Commit graph

11 commits

Author SHA1 Message Date
hispidence
2889a62704 Move GameScriptDisplayString over to Scripting. 2022-02-10 18:31:35 +00:00
hispidence
6983e09a6a Revert "Move scripting source files into new filder. Obviously, these won't work yet or even compile."
This reverts commit 8a31dbf644.
2022-02-10 18:26:11 +00:00
hispidence
69de6e4502 Move scripting source files into new filder. Obviously, these won't work yet or even compile. 2022-02-10 18:25:09 +00:00
hispidence
8a519ef819 Move stuff in GameScriptDisplayString around to remove a sol.hpp include from a header file. 2022-02-10 18:23:42 +00:00
hispidence
f6aa2ac653 Include frameworkandsol.h instead of framework.h and sol.hpp. 2022-02-10 18:23:42 +00:00
hispidence
2889cab98a Take sol.hpp out of framework.h and include it only where needed.
This actually makes the project take longer to build, probably because of it no longer getting precompiled, but this is the first step of many in an effort to decouple them a bit to make things more sensible.
2022-02-10 18:20:03 +00:00
hispidence
b5d8fe06ad Fix wrong function name. 2021-08-29 21:08:20 +01:00
hispidence
a2303d022f Add the functions/properties SetPos, GetPos, col and key to DisplayString.
Add documentation too.
2021-08-29 20:28:40 +01:00
hispidence
fa5a6fd443 Add DisplayString "flags" and "translated" support, as well as some things I forgot to commit earlier. 2021-08-29 20:25:54 +01:00
hispidence
8c1e290683 Rename AddDisplayString to SetDisplayString. Make it call insert_or_assign instead of just insert.
Add GetDisplayString and assorted types/static functions.
2021-08-29 20:09:59 +01:00
hispidence
538fe191a8 Add GameScriptDisplayString.h and .cpp. 2021-08-27 18:49:59 +01:00