Commit graph

387 commits

Author SHA1 Message Date
Kubsy
7123bc4680 Update Changes.txt 2023-04-03 09:44:14 +01:00
hispidence
51e083a7de Fixed and regened docs; partial fix for #750 2023-03-31 20:51:44 +01:00
Stranger1992
68cfb24d72 Update Changes.txt 2023-03-30 15:17:24 +01:00
Sezz
5c53533c7f Update Changes.txt 2023-03-29 12:45:21 +11:00
Sezz
cb9440358e Update changelog; rename freshly edited files 2023-03-29 01:15:05 +11:00
Sezz
74f8775d04 Update Changes.txt 2023-03-27 16:58:43 +11:00
Kubsy
c6ce202fb2 * Fix dozy cheat always giving uzi weapons even if not present in wad. 2023-03-25 21:47:20 +00:00
Kubsy
4b3d9acaa1 Update Changes.txt 2023-03-25 15:29:04 +00:00
Stranger1992
42e38351dc Update Changes.txt 2023-03-25 15:13:27 +00:00
Stranger1992
878ada7a4d Formatting and clarity 2023-03-25 15:12:02 +00:00
Stranger1992
2467c6c4c0 Merge branch 'develop' of https://github.com/MontyTRC89/TombEngine into develop 2023-03-25 14:58:56 +00:00
Stranger1992
810675d7e2 Update Changes.txt 2023-03-25 14:58:43 +00:00
Kubsy
0f9ac2a323 Update Changes.txt 2023-03-25 14:07:43 +00:00
hispidence
71d2d047b1 Regenerated docs with version bumped to 1.0.8. 2023-03-24 18:27:38 +00:00
Kubsy
cdf8f0b8ec Update Changes.txt 2023-03-24 12:23:19 +00:00
Kubsy
c9c8ade899 Update Changes.txt 2023-03-24 12:21:14 +00:00
Kubsy
1f2e815ee2 Update Changes.txt 2023-03-24 08:46:41 +00:00
Lwmte
5ece5b3c03 Update Changes.txt 2023-03-21 22:31:27 +02:00
Kubsy
96a170d534 Update Changes.txt 2023-03-21 08:52:44 +00:00
Kubsy
121b6542c5 Update Changes.txt 2023-03-19 09:26:36 +00:00
TokyoSU
5d71632710
Implemented TR3 wasp mutant. (#1015)
* Groundwork for ID_WASP_MUTANT , ID_WASP_MUTANT_SPAWNPOINT

Framework for new entities

* Removal of reduntant ID_WASP_SPAWNPOINT slot

* Update TombEngine.vcxproj

* Implemented Wasp_Mutant code.

- Improved the nodeNumber variable of particle which don't have a enum for it, also removed the TR3 offset 9,10,11 since it's for the cleaner and it was already implemented by Troye.
- Removed monster mutant which is not in this branch.

* Update Changes.txt

* Demagic values; convert GetRandomControl() calls

* Fix compile error

* Grammar

* Update tr3_wasp.cpp

* Update comment

* Fixed wasp.

- Remove random movement (wasp could just not move).
- Fixed requiredState resetting the targetState to 0.
- Added a new feature, the wasp light will fade away when dead.
- Increased the detection range of the wasp, now at 15 block (for the spawner, also to avoid using TargetVisible()).
- Fixed CreatureEffect not spawning the blood at the right place.

* Renamed wasp file.

* Update Changes.txt

* Formatting; demagic

* Use "for each" loop in particle draw function

* Simplify wasp venom sack effect

* Minor adjustments

---------

Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
2023-03-19 09:16:27 +00:00
Sezz
c8104edb8d Fix compass 2023-03-15 00:50:00 +11:00
Kubsy
63e09e6024 Update Changes.txt 2023-03-14 12:49:48 +00:00
Kubsy
d0597da6b0 Update Changes.txt 2023-03-11 13:52:54 +00:00
Kubsy
115c548854 update changes.txt 2023-03-08 15:25:17 +00:00
Sezz
9b2fa0237a Update Changes.txt 2023-03-04 03:19:03 +11:00
Kubsy
ca34ec1f0f Update Changes.txt 2023-03-03 16:08:28 +00:00
Stranger1992
8a0cd18845 Update Changes.txt 2023-03-03 15:43:46 +00:00
Kubsy
9b9e8b068f Update Changes.txt 2023-02-28 17:47:10 +00:00
hispidence
9cd98757b7 Fixed and regenerated docs. 2023-02-27 14:33:55 +00:00
Lwmte
2b88e2bc16 Update Changes.txt 2023-02-26 08:59:11 +02:00
Lwmte
1bd493f93d Update Changes.txt 2023-02-25 23:11:49 +02:00
Lwmte
77d559ac93 Update Changes.txt 2023-02-25 22:13:14 +02:00
Lwmte
0bc5edad47 Update Changes.txt 2023-02-25 21:35:18 +02:00
Lwmte
4d75dab2ae Update Changes.txt 2023-02-25 21:34:44 +02:00
Kubsy
fbe69b3bd3 Update Changes.txt 2023-02-25 17:25:16 +00:00
Kubsy
95a0af2fdb Update Changes.txt 2023-02-25 10:25:39 +00:00
TokyoSU
ed6f1ceef6
Fix sophia ocb and added knockback effect. (#996)
* Fix sophia ocb

- They where using flags instead of normal, also removed the immortal state in tower mode to let the modder do that instead.
- Removed the SetFlagField and GetFlagField which will be removed later.
- Increased small bolt damage, it was too low to do any damage to lara.
- Added the knockback collision for sophia. (WIP)

* added drawing for knockback shockwave

* Added knockback effect correctly.

- Need to add the explosion effect when knockback is called.

* Readd knockback type

* pulled the last commit

* new pull

* added knockbackeffect

* Fixed distance and orient for knockback

- Reduced distance for knockback to match the effect.
- Added a small explosion (only effect) to lara position when knockback is called.
- Fixed knockback velocity being invalid after orient was changed.

* Fixed double empty line.

* Update Changes.txt

* Update Changes.txt

* Fixed what @Lwmte reported

* Minor formatting; demagic values

* Add braces tabs

* Minor comment changes.

* Update SophiaLeigh.cpp

* Revert "Update SophiaLeigh.cpp"

This reverts commit c066b2ce92.

---------

Co-authored-by: Nemoel-Tomo <tomo_669@hotmail.com>
Co-authored-by: Sezz <sezzary@outlook.com>
2023-02-22 11:07:12 +00:00
TokyoSU
fe472f66c6
Fix tr2 statue (#1004)
* Added tr2_spear transition from jade to alive

- added a smoke when the transition is done for a mesh, it need some adjust through.

* Updated sword guardian too.

* Fix spear and sword taking damage when doing transition

* Fix sword and spear joint rotation

* Fix project toolset

* Update Changes.txt

* Update Changes.txt

* Fixed sword guardian using wrong effect during transition.

- Remove TENLog in spear and sword code.
- Improved sword fly effect randomness (now in sphere).

* Fix project toolset again

* Changed sector to block

* Grammar, formatting

* Reformat enum

* Formatting

---------

Co-authored-by: Sezz <sezzary@outlook.com>
Co-authored-by: Kubsy <80340234+Kubsy@users.noreply.github.com>
2023-02-22 10:25:19 +00:00
Kubsy
9e0ae96fab Update Changes.txt 2023-02-21 17:09:55 +00:00
TokyoSU
d0e721da80
Fix tony not using boss effects. (#997)
* Fixed tony not using boss effects.

- Fixed tony taking damage before the fight if lara is not in this detection range.

* Added orange color to tony explosion.

* Removed new hitPoints immunity

- There was already a check for that :p

* Remove old tony file.

* Formatting

* Formatting

* Update Changes.txt

* Update Changes.txt

* Fix project after develop merge

* Convert GetRandomControl() calls as requested

* Rename tony file to the old one.

* Fixed InFront flame not touching lara.

---------

Co-authored-by: Sezz <sezzary@outlook.com>
Co-authored-by: Kubsy <80340234+Kubsy@users.noreply.github.com>
2023-02-21 16:10:32 +00:00
TokyoSU
7ed6e7a08c
Fix big gun rocket exploding when spawned. (#1010)
* Fix big_gun projectile exploding instantely.

- Fix a possible crash with biggun if CreateItem() is saturated.

* Update Changes.txt

* Update big_gun.cpp

- Revert lara gunsmoke value.
- Update the projectile roomNumber when spawned.

* Minor changes
2023-02-21 15:49:49 +00:00
Kubsy
ce0a7feac1 Update Changes.txt 2023-02-20 13:30:36 +00:00
Kubsy
2a4404effe update changes.txt 2023-02-20 13:06:44 +00:00
Lwmte
572e43b84c Fix merge conflict in changelog 2023-02-18 22:59:52 +02:00
Kubsy
4077b45e0f Merge branch 'test' into develop 2023-02-18 21:52:23 +00:00
Adngel
610b128daa Changes.txt Updated Switch ocb 7 description 2023-02-18 17:28:44 +01:00
Lwmte
d56933bb38 Reformat and do spell checking in changelog 2023-02-18 18:10:03 +02:00
Lwmte
196c710ba4 Fix spark particles not being cleared on level reload 2023-02-18 18:09:02 +02:00
Sezz
828c72f1e0 Fix flares and torches disappearing when collecting pickups in a batch 2023-02-15 21:17:46 +11:00