Commit graph

61 commits

Author SHA1 Message Date
Nils
01bf1881b3 Fixed duplicated ITEM_INFO definition 2021-09-24 07:53:42 +02:00
Lwmte
afa0504c6c Move around some files 2021-09-19 23:41:26 +03:00
Lwmte
a5848984f7 Move anim structs to animation.h 2021-09-19 18:29:25 +03:00
Lwmte
f8c2fc3895 Swap BadHeightUp/Down 2021-09-19 17:48:32 +03:00
Lwmte
6b7d805abb Embed height data into COLL_INFO, fix issues with rolling under statics and statics submerged into water 2021-09-19 06:42:24 +03:00
Lwmte
db65488979 Unhack GetCollisionInfo a bit 2021-09-19 04:11:55 +03:00
Lwmte
8671e25d92 Update lara_basic.cpp 2021-09-18 03:24:03 +03:00
Lwmte
9538b5fecf Update lara_basic.cpp 2021-09-18 03:06:21 +03:00
Lwmte
ef572cdd9d Update lara_basic.cpp 2021-09-18 01:56:06 +03:00
Lwmte
c0b6753b5b Reorder lara_as_stop to avoid lockups 2021-09-18 00:36:28 +03:00
Lwmte
5cfbc3a487 Fix embedding into diagonal walls and steps, fix Lara freeze on triangle slopes 2021-09-17 22:55:09 +03:00
Lwmte
99ab563ee7 Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
Lwmte
82df41d333 Fix jumping into objects 2021-09-14 11:09:29 +03:00
Lwmte
9846fff93a TestLaraWall 2021-09-14 00:41:11 +03:00
Lwmte
54e28f668a Fix jump delay 2021-09-14 00:35:10 +03:00
Lwmte
75b6f61baa Make order to lara_tests naming 2021-09-14 00:30:44 +03:00
KrysB4k
00bb7b29f3 Removed remnants of bad ideas
Removed SplitFloor and SplitCeiling completely from affected source files
2021-09-13 20:19:33 +02:00
Lwmte
c226821bc6 Rename DeathIsPit to be more descriptive 2021-09-13 09:55:54 +03:00
Lwmte
38123d850d Remove global 2021-09-13 09:19:35 +03:00
Lwmte
080b295c42 Merge branch 'master' into coll_info_reorganize 2021-09-11 10:13:37 +03:00
Lwmte
37d648cfd0 Revert "Fix regressions"
This reverts commit 7faf1fb02a.
2021-09-11 10:13:04 +03:00
Lwmte
742814c76f Merge branch 'master' into coll_info_reorganize 2021-09-11 09:44:43 +03:00
Lwmte
7faf1fb02a Fix regressions 2021-09-11 09:41:29 +03:00
Lwmte
bc5569967d Merge branch 'master' into coll_info_reorganize 2021-09-11 09:35:04 +03:00
MontyTRC89
865202b33c Merge branch 'doors_refactoring'
# Conflicts:
#	TR5Main/Game/door.cpp
#	TR5Main/Game/door.h
#	TR5Main/Game/memory/malloc.cpp
#	TR5Main/Objects/Generic/Switches/cog_switch.cpp
#	TR5Main/Objects/Generic/Switches/crowbar_switch.cpp
#	TR5Main/Objects/Generic/Switches/generic_switch.h
#	TR5Main/Objects/Generic/Switches/turn_switch.cpp
#	TR5Main/Objects/TR4/Object/tr4_obelisk.cpp
#	TR5Main/Renderer/Renderer11Draw.cpp
#	TR5Main/Specific/level.cpp
#	TR5Main/TombEngine.vcxproj
#	TR5Main/TombEngine.vcxproj.filters
2021-09-11 05:38:26 +02:00
Lwmte
c96fbcff53 Demagic stepup height 2021-09-10 14:24:51 +03:00
Lwmte
7fe7d7edd3 Simplify GetCollisionInfo arguments 2021-09-10 12:14:28 +03:00
Lwmte
e509290192 Merge branch 'master' into coll_info_reorganize 2021-09-10 10:11:15 +03:00
Lwmte
e41e7eb502 Demagic some fields 2021-09-10 01:19:15 +03:00
Lwmte
8136b41f42 Simplify COLL_POSITION 2021-09-10 00:43:26 +03:00
Lwmte
8728405870 Rename settings to setup 2021-09-10 00:20:59 +03:00
Lwmte
26957e806e Reorganize COLL_INFO 2021-09-10 00:18:47 +03:00
Lwmte
4186dfe685 Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
Lwmte
9af21e3146 Further code organizing 2021-09-08 18:19:06 +03:00
Lwmte
05194dd6a2 Merge branch 'new_objects_collision' 2021-09-08 17:46:30 +03:00
Lwmte
dcb0ce198c More reasonable name for splat flag 2021-09-08 17:44:24 +03:00
MontyTRC
60e81f29d8
Merge pull request #328 from MontyTRC89/new_objects_collision
Solid statics collision
2021-09-08 16:44:01 +02:00
Lwmte
9ec632f5d8 Add splat animation if static bounds are taller than Lara headroom 2021-09-08 16:14:13 +03:00
Lwmte
43fdc58235 Remove unused hitCeiling flag 2021-09-08 15:59:22 +03:00
Nils
7f774d04b3 Merge branch 'master' into item_data
# Conflicts:
#	TR5Main/Game/Lara/lara.cpp
#	TR5Main/Game/Lara/lara_collide.cpp
#	TR5Main/Game/Lara/lara_monkey.cpp
#	TR5Main/Game/Lara/lara_struct.h
#	TR5Main/Game/Lara/lara_tests.cpp
#	TR5Main/Game/collide.h
#	TR5Main/Game/control.h
#	TR5Main/Game/effect.h
#	TR5Main/Game/effect2.cpp
#	TR5Main/Game/flipeffect.cpp
#	TR5Main/Game/floordata.h
#	TR5Main/Game/hair.cpp
#	TR5Main/Game/health.cpp
#	TR5Main/Game/items.cpp
#	TR5Main/Game/newinv2.cpp
#	TR5Main/Game/spotcam.cpp
#	TR5Main/Objects/Effects/tr4_bubbles.cpp
#	TR5Main/Objects/TR1/Entity/tr1_ape.cpp
#	TR5Main/Objects/TR1/Entity/tr1_bigrat.cpp
#	TR5Main/Objects/TR1/Entity/tr1_doppelganger.cpp
#	TR5Main/Objects/TR2/Entity/tr2_birdmonster.cpp
#	TR5Main/Objects/TR2/Entity/tr2_shark.cpp
#	TR5Main/Objects/TR2/Entity/tr2_spider.cpp
#	TR5Main/Objects/TR2/Entity/tr2_yeti.cpp
#	TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp
#	TR5Main/Objects/TR3/Entity/tr3_flamethrower.cpp
#	TR5Main/Objects/TR3/Entity/tr3_monkey.cpp
#	TR5Main/Objects/TR3/Entity/tr3_raptor.cpp
#	TR5Main/Objects/TR3/Entity/tr3_scuba.cpp
#	TR5Main/Objects/TR3/Entity/tr3_trex.cpp
#	TR5Main/Objects/TR3/Vehicles/kayak.cpp
#	TR5Main/Objects/TR3/Vehicles/minecart.cpp
#	TR5Main/Objects/TR4/Entity/tr4_bat.cpp
#	TR5Main/Objects/TR4/Entity/tr4_big_beetle.cpp
#	TR5Main/Objects/TR4/Entity/tr4_bigscorpion.cpp
#	TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
#	TR5Main/Objects/TR4/Entity/tr4_dog.cpp
#	TR5Main/Objects/TR4/Entity/tr4_hammerhead.cpp
#	TR5Main/Objects/TR4/Entity/tr4_harpy.cpp
#	TR5Main/Objects/TR4/Entity/tr4_mutant.cpp
#	TR5Main/Objects/TR4/Entity/tr4_smallscorpion.cpp
#	TR5Main/Objects/TR4/Entity/tr4_troops.cpp
#	TR5Main/Objects/TR4/Entity/tr4_wildboar.cpp
#	TR5Main/Objects/TR4/Trap/tr4_joby_spikes.cpp
#	TR5Main/Objects/TR4/Vehicles/motorbike.cpp
#	TR5Main/Objects/TR5/Entity/tr5_doberman.cpp
#	TR5Main/Objects/TR5/Entity/tr5_imp.cpp
#	TR5Main/Objects/TR5/Entity/tr5_larson.cpp
#	TR5Main/Objects/TR5/Entity/tr5_lion.cpp
#	TR5Main/Objects/TR5/Entity/tr5_reaper.cpp
#	TR5Main/Objects/TR5/Object/tr5_pushableblock.cpp
#	TR5Main/Objects/TR5/Object/tr5_rollingball.cpp
#	TR5Main/Objects/TR5/Trap/tr5_fallingceiling.cpp
#	TR5Main/Renderer/Renderer11Draw2D.cpp
#	TR5Main/Specific/input.cpp
#	TR5Main/Specific/level.cpp
#	TR5Main/TombEngine.vcxproj.filters
2021-08-31 18:20:23 +02:00
Troye
6aabe62297 revert to bitshits in Game folder; handle lack of inv objects; 2021-08-30 15:13:18 -05:00
Lwmte
e2e20a2497 Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug 2021-08-29 23:53:58 +03:00
Nils
58eda862e3 Fixed More Include Hell 2021-08-28 13:27:58 +02:00
Lwmte
0606941aef Remove more magic 2021-08-26 13:47:47 +03:00
Lwmte
bcf1fbc6d4 Remove magic numbers from GetCollisionInfo 2021-08-26 13:06:24 +03:00
Lwmte
c0cb6ae37c Organize COLL_INFO 2021-08-25 06:54:17 +03:00
Lwmte
0b8ca4fa54 Replace all remaining occurences of coll globals 2021-08-24 16:54:26 +03:00
Troye
1cf0aef90d Add more anims to NewAnims; Fix lean 2021-07-09 19:41:56 -05:00
wolfcheese
015f9d7cc1 Prevent crouching from overriding lasersight 2021-06-09 18:28:25 -04:00
Trxye
9728282c14 comment feet hanging 2021-06-02 13:24:17 -05:00