Commit graph

45 commits

Author SHA1 Message Date
asasas9500
6fc9bd9890 Fix phd_sin() and phd_cos() 2020-10-05 22:24:57 -03:00
Woops
aca8da8db1 Lara refactor: lara_cheat, move the rest of the functions out of laramisc.cpp and delete it. fix includes. 2020-08-16 16:01:58 -05:00
Montagna Marco
90342f9b2b Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-08-06 20:41:46 +02:00
Montagna Marco
0824a977ee Decompiled ID_SAS_DRAG_BLOKE and ID_SAS_DYING; 2020-08-06 20:41:07 +02:00
Woops
622d86c6a2 clean up remove comments 2020-08-06 03:34:49 -05:00
Sebastian Zych
6a3700345e Updated animation and state names to follow a consistent system. 2020-08-04 20:32:07 +10:00
Montagna Marco
014aa1baa7 Frames refactoring 2020-07-25 18:02:35 +02:00
Montagna Marco
18994dd59e Moving all globals of level under LEVEL struct; Fixed severe performance issue; 2020-07-21 09:56:47 +02:00
Montagna Marco
9f373c691a Pathfinding refactoring 2020-07-11 21:16:04 +02:00
Montagna Marco
2a1c491c7e Hairs done on GPU now 2020-07-07 07:32:33 +02:00
Nils Gaitzsch
d5dc365c06 Made g_Inventory a constant object.
Fixed shadow intensity
Fixed CameraViewConstantBuffer
2020-06-16 19:45:06 +02:00
Woops
7e73ba6e0c fix stupid gliding issue 2020-06-15 12:29:30 -05:00
Woops
42933fdefa fix hang if no door is triggered for cogswitch 2020-06-14 02:42:12 -05:00
Woops
ffcf90455a Fix cogwheel ungrab being skipped 2020-06-13 14:51:13 -05:00
TokyoSU
8f11417654 Implemented Baboon
- Fixed AIObject not being initialized !
- Fixed ITEM_DEACTIVATED (cause im french and ITEM_DESACTIVATED is more appropriate)
2020-06-04 12:49:08 +02:00
TokyoSU
11b3751851 Finished Moving Function
- Moved Some Function to here respective file (new cpp/h).
- Changed effect_routines to function<void(ITEM_INFO*)>.
- Fixed ActivateCamera() not using ITEM_INFO* Argument for effect_routines[].
- Fixed ActivateKey() not using ITEM_INFO* Argument for effect_routines[].
- Fixed ActivateKey() and ActivateCamera() being defined 2 time.
- Commented the new level loader, for later.
2020-06-04 11:00:08 +02:00
TokyoSU
ee59d27517 (Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
2c5a621cb3 Refactor include and moving some structure to right file
- started moving structure out of types.h.
- fixed ExtraAnim using 0 instead of -1.
- changed void(*)(); to function<> for lara routines.
- changed short(*)() effect to function<> for CreatureEffect/CreatureEffect2.
- renamed guardian to laserhead.
- moved some structure to their right place.
- renamed TYPE_ZONE to ZoneTypeEnum.
- fixed zoneType not using ZoneTypeEnum as variable.
- fixed LOT.zone not using ZoneEnumType.
- changed "variable : 1" to bool in some structure.
- implemented @krys new collision structure and improved it a bit (but commented for "later")
- level need #pragma pack(push, 1) #pragma pack(pop) to work (for structure), else it crash at LoadTexturesInfos().

Co-Authored-By: krys <krys@users.noreply.github.com>
2020-05-28 15:17:34 +02:00
TokyoSU
9c1c4517d7
New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Montagna Marco
46f2db3481 Merged LARA_INFO and LaraExtraInfo into LaraInfo 2020-04-27 14:01:00 +02:00
Montagna Marco
7293b0e203 Refactored math code and spheres 2020-04-27 06:33:42 +02:00
Montagna Marco
20bd242052 Started math refactoring 2020-04-25 16:23:53 +02:00
Montagna Marco
85e462f6a2 First EXE build successfully 2020-04-24 19:15:05 +02:00
Montagna Marco
4cc46789e9 Decompiled input 2020-04-23 19:22:01 +02:00
Montagna Marco
9f05715977 Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib; 2020-04-22 14:12:10 +02:00
Montagna Marco
c5b06cb1b7 Moved many camera vars in DLL 2020-04-12 07:08:22 +02:00
Montagna Marco
a360281296 Fixed LEVER_SWITCH 2020-04-07 21:55:05 +02:00
Montagna Marco
afa786ba78 Refactored some code in TestTriggers; Fixed CROWDOVE_SWITCH; 2020-04-07 19:20:32 +02:00
Montagna Marco
3f35e4de4f Refactoring 1 2020-04-01 13:09:14 +02:00
Montagna Marco
18640b4f04 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-12 08:12:58 +01:00
Montagna Marco
c69cdeee40 Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
asasas9500
b4d289e654 Fix shoot switches again 2020-01-11 12:59:57 -03:00
Montagna Marco
5a2209fc6f Inventory refactoring 2020-01-10 08:02:16 +01:00
asasas9500
028f4f3308 Fix shoot switches 2020-01-08 16:09:37 -03:00
Montagna Marco
6d25213531 Decompiled ID_TWOBLOCKS_PLATFORM and ID_RAISING_COG 2020-01-07 15:22:13 +01:00
Montagna Marco
3d5f0d7b26 Added TestLaraSlide, UpdateLaraRoom, TranslateItem, AnimateLara; Fixed partially pistols; 2019-12-04 18:51:23 +01:00
TokyoSU
3670fddc71 Added Sophia
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.

- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
Montagna Marco
09c2957f4f Merged branches 2019-12-02 09:11:21 +01:00
TokyoSU
dc888f2c9c [Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00
Montagna Marco
2443494349 Decompiling Lara 2019-11-21 07:43:34 +01:00
Montagna Marco
55d4f2466c Refactoring; Fixed bug with switch triggers; Tested crowbar door (to fix final Lara position wrong); 2019-11-18 07:49:02 +01:00
Montagna Marco
0ec9da8674 Partially fixed cog switch; Tested crowdove switch; 2019-11-17 08:21:25 +01:00
Montagna Marco
1ea4734f8a Merged branches; Fixed conflicts; 2019-11-15 07:40:22 +01:00
Montagna Marco
bfcb4a8920 Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables; 2019-11-09 09:56:33 +01:00
MontyTRC89
e6114af969 First commit 2018-08-19 09:46:58 +02:00