Yeti Code 2019-11-14 14:09:43 +01:00
TokyoSU
566df03a2d Fix KeyID, Move Function, AimWeapon 2019-11-12 12:28:54 +01:00
MontyTRC89
c30ed7373f Refactoring; Added fixed extra rotation to inventory objects; 2019-04-30 12:56:27 +02:00
MontyTRC89
0199efb56c Refactoring weapons system 2018-11-21 09:34:01 +01:00