TokyoSU
e355827ee5
Fixed Repo, Fixed Savegame Struct Missing
2020-05-30 17:58:09 +02:00
TokyoSU
29f0724693
New project format ( #206 )
...
* Starting Reformat the project
- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time
* Refactoring the Project
- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.
* Update Some Code Before Switching to Master
* Finished the NewProjectFormat Template
- need to finish entity in the master later.
* Added Monty NewFileFormat
* Fixed Monty NewFileFormat Include
* Revert "Fixed Monty NewFileFormat Include"
This reverts commit ebf0afca10
.
* Trying to fix conflits for NewFileFormat
* Fixed .filters
* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
MontyTRC89
efd1f2728b
Fixed look camera; Fixed bugs with gunflashes and smoke positions;
2020-04-29 06:43:53 +02:00
MontyTRC89
5f63d6acba
Merged LARA_INFO and LaraExtraInfo into LaraInfo
2020-04-27 14:01:00 +02:00
MontyTRC89
6b819c2855
Started math refactoring
2020-04-25 16:23:53 +02:00
MontyTRC89
f3bb956927
First EXE build successfully
2020-04-24 19:15:05 +02:00
MontyTRC89
6bff6caed2
Decompiled input
2020-04-23 19:22:01 +02:00
MontyTRC89
9a78144600
Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib;
2020-04-22 14:12:10 +02:00
MontyTRC89
7771e8faf1
PHD Math removal 1
2020-04-20 14:17:01 +02:00
MontyTRC89
f0925359fe
Hair refactoring test
2020-04-20 07:14:54 +02:00
MontyTRC89
de5baead1f
Fixed last commit; Rewritten phd_RotBoundingBoxNoPersp();
2020-04-17 07:00:47 +02:00
Raildex
5dbf01b12d
Merge branch 'RenderOptimize'
2020-04-13 16:00:49 +02:00
MontyTRC89
53a5e1715a
Fixed puzzles and keys; Fixed bug with floor and ceiling trapdoors;
2020-04-13 06:49:05 +02:00
Raildex
10c71365ac
Refactored Camera Matrix Buffer. Now contains only one precalculated ViewProjection which is calculated ONCE per frame
2020-04-12 22:21:47 +02:00
MontyTRC89
cbe099b03d
Code cleaning and refactoring
2020-04-12 07:25:37 +02:00
MontyTRC89
30997878af
Moved many camera vars in DLL
2020-04-12 07:08:22 +02:00
MontyTRC89
cbe9f362b6
Fixed chase camera; Moved Camera in DLL;
2020-04-12 06:50:43 +02:00
MontyTRC89
26c9367b15
Decompiled FixedCamera, BinocularCamera, LaraTorch, ConfirmCameraTargetPos, CalculateCamera
2020-04-11 18:32:57 +02:00
MontyTRC89
d2b86d09ac
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main ; Decompiled LookCamera();
2020-04-10 07:20:14 +02:00
MontyTRC89
0ff81f5c15
Fixed Camera.mikePos
2020-04-09 19:09:46 +02:00
asasas9500
9685e71600
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-04-09 11:39:13 -03:00
asasas9500
f9c0138c81
Add BounceCamera(), TriggerAlertLight() and WreckingBallControl()
2020-04-09 11:17:26 -03:00
MontyTRC89
06042a2f57
Decompiled FixedCamera() and CameraBoundsCollide()
2020-04-09 14:19:18 +02:00
MontyTRC89
b8b7faad30
Decompiled CombatCamera()
2020-04-09 06:51:52 +02:00
MontyTRC89
266a311821
Decompiled ChaseCamera()
2020-04-08 18:34:18 +02:00
MontyTRC89
4878f3eadb
Decompiled UpdateCameraElevation()
2020-04-08 13:28:26 +02:00
MontyTRC89
608322944f
Decompiled MoveCamera()
2020-04-08 13:18:31 +02:00
MontyTRC89
9633925262
Decompiled InitialiseCamera
2020-04-08 09:06:33 +02:00
MontyTRC89
1f7673fc50
Decompiled ID_HIGH_OBJECT1
2020-01-22 21:22:35 +01:00
MontyTRC89
7e78b88218
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main ;
...
Some fixes to room collecting function;
2020-01-18 20:52:57 +01:00
MontyTRC89
826af067b3
Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt;
2020-01-16 19:14:35 +01:00
MontyTRC89
ad478f7710
Fixed again spotcams
2020-01-04 15:26:31 +01:00
MontyTRC89
33b0a43f8b
Fixed ID_MAFIA2
2019-12-29 19:47:16 +01:00
asasas9500
5386c04d5d
Add mgLOS()
2019-12-28 15:19:33 -03:00
MontyTRC89
ab8c48eca7
Merged branches; Possible fix to #92 ;
2019-12-25 08:44:01 +01:00
asasas9500
b1ee1e2639
Workaround for crashes in AlterFOV()
2019-12-18 00:28:26 -03:00
TokyoSU
23e8e9d1f0
Now release mode is compatible
2019-12-15 16:19:01 +01:00
TokyoSU
acfd1a509b
Some minor update
...
- moved InitialiseHair to hair.cpp.
- changed while() to for() in LoadObjects() in inventory.
- fixed INV_OBJECT_PASSPORT name (old: INV_OBJECT_PASSAPORT).
- changed objectMip to zoneType. while be used in InitialiseSlot.
- renamed usingDrawanimatingItem to use usingDrawAnimatingItem.
2019-12-13 13:52:47 +01:00
MontyTRC89
54cca0249a
Fixed crashes and hangs with effects; Fixed camera FOV; Downgraded to DX10.0 feature level;
2019-12-11 07:40:47 +01:00
TokyoSU
713c992d76
Added Sophia
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- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.
- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
MontyTRC89
37ac9b77fd
Merged branches
2019-12-02 09:11:21 +01:00
MontyTRC89
451af02839
Decompiled Lara (with some bugs)
2019-12-01 08:13:19 +01:00
TokyoSU
0ecb9478d9
Update DirectXTK, Fix ANGLE, Add Minecart
2019-11-30 13:51:37 +01:00
TokyoSU
c3555a1fd1
[Update] Project & UPV Prototype
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- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00
MontyTRC89
0d342637fb
Decompiling Lara
2019-11-21 07:43:34 +01:00
MontyTRC89
c89f89f607
Added title flyby; Added scripted audio tracks;
2019-05-31 21:45:20 +02:00
MontyTRC89
57f243ac0e
Working on DX11 renderer
2019-01-13 21:57:16 +01:00
MontyTRC89
c12a0d527a
Implemented original Core way of rendering ropes
2018-11-06 23:01:00 +01:00
MontyTRC89
c7995dae7f
Started implementing new file format; Added new functions for scripting;
2018-09-24 21:34:43 +02:00
MontyTRC89
e6114af969
First commit
2018-08-19 09:46:58 +02:00