Sezz
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9b5834d11f
|
Refactor biggun.cpp
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2022-01-09 13:44:37 +11:00 |
|
Lwmte
|
b86d3b872c
|
Reorganize includes tier 4
|
2021-12-24 11:08:16 +03:00 |
|
Lwmte
|
8f4ba68f30
|
Reorganize includes tier 3
|
2021-12-24 03:32:19 +03:00 |
|
Lwmte
|
2101d3e65f
|
Reorganize includes tier 2
|
2021-12-22 16:23:57 +03:00 |
|
Lwmte
|
2671ca453b
|
Collide code reorganizing (#393)
* Tier 1
* Tier 2
* Remove old GetRoomList implementation and use CollectConnectedRooms one
* Tier 3
* Tier 4
* Tier 5
* Tier 6
* Tier 7
Co-authored-by: Lwmte <initiator@nm.ru>
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2021-12-19 05:24:12 +03:00 |
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Sezz
|
40c8e63cf6
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-12-09 02:28:10 +11:00 |
|
Sezz
|
a79c6df007
|
Refactor lara_flare.cpp
|
2021-12-09 00:48:55 +11:00 |
|
Sezz
|
d85eea8c1f
|
Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections
|
2021-11-25 23:38:59 +11:00 |
|
Sezz
|
f30ae8839e
|
Refactor lara_flare.cpp
|
2021-11-20 13:18:59 +11:00 |
|
Sezz
|
1ac1fec4e1
|
Remove LaraItem global usage in lara_flare.cpp + minor cleanup
|
2021-11-12 19:52:48 +11:00 |
|
Lwmte
|
8f51243ca4
|
First commit
|
2021-11-10 02:41:59 +03:00 |
|
Lwmte
|
83bae04c01
|
Replace logD/logE everywhere with TENLog
|
2021-10-31 10:50:36 +03:00 |
|
Lwmte
|
c871884301
|
Don't use legacy function names in sound code
|
2021-10-02 18:54:53 +03:00 |
|
Lwmte
|
e6fc5aba77
|
Cleanup
|
2021-09-25 16:00:30 +03:00 |
|
Raildex
|
2b0b1ff282
|
Added newlines
|
2021-09-25 11:27:47 +02:00 |
|
Raildex
|
7b070e75ad
|
Fixed duplicated ITEM_INFO definition
|
2021-09-24 07:53:42 +02:00 |
|
Lwmte
|
015815c5d3
|
Fix embedding into diagonal walls and steps, fix Lara freeze on triangle slopes
|
2021-09-17 22:55:09 +03:00 |
|
Lwmte
|
8d86c2e97d
|
Rename draw.cpp to animation.cpp which makes more sense, some more edits
|
2021-09-16 05:06:03 +03:00 |
|
Lwmte
|
1d0ceb0ff4
|
Fix more stuff
|
2021-09-16 01:12:19 +03:00 |
|
Lwmte
|
f79d6436a3
|
Remove optional TestTriggers argument
|
2021-09-15 16:58:53 +03:00 |
|
Lwmte
|
280c9fa28b
|
Merge branch 'master' into coll_info_reorganize
|
2021-09-10 10:11:15 +03:00 |
|
Lwmte
|
c9d4914e3d
|
Simplify COLL_POSITION
|
2021-09-10 00:43:26 +03:00 |
|
Lwmte
|
1df38ae15a
|
Rename settings to setup
|
2021-09-10 00:20:59 +03:00 |
|
Lwmte
|
1efe0a9f09
|
Reorganize COLL_INFO
|
2021-09-10 00:18:47 +03:00 |
|
Lwmte
|
48a9a1d52a
|
Merge branch 'master' into item_data
|
2021-09-09 11:10:25 +03:00 |
|
Lwmte
|
ba6c260b92
|
Further code organizing
|
2021-09-08 18:19:06 +03:00 |
|
Lwmte
|
f293735d11
|
Move all effect source files to separate directory, rename effect2 to effects
|
2021-09-08 18:07:48 +03:00 |
|
Raildex
|
31ec83f9cc
|
Merge branch 'master' into item_data
# Conflicts:
# TR5Main/Game/items.cpp
|
2021-09-04 11:52:34 +02:00 |
|
Lwmte
|
445e062c03
|
Remove broken CollideStaticObjects function
# Conflicts:
# TR5Main/Game/collide.cpp
|
2021-09-02 19:50:10 +02:00 |
|
Raildex
|
b422cafc79
|
Merge branch 'master' into item_data
# Conflicts:
# TR5Main/Game/Lara/lara.cpp
# TR5Main/Game/Lara/lara_collide.cpp
# TR5Main/Game/Lara/lara_monkey.cpp
# TR5Main/Game/Lara/lara_struct.h
# TR5Main/Game/Lara/lara_tests.cpp
# TR5Main/Game/collide.h
# TR5Main/Game/control.h
# TR5Main/Game/effect.h
# TR5Main/Game/effect2.cpp
# TR5Main/Game/flipeffect.cpp
# TR5Main/Game/floordata.h
# TR5Main/Game/hair.cpp
# TR5Main/Game/health.cpp
# TR5Main/Game/items.cpp
# TR5Main/Game/newinv2.cpp
# TR5Main/Game/spotcam.cpp
# TR5Main/Objects/Effects/tr4_bubbles.cpp
# TR5Main/Objects/TR1/Entity/tr1_ape.cpp
# TR5Main/Objects/TR1/Entity/tr1_bigrat.cpp
# TR5Main/Objects/TR1/Entity/tr1_doppelganger.cpp
# TR5Main/Objects/TR2/Entity/tr2_birdmonster.cpp
# TR5Main/Objects/TR2/Entity/tr2_shark.cpp
# TR5Main/Objects/TR2/Entity/tr2_spider.cpp
# TR5Main/Objects/TR2/Entity/tr2_yeti.cpp
# TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp
# TR5Main/Objects/TR3/Entity/tr3_flamethrower.cpp
# TR5Main/Objects/TR3/Entity/tr3_monkey.cpp
# TR5Main/Objects/TR3/Entity/tr3_raptor.cpp
# TR5Main/Objects/TR3/Entity/tr3_scuba.cpp
# TR5Main/Objects/TR3/Entity/tr3_trex.cpp
# TR5Main/Objects/TR3/Vehicles/kayak.cpp
# TR5Main/Objects/TR3/Vehicles/minecart.cpp
# TR5Main/Objects/TR4/Entity/tr4_bat.cpp
# TR5Main/Objects/TR4/Entity/tr4_big_beetle.cpp
# TR5Main/Objects/TR4/Entity/tr4_bigscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
# TR5Main/Objects/TR4/Entity/tr4_dog.cpp
# TR5Main/Objects/TR4/Entity/tr4_hammerhead.cpp
# TR5Main/Objects/TR4/Entity/tr4_harpy.cpp
# TR5Main/Objects/TR4/Entity/tr4_mutant.cpp
# TR5Main/Objects/TR4/Entity/tr4_smallscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_troops.cpp
# TR5Main/Objects/TR4/Entity/tr4_wildboar.cpp
# TR5Main/Objects/TR4/Trap/tr4_joby_spikes.cpp
# TR5Main/Objects/TR4/Vehicles/motorbike.cpp
# TR5Main/Objects/TR5/Entity/tr5_doberman.cpp
# TR5Main/Objects/TR5/Entity/tr5_imp.cpp
# TR5Main/Objects/TR5/Entity/tr5_larson.cpp
# TR5Main/Objects/TR5/Entity/tr5_lion.cpp
# TR5Main/Objects/TR5/Entity/tr5_reaper.cpp
# TR5Main/Objects/TR5/Object/tr5_pushableblock.cpp
# TR5Main/Objects/TR5/Object/tr5_rollingball.cpp
# TR5Main/Objects/TR5/Trap/tr5_fallingceiling.cpp
# TR5Main/Renderer/Renderer11Draw2D.cpp
# TR5Main/Specific/input.cpp
# TR5Main/Specific/level.cpp
# TR5Main/TombEngine.vcxproj.filters
|
2021-08-31 18:20:23 +02:00 |
|
Lwmte
|
21df1e84f1
|
Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug
|
2021-08-29 23:53:58 +03:00 |
|
Raildex
|
f7080f56c9
|
Integrated ITEM_DATA into ITEM_INFO
TODO: See what happens with ENEMY_JEEP
|
2021-08-29 16:11:03 +02:00 |
|
Raildex
|
59987a69a7
|
Refactored several info types into separate files
|
2021-08-29 10:19:47 +02:00 |
|
Lwmte
|
ce1f4fad59
|
Fix idiocy
|
2021-08-29 00:00:15 +03:00 |
|
Lwmte
|
b8c3b67f10
|
Move collision and FX functions from effect.cpp
|
2021-08-26 15:54:52 +03:00 |
|
Lwmte
|
1f68fd812b
|
Simplify TestTriggers by providing overloads
|
2021-08-26 12:12:05 +03:00 |
|
Lwmte
|
70626854f0
|
Replace all remaining occurences of coll globals
|
2021-08-24 16:54:26 +03:00 |
|
Lwmte
|
1828ddaeab
|
Replace all direct occurences of TestTriggers with TestTriggersAtXYZ and references to TriggerIndex global in structs
|
2021-08-20 14:13:06 +03:00 |
|
hispidence
|
53b971c033
|
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
|
2021-07-18 15:22:15 +01:00 |
|
MontyTRC89
|
a4d3ec9d26
|
Switched audio tracks from int index to string; Added Tracks.lua loading support;
|
2021-06-26 07:36:54 +02:00 |
|
Trxye
|
a6462075a3
|
Remove TR3 comments
|
2021-03-24 12:49:36 -05:00 |
|
Woops
|
a8b36fab20
|
remove bitshifts from vehicles
|
2020-10-06 10:36:30 -05:00 |
|
asasas9500
|
7218086a0f
|
Fix phd_sin() and phd_cos()
|
2020-10-05 22:24:57 -03:00 |
|
asasas9500
|
7365cdf4c8
|
Rename Lara files
|
2020-08-09 22:09:14 -03:00 |
|
MontyTRC89
|
83bba01a99
|
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
|
2020-07-21 09:56:47 +02:00 |
|
Raildex
|
09071a2b88
|
Merge branch 'master' into memory
# Conflicts:
# TR5Main/Objects/TR5/tr5_objects.cpp
|
2020-07-10 20:17:03 +02:00 |
|
MontyTRC89
|
36fe66d617
|
Hairs done on GPU now
|
2020-07-07 07:32:33 +02:00 |
|
Raildex
|
5ef674b577
|
Made Game_Malloc a template with a count parameter
|
2020-07-05 22:19:06 +02:00 |
|
MontyTRC89
|
7ff7397fa7
|
New level format: meshes
|
2020-07-03 07:05:33 +02:00 |
|
MontyTRC89
|
5b8c90b688
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2020-06-26 07:06:51 +02:00 |
|