Commit graph

53 commits

Author SHA1 Message Date
TokyoSU
acfd1a509b Some minor update
- moved InitialiseHair to hair.cpp.
- changed while() to for() in LoadObjects() in inventory.
- fixed INV_OBJECT_PASSPORT name (old: INV_OBJECT_PASSAPORT).
- changed objectMip to zoneType. while be used in InitialiseSlot.
- renamed usingDrawanimatingItem to use usingDrawAnimatingItem.
2019-12-13 13:52:47 +01:00
MontyTRC89
37ac9b77fd Merged branches 2019-12-02 09:11:21 +01:00
MontyTRC89
451af02839 Decompiled Lara (with some bugs) 2019-12-01 08:13:19 +01:00
TokyoSU
c3555a1fd1 [Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00
TokyoSU
f9c187243c Added Mercenary (2 type), Monk, Sword Guardian
- the statue for now cant switch between
stone or normal.
- the monk cant attack other entity since the code for that is not implemented !
2019-11-24 17:01:13 +01:00
MontyTRC89
0d342637fb Decompiling Lara 2019-11-21 07:43:34 +01:00
MontyTRC89
6cbffe3dfc Refactoring; Fixed bug with switch triggers; Tested crowbar door (to fix final Lara position wrong); 2019-11-18 07:49:02 +01:00
MontyTRC89
30a526d877 Fixed inventory on Lara death 2019-06-23 21:05:13 +02:00
MontyTRC89
01489d5d63 Fixed some jeep bugs; Fixed inventory; Added auto enter to inventory; 2019-06-23 16:47:39 +02:00
MontyTRC89
c89f89f607 Added title flyby; Added scripted audio tracks; 2019-05-31 21:45:20 +02:00
MontyTRC89
1fddf24dd1 Fixed audio device enumeration; Fixed setup dialog; Removed audio fade causing sample cut off; Fixed inventory fade; Added title load screen; 2019-05-10 20:38:54 +02:00
MontyTRC89
3e13bdd891 New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
MontyTRC89
0e49d65c8e Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots; 2019-05-06 23:48:44 +02:00
MontyTRC89
112d33374d Improved resolution change; Added windowed setting; 2019-05-02 21:19:24 +02:00
MontyTRC89
c30ed7373f Refactoring; Added fixed extra rotation to inventory objects; 2019-04-30 12:56:27 +02:00
MontyTRC89
5a2842f89d Refactoring 2019-04-29 13:10:58 +02:00
MontyTRC89
fce3ca3b5f Fixed keyboard handling 2019-04-28 20:19:27 +02:00
MontyTRC89
80cbe5a4f0 Finished controls settings; Added some global variables; Fixed load and save configuration; 2019-04-28 16:48:29 +02:00
MontyTRC89
936eb6c516 Direct use of weapons without combine and choose ammo; Cleaned inventory code; Disable ring rotation if only one object is present; Minor inventory fixes; 2019-04-28 09:56:33 +02:00
MontyTRC89
881f08b475 Added keys names; Added new strings; Fixed rings titles; Started working on controls setup; Added load and save of keys; 2019-04-27 18:22:30 +02:00
MontyTRC89
366b5591ae Fixed inventory animations 2019-04-27 13:19:44 +02:00
MontyTRC89
106cd89d5c Refactoring inventory; Added some constants; Added animations; Better switching between rings; 2019-04-27 10:24:44 +02:00
MontyTRC89
cd10527404 Fixed inventory combine and separe 2019-04-26 21:09:58 +02:00
MontyTRC89
12fcc5a8d3 Refactoring inventory; Adding choose ammo, combine and separe; Started shadow maps; 2019-04-26 15:10:32 +02:00
MontyTRC89
26aa263892 Added bats; Addes rats; Fixed weather; New script commands; Code cleaning; Fixed horizon; 2019-03-20 23:43:52 +01:00
MontyTRC89
24aa3718a4 Decompiled InitialiseLara(); Fixed pistols not firing first time; 2019-03-17 08:52:28 +01:00
MontyTRC89
57f243ac0e Working on DX11 renderer 2019-01-13 21:57:16 +01:00
MontyTRC89
0dcdd141d7 Inventory code cleaning and refactoring 2018-12-31 11:37:06 +01:00
MontyTRC89
4328c805b6 Added default configuration; Improved renderer resolution change; Added sound settings menu; 2018-12-31 10:38:34 +01:00
MontyTRC89
da2804d997 Improving setup dialog; Working on sunglasses object; 2018-12-30 11:41:48 +01:00
MontyTRC89
2d1859232e Cleaned a bit inventory 2018-12-29 14:27:39 +01:00
MontyTRC89
39436dbbb5 Added scorpion from TR4 2018-11-28 13:19:01 +01:00
MontyTRC89
44d9fa6697 Decompiled grenade launcher (needs fixing); Improved crossbow; Added new ammo types; Implemented stargate and slicer dicer from TR4; Decompiled some collision functions and variables; Started implementing knight templar from TR4; 2018-11-24 09:39:37 +01:00
MontyTRC89
0199efb56c Refactoring weapons system 2018-11-21 09:34:01 +01:00
MontyTRC89
3e3f8ef95b Improving crossbow; Fixed some weapons bugs; 2018-11-15 18:39:13 +01:00
MontyTRC89
d32192ff64 Partially implemented crossbow; Inventory refactoring; 2018-11-14 20:54:18 +01:00
MontyTRC89
150a8377aa Fixed inventory strings 2018-11-11 23:42:30 +01:00
MontyTRC89
b0e0a7bf29 Implemented binoculars and lasersight; Removed "No" always playing; 2018-11-11 11:16:37 +01:00
MontyTRC89
c3b4308309 Implemented debris rendering 2018-11-10 09:27:10 +01:00
MontyTRC89
6b72d1acfb Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources; 2018-11-08 23:05:25 +01:00
MontyTRC89
6cbfe5b570 Fixed some bugs in grenade launcher; Implemented enemies explosion; Added harpoon gun; 2018-11-02 13:02:10 +01:00
MontyTRC89
153bbda34c Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher; 2018-11-01 22:45:59 +01:00
MontyTRC89
e61572b14f New savegame system partially working 2018-10-24 23:32:22 +02:00
MontyTRC89
548f9c0ad8 Improved readLara(); Added LaraBurn(); Code cleaning in inventory; 2018-10-10 22:29:40 +02:00
MontyTRC89
94b5a6f61a Improved savegame system 2018-10-09 00:02:14 +02:00
MontyTRC89
b7dfc803d2 Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase; 2018-09-22 23:54:51 +02:00
MontyTRC89
97fe21cb16 Implemented what to do after Lara death 2018-09-08 21:30:48 +02:00
MontyTRC89
1d0cfa8554 Improved fades and cinematic bars 2018-09-07 18:34:35 +02:00
MontyTRC89
59db94695d Implemented gameflow; Added load (bugged) and save; 2018-09-03 21:08:40 +02:00
MontyTRC89
2212380569 Refactored state management; Added bubbles; Added sparks (not always working); Added transparent geometry; Fixed rain; 2018-08-26 16:18:19 +02:00