Lwmte
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17864c7f94
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Remove old project name mentions everywhere
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2021-11-07 12:50:55 +03:00 |
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Lwmte
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be27494dc8
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Remove unused hardcoded vars from LaraInfo
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2021-11-04 19:25:23 +03:00 |
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MontyTRC89
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4c3583c1ed
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Merge remote-tracking branch 'origin/inventory_class' into savegame
# Conflicts:
# TR5Main/Game/savegame.cpp
# TR5Main/Renderer/Renderer11Draw.cpp
# TR5Main/Specific/input.cpp
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2021-10-15 05:23:04 +02:00 |
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MontyTRC89
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29d4f54976
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Added Lara and missing fields; Testing savegames;
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2021-10-14 17:26:10 +02:00 |
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Lwmte
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7203a4ee51
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Re-enable custom animations
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2021-10-08 01:46:29 +03:00 |
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Lwmte
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d8aa65260f
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Make Lara targetable again
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2021-09-16 03:56:04 +03:00 |
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Lwmte
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48a9a1d52a
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Merge branch 'master' into item_data
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2021-09-09 11:10:25 +03:00 |
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Lwmte
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3fe6211e4e
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Further organizing
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2021-09-08 18:31:35 +03:00 |
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Lwmte
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f293735d11
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Move all effect source files to separate directory, rename effect2 to effects
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2021-09-08 18:07:48 +03:00 |
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MontyTRC89
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713b52b616
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Merge pull request #322 from MontyTRC89/generalPtr
Renamed "generalPtr" of LaraInfo to "interactedItem"
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2021-09-08 16:43:33 +02:00 |
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Raildex
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f62f900fb0
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Added new Tightrope behaviour
You can use Left and Right to control lara's balance
Lara will gradually lose balance
When lara stops, her balance regenerates
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2021-09-05 14:49:00 +02:00 |
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Raildex
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2ee57e5891
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Renamed "generalPtr" of LaraInfo to "interactedItem"
All code that cast it to ITEM_INFO* was converted to a separate access into g_Level.Items
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2021-09-05 11:20:51 +02:00 |
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Raildex
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b422cafc79
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Merge branch 'master' into item_data
# Conflicts:
# TR5Main/Game/Lara/lara.cpp
# TR5Main/Game/Lara/lara_collide.cpp
# TR5Main/Game/Lara/lara_monkey.cpp
# TR5Main/Game/Lara/lara_struct.h
# TR5Main/Game/Lara/lara_tests.cpp
# TR5Main/Game/collide.h
# TR5Main/Game/control.h
# TR5Main/Game/effect.h
# TR5Main/Game/effect2.cpp
# TR5Main/Game/flipeffect.cpp
# TR5Main/Game/floordata.h
# TR5Main/Game/hair.cpp
# TR5Main/Game/health.cpp
# TR5Main/Game/items.cpp
# TR5Main/Game/newinv2.cpp
# TR5Main/Game/spotcam.cpp
# TR5Main/Objects/Effects/tr4_bubbles.cpp
# TR5Main/Objects/TR1/Entity/tr1_ape.cpp
# TR5Main/Objects/TR1/Entity/tr1_bigrat.cpp
# TR5Main/Objects/TR1/Entity/tr1_doppelganger.cpp
# TR5Main/Objects/TR2/Entity/tr2_birdmonster.cpp
# TR5Main/Objects/TR2/Entity/tr2_shark.cpp
# TR5Main/Objects/TR2/Entity/tr2_spider.cpp
# TR5Main/Objects/TR2/Entity/tr2_yeti.cpp
# TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp
# TR5Main/Objects/TR3/Entity/tr3_flamethrower.cpp
# TR5Main/Objects/TR3/Entity/tr3_monkey.cpp
# TR5Main/Objects/TR3/Entity/tr3_raptor.cpp
# TR5Main/Objects/TR3/Entity/tr3_scuba.cpp
# TR5Main/Objects/TR3/Entity/tr3_trex.cpp
# TR5Main/Objects/TR3/Vehicles/kayak.cpp
# TR5Main/Objects/TR3/Vehicles/minecart.cpp
# TR5Main/Objects/TR4/Entity/tr4_bat.cpp
# TR5Main/Objects/TR4/Entity/tr4_big_beetle.cpp
# TR5Main/Objects/TR4/Entity/tr4_bigscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
# TR5Main/Objects/TR4/Entity/tr4_dog.cpp
# TR5Main/Objects/TR4/Entity/tr4_hammerhead.cpp
# TR5Main/Objects/TR4/Entity/tr4_harpy.cpp
# TR5Main/Objects/TR4/Entity/tr4_mutant.cpp
# TR5Main/Objects/TR4/Entity/tr4_smallscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_troops.cpp
# TR5Main/Objects/TR4/Entity/tr4_wildboar.cpp
# TR5Main/Objects/TR4/Trap/tr4_joby_spikes.cpp
# TR5Main/Objects/TR4/Vehicles/motorbike.cpp
# TR5Main/Objects/TR5/Entity/tr5_doberman.cpp
# TR5Main/Objects/TR5/Entity/tr5_imp.cpp
# TR5Main/Objects/TR5/Entity/tr5_larson.cpp
# TR5Main/Objects/TR5/Entity/tr5_lion.cpp
# TR5Main/Objects/TR5/Entity/tr5_reaper.cpp
# TR5Main/Objects/TR5/Object/tr5_pushableblock.cpp
# TR5Main/Objects/TR5/Object/tr5_rollingball.cpp
# TR5Main/Objects/TR5/Trap/tr5_fallingceiling.cpp
# TR5Main/Renderer/Renderer11Draw2D.cpp
# TR5Main/Specific/input.cpp
# TR5Main/Specific/level.cpp
# TR5Main/TombEngine.vcxproj.filters
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2021-08-31 18:20:23 +02:00 |
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Lwmte
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6d9cf3c214
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Fix namespace case
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2021-08-30 18:03:21 +03:00 |
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Lwmte
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21df1e84f1
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Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug
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2021-08-29 23:53:58 +03:00 |
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Raildex
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2621fa8f0d
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Fixed More Include Hell
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2021-08-28 13:27:58 +02:00 |
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Raildex
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dabbeb88db
|
Fixed Include Hell for Creature Info
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2021-08-28 12:16:03 +02:00 |
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Lwmte
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e082d8d435
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Directly use beetle flag and remove ClockworkBeetleFlag from Lara struct
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2021-08-28 10:29:48 +03:00 |
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Lwmte
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b8c3b67f10
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Move collision and FX functions from effect.cpp
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2021-08-26 15:54:52 +03:00 |
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MontyTRC89
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0ed8181cda
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Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces;
# Conflicts:
# TR5Main/TR5Main.vcxproj.user
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2021-08-20 05:25:51 +02:00 |
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hispidence
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53b971c033
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Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
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2021-07-18 15:22:15 +01:00 |
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Troye
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f5ec4695ef
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Add more anims to NewAnims; Fix lean
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2021-07-09 19:41:56 -05:00 |
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Troye
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88407761b1
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clean up larainfo; add anim bools'
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2021-07-08 14:15:14 -05:00 |
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Trxye
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55b517010d
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diary bs
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2021-06-15 14:09:49 -05:00 |
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Trxye
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9a54e9a124
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implement extra pickup items & examines
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2021-06-11 01:06:43 -05:00 |
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Trxye
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0c6f3de5b7
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fix pickup display; fix ring inv compile; implement extra puzzle/key items in inventory;
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2021-06-10 14:40:28 -05:00 |
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MontyTRC89
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00a5c93eb4
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
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2021-06-06 06:49:58 +02:00 |
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MontyTRC89
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b3f1f246e1
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Partially fixed ID_GUIDE; Restored flipeffects processing; Fixed LARA_INFO struct for flipeffect 30 Lara location;
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2021-06-06 06:49:49 +02:00 |
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Trxye
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61db16c17e
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implement waterskins
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2021-06-05 15:27:19 -05:00 |
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Trxye
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3edfe48af6
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decompile clockwork beetle;
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2021-05-27 16:07:57 -05:00 |
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Raildex
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2138df91c3
|
Fixing Ammo
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2021-01-26 10:28:08 +01:00 |
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Raildex
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d45db30cd9
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Ammo struct to better represent Ammo
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2021-01-25 13:58:23 +01:00 |
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Sezz
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0b6721058f
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Revert "Cleanup, control code standardisation, some command-query separation, un-hardcoding of animation state dispatches, QOL improvements to Lara's basic moveset."
This reverts commit cde394c3f4 .
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2020-09-26 05:06:08 +10:00 |
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Sezz
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cde394c3f4
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Cleanup, control code standardisation, some command-query separation, un-hardcoding of animation state dispatches, QOL improvements to Lara's basic moveset.
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2020-09-26 03:28:30 +10:00 |
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asasas9500
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547b643232
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Merge branch 'master' into NoShifts
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2020-08-25 19:25:28 -03:00 |
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Woops
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ade98fec65
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Lara refactor: move basic movements to lara_basic, take care of the other functions.
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2020-08-14 17:54:25 -05:00 |
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asasas9500
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78b32c0c2e
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Merge branch 'LaraRefactor' into NoShifts
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2020-08-07 22:30:45 -03:00 |
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asasas9500
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dddafb494f
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Move Lara related files to Lara folder
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2020-08-07 20:27:00 -03:00 |
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