Lwmte
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fc14708e4e
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Fix optional pitch and gain multipliers for SoundEffect
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2021-09-20 21:47:42 +03:00 |
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Lwmte
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015815c5d3
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Fix embedding into diagonal walls and steps, fix Lara freeze on triangle slopes
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2021-09-17 22:55:09 +03:00 |
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Lwmte
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32b48e9c24
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Rename some functions
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2021-09-17 16:07:53 +03:00 |
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Lwmte
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8d86c2e97d
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Rename draw.cpp to animation.cpp which makes more sense, some more edits
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2021-09-16 05:06:03 +03:00 |
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Lwmte
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f79d6436a3
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Remove optional TestTriggers argument
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2021-09-15 16:58:53 +03:00 |
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Lwmte
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e61c2fc324
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Fix wade depth
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2021-09-14 15:30:28 +03:00 |
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Lwmte
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280c9fa28b
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Merge branch 'master' into coll_info_reorganize
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2021-09-10 10:11:15 +03:00 |
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Lwmte
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c9d4914e3d
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Simplify COLL_POSITION
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2021-09-10 00:43:26 +03:00 |
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Lwmte
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1df38ae15a
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Rename settings to setup
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2021-09-10 00:20:59 +03:00 |
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Lwmte
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1efe0a9f09
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Reorganize COLL_INFO
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2021-09-10 00:18:47 +03:00 |
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Lwmte
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48a9a1d52a
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Merge branch 'master' into item_data
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2021-09-09 11:10:25 +03:00 |
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Lwmte
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3fe6211e4e
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Further organizing
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2021-09-08 18:31:35 +03:00 |
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Lwmte
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ba6c260b92
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Further code organizing
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2021-09-08 18:19:06 +03:00 |
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Lwmte
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f293735d11
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Move all effect source files to separate directory, rename effect2 to effects
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2021-09-08 18:07:48 +03:00 |
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Raildex
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b422cafc79
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Merge branch 'master' into item_data
# Conflicts:
# TR5Main/Game/Lara/lara.cpp
# TR5Main/Game/Lara/lara_collide.cpp
# TR5Main/Game/Lara/lara_monkey.cpp
# TR5Main/Game/Lara/lara_struct.h
# TR5Main/Game/Lara/lara_tests.cpp
# TR5Main/Game/collide.h
# TR5Main/Game/control.h
# TR5Main/Game/effect.h
# TR5Main/Game/effect2.cpp
# TR5Main/Game/flipeffect.cpp
# TR5Main/Game/floordata.h
# TR5Main/Game/hair.cpp
# TR5Main/Game/health.cpp
# TR5Main/Game/items.cpp
# TR5Main/Game/newinv2.cpp
# TR5Main/Game/spotcam.cpp
# TR5Main/Objects/Effects/tr4_bubbles.cpp
# TR5Main/Objects/TR1/Entity/tr1_ape.cpp
# TR5Main/Objects/TR1/Entity/tr1_bigrat.cpp
# TR5Main/Objects/TR1/Entity/tr1_doppelganger.cpp
# TR5Main/Objects/TR2/Entity/tr2_birdmonster.cpp
# TR5Main/Objects/TR2/Entity/tr2_shark.cpp
# TR5Main/Objects/TR2/Entity/tr2_spider.cpp
# TR5Main/Objects/TR2/Entity/tr2_yeti.cpp
# TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp
# TR5Main/Objects/TR3/Entity/tr3_flamethrower.cpp
# TR5Main/Objects/TR3/Entity/tr3_monkey.cpp
# TR5Main/Objects/TR3/Entity/tr3_raptor.cpp
# TR5Main/Objects/TR3/Entity/tr3_scuba.cpp
# TR5Main/Objects/TR3/Entity/tr3_trex.cpp
# TR5Main/Objects/TR3/Vehicles/kayak.cpp
# TR5Main/Objects/TR3/Vehicles/minecart.cpp
# TR5Main/Objects/TR4/Entity/tr4_bat.cpp
# TR5Main/Objects/TR4/Entity/tr4_big_beetle.cpp
# TR5Main/Objects/TR4/Entity/tr4_bigscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
# TR5Main/Objects/TR4/Entity/tr4_dog.cpp
# TR5Main/Objects/TR4/Entity/tr4_hammerhead.cpp
# TR5Main/Objects/TR4/Entity/tr4_harpy.cpp
# TR5Main/Objects/TR4/Entity/tr4_mutant.cpp
# TR5Main/Objects/TR4/Entity/tr4_smallscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_troops.cpp
# TR5Main/Objects/TR4/Entity/tr4_wildboar.cpp
# TR5Main/Objects/TR4/Trap/tr4_joby_spikes.cpp
# TR5Main/Objects/TR4/Vehicles/motorbike.cpp
# TR5Main/Objects/TR5/Entity/tr5_doberman.cpp
# TR5Main/Objects/TR5/Entity/tr5_imp.cpp
# TR5Main/Objects/TR5/Entity/tr5_larson.cpp
# TR5Main/Objects/TR5/Entity/tr5_lion.cpp
# TR5Main/Objects/TR5/Entity/tr5_reaper.cpp
# TR5Main/Objects/TR5/Object/tr5_pushableblock.cpp
# TR5Main/Objects/TR5/Object/tr5_rollingball.cpp
# TR5Main/Objects/TR5/Trap/tr5_fallingceiling.cpp
# TR5Main/Renderer/Renderer11Draw2D.cpp
# TR5Main/Specific/input.cpp
# TR5Main/Specific/level.cpp
# TR5Main/TombEngine.vcxproj.filters
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2021-08-31 18:20:23 +02:00 |
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Raildex
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8a330f1da0
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Removed unnecessary constructor of ITEM_DATA
Removed Debugging leftovers
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2021-08-30 17:50:11 +02:00 |
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Lwmte
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6d9cf3c214
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Fix namespace case
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2021-08-30 18:03:21 +03:00 |
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Lwmte
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21df1e84f1
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Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug
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2021-08-29 23:53:58 +03:00 |
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Raildex
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f7080f56c9
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Integrated ITEM_DATA into ITEM_INFO
TODO: See what happens with ENEMY_JEEP
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2021-08-29 16:11:03 +02:00 |
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Raildex
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59987a69a7
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Refactored several info types into separate files
|
2021-08-29 10:19:47 +02:00 |
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Raildex
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2621fa8f0d
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Fixed More Include Hell
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2021-08-28 13:27:58 +02:00 |
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Lwmte
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b8c3b67f10
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Move collision and FX functions from effect.cpp
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2021-08-26 15:54:52 +03:00 |
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Lwmte
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1f68fd812b
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Simplify TestTriggers by providing overloads
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2021-08-26 12:12:05 +03:00 |
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Lwmte
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ec9479860f
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Merge branch 'master' into legacy_trigger_refactor
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2021-08-24 19:04:54 +03:00 |
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Lwmte
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70626854f0
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Replace all remaining occurences of coll globals
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2021-08-24 16:54:26 +03:00 |
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Lwmte
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2756a65095
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COLL_RESULT conversion in progress (broken)
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2021-08-22 01:39:14 +03:00 |
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Lwmte
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1828ddaeab
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Replace all direct occurences of TestTriggers with TestTriggersAtXYZ and references to TriggerIndex global in structs
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2021-08-20 14:13:06 +03:00 |
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MontyTRC89
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0ed8181cda
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Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces;
# Conflicts:
# TR5Main/TR5Main.vcxproj.user
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2021-08-20 05:25:51 +02:00 |
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hispidence
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5e98a7aff7
|
Define some PHD_3DPOS vars before TriggerShockwave calls so that we don't take an address of a temporary.
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2021-07-23 21:51:41 +01:00 |
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MontyTRC89
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b2f102ae63
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Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
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2021-05-26 06:04:32 +02:00 |
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KrysB4k
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c19577233b
|
Comment cleanup (TR1 & TR2)
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2021-03-24 20:06:37 +01:00 |
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asasas9500
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10a3d9167a
|
Fix line endings
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2020-12-21 13:16:29 -03:00 |
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asasas9500
|
1693bf741d
|
Revert move angle relative to Lara rotation
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2020-12-19 23:34:52 -03:00 |
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asasas9500
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d0a930978f
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Implement new random system
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2020-10-24 01:05:59 -03:00 |
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asasas9500
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2a7ed3e61f
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Merge branch 'master' into NewTRMath
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2020-10-14 22:22:10 -03:00 |
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Woops
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a8b36fab20
|
remove bitshifts from vehicles
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2020-10-06 10:36:30 -05:00 |
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asasas9500
|
7218086a0f
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Fix phd_sin() and phd_cos()
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2020-10-05 22:24:57 -03:00 |
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Woops
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8983282945
|
Fix skidoo teleport and water explosion
|
2020-10-02 12:55:00 -05:00 |
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Raildex
|
9dc7ab6d18
|
Added Boat foam, Skidoo snow trail
|
2020-09-15 08:10:38 +02:00 |
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MontyTRC89
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2500e60059
|
More fixes to ID_BOAT; Improved snow and water effects; Cleaned skidoo;
|
2020-09-13 15:53:37 +02:00 |
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Woops
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5eb79985f2
|
better fix, fix crashes
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2020-09-09 23:11:43 -05:00 |
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Woops
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dd9cbff5a8
|
fix skidoo get on
|
2020-09-09 15:10:16 -05:00 |
|
asasas9500
|
547b643232
|
Merge branch 'master' into NoShifts
|
2020-08-25 19:25:28 -03:00 |
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MontyTRC89
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3958108a48
|
Added TriggerExplosionBubbles; Added TriggerRocketFire; Added fire to grenade; Fixed and tested grenade explosive ammos; Added flag from TR4 to TriggerUnderwaterExplosion;
|
2020-08-10 18:17:59 +02:00 |
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asasas9500
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7365cdf4c8
|
Rename Lara files
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2020-08-09 22:09:14 -03:00 |
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asasas9500
|
c411689790
|
Merge branch 'DiagonalCollisions' into NoShifts
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2020-08-07 16:43:29 -03:00 |
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MontyTRC89
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83bba01a99
|
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
|
2020-07-21 09:56:47 +02:00 |
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Raildex
|
09071a2b88
|
Merge branch 'master' into memory
# Conflicts:
# TR5Main/Objects/TR5/tr5_objects.cpp
|
2020-07-10 20:17:03 +02:00 |
|
MontyTRC89
|
36fe66d617
|
Hairs done on GPU now
|
2020-07-07 07:32:33 +02:00 |
|
Raildex
|
5ef674b577
|
Made Game_Malloc a template with a count parameter
|
2020-07-05 22:19:06 +02:00 |
|