Commit graph

169 commits

Author SHA1 Message Date
TokyoSU
b615a98c46 (Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
cd1d5f5482 Refactor include and moving some structure to right file
- started moving structure out of types.h.
- fixed ExtraAnim using 0 instead of -1.
- changed void(*)(); to function<> for lara routines.
- changed short(*)() effect to function<> for CreatureEffect/CreatureEffect2.
- renamed guardian to laserhead.
- moved some structure to their right place.
- renamed TYPE_ZONE to ZoneTypeEnum.
- fixed zoneType not using ZoneTypeEnum as variable.
- fixed LOT.zone not using ZoneEnumType.
- changed "variable : 1" to bool in some structure.
- implemented @krys new collision structure and improved it a bit (but commented for "later")
- level need #pragma pack(push, 1) #pragma pack(pop) to work (for structure), else it crash at LoadTexturesInfos().

Co-Authored-By: krys <krys@users.noreply.github.com>
2020-05-28 15:17:34 +02:00
TokyoSU
963706c3af Partially finished Entity Folder Refactoring
- Less Compile Time
- ObjectInfo now use std::function.
- added isPickup and isPuzzleHole in ObjectInfo.
- Renamed EVIL_LARA to LARA_DOPPELGANGER (DOPPELGANGER in xml)
- Removed TR1 Larson/Pierre and TR1 Raptor.
2020-05-27 19:07:34 +02:00
TokyoSU
29f0724693 New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
TokyoSU
6d4cfeef98 Fixed and Implemented TonyBoss 2020-05-14 18:39:17 +02:00
MontyTRC89
22ccaa2c5a Merge branch 'master' into scripting 2020-04-30 21:52:16 +02:00
asasas9500
4dc0169461 Improve Lua scripting 2020-04-28 12:24:10 -03:00
MontyTRC89
fdc3ff9996 Refactored OBJET_INFO to ObjectInfo 2020-04-27 15:28:54 +02:00
MontyTRC89
5f63d6acba Merged LARA_INFO and LaraExtraInfo into LaraInfo 2020-04-27 14:01:00 +02:00
MontyTRC89
b8f26976a7 Added missing changes from last commit; Fixed WndProc for exiting game when window is closed; 2020-04-27 06:38:50 +02:00
MontyTRC89
ea3db8638f Partially fixed spheres; Fixed swap meshes; partially fixed Lara firing; 2020-04-26 10:55:33 +02:00
MontyTRC89
6b819c2855 Started math refactoring 2020-04-25 16:23:53 +02:00
MontyTRC89
f3bb956927 First EXE build successfully 2020-04-24 19:15:05 +02:00
MontyTRC89
6bff6caed2 Decompiled input 2020-04-23 19:22:01 +02:00
MontyTRC89
9a78144600 Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib; 2020-04-22 14:12:10 +02:00
MontyTRC89
f0925359fe Hair refactoring test 2020-04-20 07:14:54 +02:00
MontyTRC89
c452a8de6b Rewritten DoRayBox() 2020-04-17 06:28:53 +02:00
MontyTRC89
cc4691dd8b Decompiled math functions 4; Code cleaning; Decompiled many functions; 2020-04-15 18:30:34 +02:00
MontyTRC89
1a26660639 Decompiling math functions 2 2020-04-14 16:36:37 +02:00
MontyTRC89
b496c3caba Decompiled UpdateStorm(); Code cleaning; 2020-04-14 06:11:10 +02:00
MontyTRC89
0f5589c72f Refactored some code in TestTriggers; Fixed CROWDOVE_SWITCH; 2020-04-07 19:20:32 +02:00
Raildex
3dd976a8b8 Added Radius-like shatter 2020-04-05 17:36:24 +02:00
MontyTRC89
78293ce999 Fixed GUARDIAN death; Added X angle to shockwaves; Reset Use/combine selected index after combine or separe; Code cleaning; 2020-04-05 08:15:56 +02:00
MontyTRC89
858f311811 HYDRA working fine; Fiixed effect mesh position; 2020-04-02 12:57:51 +02:00
MontyTRC89
3cabd868ba Refactoring 1 2020-04-01 13:09:14 +02:00
MontyTRC89
030977968f Refactoring of shatters code 2020-04-01 07:24:15 +02:00
MontyTRC89
1a7fa55424 Fixed shatterObjects references 2020-03-29 20:05:04 +02:00
Raildex
d2566446c5 Merge new Shatter Logic 2020-03-29 10:38:29 +02:00
asasas9500
1b4e9bf6a4 Correct marker; Add comments 2020-03-28 11:25:49 -03:00
asasas9500
4ea3ce23d0 Uncomment ExplodeItemNode(); Remove duplicated GetClimbTrigger(); Fix LaraHangLeftCornerTest(), LaraHangRightCornerTest() and TestLaraVault(); Correct ANIM_FRAME struct definition 2020-03-27 19:27:21 -03:00
MontyTRC89
c97c3b0745 Decompiled ControlBodyPart; Some bugfixes for ROMAN_GOD; 2020-03-26 07:07:02 +01:00
MontyTRC89
a37740de1e Fixed triggers; Decompiled GetJointAbsPosition; Fixed GUARDIAN eyes positions; Tested ROMAN_GOD with hammer attack; 2020-03-25 07:06:04 +01:00
asasas9500
3e1e6402a8 Add LaraHangTest(); Fix LaraTestHangOnClimbWall(); Place function markers 2020-03-21 14:48:37 -03:00
MontyTRC89
456464f4e6 Refactored mesh pointers; Fixed effects rendering; Improved IMP; 2020-03-16 22:27:50 +01:00
MontyTRC89
3ef028d91d Decompiled missile functions; Moved Meshes[] to DLL; Refactoring; 2020-03-16 12:36:29 +01:00
MontyTRC89
1c0c1f6b2a Implemented meshs waps and more swap slots; Renamed guards slots; 2020-03-14 07:48:35 +01:00
MontyTRC89
8ba75bfc38 Finished ID_RATS, ID_BATS, ID_SPIDERS 2020-02-14 07:42:20 +01:00
MontyTRC89
ba1c58a939 Fixed ID_HYDRA; Decompiled ID_AUTOGUN; Decompiled is_object_in_room(); Decompiled InterpolateAngle(); 2020-02-10 10:38:00 +01:00
MontyTRC89
abfa7ae4ac Decompiled ID_BATS; Renamed submarine functions; 2020-01-30 11:24:12 +01:00
MontyTRC89
f7c8eab998 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-28 07:35:03 +01:00
asasas9500
7d2c9da049 Replace NormalizeVector() with NormaliseRopeVector(); Fix Lara functions 2020-01-25 23:31:26 -03:00
MontyTRC89
1f7673fc50 Decompiled ID_HIGH_OBJECT1 2020-01-22 21:22:35 +01:00
asasas9500
c9f235d271 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-21 14:12:12 -03:00
asasas9500
ba95c939a0 Move CurrentPendulum, ApplyVelocityToRope() and SetPendulumVelocity() to rope.cpp; Fix InitialiseRope(), PrepareRope() and NormaliseRopeVector(); Add rope functions 2020-01-21 12:22:52 -03:00
MontyTRC89
65451b3854 Restored FLAME (still badly rendered); Moves items/fx variables to DLL; Increased Effects[] from 24 to 1024; Fixed dynamic lights in rooms; 2020-01-19 08:12:51 +01:00
MontyTRC89
d3397b8e4f Possible fix for items resetting after load game; Reverted bad change in renderer; 2020-01-18 21:55:04 +01:00
MontyTRC89
7e78b88218 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main;
Some fixes to room collecting function;
2020-01-18 20:52:57 +01:00
MontyTRC89
826af067b3 Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt; 2020-01-16 19:14:35 +01:00
asasas9500
94d106641a Improve flipmaps again 2020-01-14 14:39:24 -03:00
TokyoSU
78a11ebc5e Updated Lara, Fixed Flycheat Speed
- updated GetFloorHeight() a bit.
2020-01-14 14:25:37 +01:00