Commit graph

9 commits

Author SHA1 Message Date
hispidence
8a31dbf644 Move scripting source files into new filder. Obviously, these won't work yet or even compile. 2021-12-14 21:10:21 +00:00
hispidence
4c48196208 Move stuff in GameScriptDisplayString around to remove a sol.hpp include from a header file. 2021-12-04 21:16:40 +00:00
hispidence
0b433edfe2 Include frameworkandsol.h instead of framework.h and sol.hpp. 2021-12-04 21:15:26 +00:00
hispidence
0563755dba Take sol.hpp out of framework.h and include it only where needed.
This actually makes the project take longer to build, probably because of it no longer getting precompiled, but this is the first step of many in an effort to decouple them a bit to make things more sensible.
2021-11-25 23:34:02 +00:00
hispidence
f52a8455a4 Fix wrong function name. 2021-08-29 21:08:20 +01:00
hispidence
893eb4984f Add the functions/properties SetPos, GetPos, col and key to DisplayString.
Add documentation too.
2021-08-29 20:28:40 +01:00
hispidence
861720dce0 Add DisplayString "flags" and "translated" support, as well as some things I forgot to commit earlier. 2021-08-29 20:25:54 +01:00
hispidence
9a2d1a0f2d Rename AddDisplayString to SetDisplayString. Make it call insert_or_assign instead of just insert.
Add GetDisplayString and assorted types/static functions.
2021-08-29 20:09:59 +01:00
hispidence
a3adcd9f8a Add GameScriptDisplayString.h and .cpp. 2021-08-27 18:49:59 +01:00