TokyoSU
acfd1a509b
Some minor update
...
- moved InitialiseHair to hair.cpp.
- changed while() to for() in LoadObjects() in inventory.
- fixed INV_OBJECT_PASSPORT name (old: INV_OBJECT_PASSAPORT).
- changed objectMip to zoneType. while be used in InitialiseSlot.
- renamed usingDrawanimatingItem to use usingDrawAnimatingItem.
2019-12-13 13:52:47 +01:00
MontyTRC89
37ac9b77fd
Merged branches
2019-12-02 09:11:21 +01:00
MontyTRC89
451af02839
Decompiled Lara (with some bugs)
2019-12-01 08:13:19 +01:00
TokyoSU
c3555a1fd1
[Update] Project & UPV Prototype
...
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00
TokyoSU
f9c187243c
Added Mercenary (2 type), Monk, Sword Guardian
...
- the statue for now cant switch between
stone or normal.
- the monk cant attack other entity since the code for that is not implemented !
2019-11-24 17:01:13 +01:00
MontyTRC89
0d342637fb
Decompiling Lara
2019-11-21 07:43:34 +01:00
MontyTRC89
6cbffe3dfc
Refactoring; Fixed bug with switch triggers; Tested crowbar door (to fix final Lara position wrong);
2019-11-18 07:49:02 +01:00
MontyTRC89
30a526d877
Fixed inventory on Lara death
2019-06-23 21:05:13 +02:00
MontyTRC89
01489d5d63
Fixed some jeep bugs; Fixed inventory; Added auto enter to inventory;
2019-06-23 16:47:39 +02:00
MontyTRC89
c89f89f607
Added title flyby; Added scripted audio tracks;
2019-05-31 21:45:20 +02:00
MontyTRC89
1fddf24dd1
Fixed audio device enumeration; Fixed setup dialog; Removed audio fade causing sample cut off; Fixed inventory fade; Added title load screen;
2019-05-10 20:38:54 +02:00
MontyTRC89
3e13bdd891
New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added;
2019-05-08 21:11:18 +02:00
MontyTRC89
0e49d65c8e
Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
2019-05-06 23:48:44 +02:00
MontyTRC89
112d33374d
Improved resolution change; Added windowed setting;
2019-05-02 21:19:24 +02:00
MontyTRC89
c30ed7373f
Refactoring; Added fixed extra rotation to inventory objects;
2019-04-30 12:56:27 +02:00
MontyTRC89
5a2842f89d
Refactoring
2019-04-29 13:10:58 +02:00
MontyTRC89
fce3ca3b5f
Fixed keyboard handling
2019-04-28 20:19:27 +02:00
MontyTRC89
80cbe5a4f0
Finished controls settings; Added some global variables; Fixed load and save configuration;
2019-04-28 16:48:29 +02:00
MontyTRC89
936eb6c516
Direct use of weapons without combine and choose ammo; Cleaned inventory code; Disable ring rotation if only one object is present; Minor inventory fixes;
2019-04-28 09:56:33 +02:00
MontyTRC89
881f08b475
Added keys names; Added new strings; Fixed rings titles; Started working on controls setup; Added load and save of keys;
2019-04-27 18:22:30 +02:00
MontyTRC89
366b5591ae
Fixed inventory animations
2019-04-27 13:19:44 +02:00
MontyTRC89
106cd89d5c
Refactoring inventory; Added some constants; Added animations; Better switching between rings;
2019-04-27 10:24:44 +02:00
MontyTRC89
cd10527404
Fixed inventory combine and separe
2019-04-26 21:09:58 +02:00
MontyTRC89
12fcc5a8d3
Refactoring inventory; Adding choose ammo, combine and separe; Started shadow maps;
2019-04-26 15:10:32 +02:00
MontyTRC89
26aa263892
Added bats; Addes rats; Fixed weather; New script commands; Code cleaning; Fixed horizon;
2019-03-20 23:43:52 +01:00
MontyTRC89
24aa3718a4
Decompiled InitialiseLara(); Fixed pistols not firing first time;
2019-03-17 08:52:28 +01:00
MontyTRC89
57f243ac0e
Working on DX11 renderer
2019-01-13 21:57:16 +01:00
MontyTRC89
0dcdd141d7
Inventory code cleaning and refactoring
2018-12-31 11:37:06 +01:00
MontyTRC89
4328c805b6
Added default configuration; Improved renderer resolution change; Added sound settings menu;
2018-12-31 10:38:34 +01:00
MontyTRC89
da2804d997
Improving setup dialog; Working on sunglasses object;
2018-12-30 11:41:48 +01:00
MontyTRC89
2d1859232e
Cleaned a bit inventory
2018-12-29 14:27:39 +01:00
MontyTRC89
39436dbbb5
Added scorpion from TR4
2018-11-28 13:19:01 +01:00
MontyTRC89
44d9fa6697
Decompiled grenade launcher (needs fixing); Improved crossbow; Added new ammo types; Implemented stargate and slicer dicer from TR4; Decompiled some collision functions and variables; Started implementing knight templar from TR4;
2018-11-24 09:39:37 +01:00
MontyTRC89
0199efb56c
Refactoring weapons system
2018-11-21 09:34:01 +01:00
MontyTRC89
3e3f8ef95b
Improving crossbow; Fixed some weapons bugs;
2018-11-15 18:39:13 +01:00
MontyTRC89
d32192ff64
Partially implemented crossbow; Inventory refactoring;
2018-11-14 20:54:18 +01:00
MontyTRC89
150a8377aa
Fixed inventory strings
2018-11-11 23:42:30 +01:00
MontyTRC89
b0e0a7bf29
Implemented binoculars and lasersight; Removed "No" always playing;
2018-11-11 11:16:37 +01:00
MontyTRC89
c3b4308309
Implemented debris rendering
2018-11-10 09:27:10 +01:00
MontyTRC89
6b72d1acfb
Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources;
2018-11-08 23:05:25 +01:00
MontyTRC89
6cbfe5b570
Fixed some bugs in grenade launcher; Implemented enemies explosion; Added harpoon gun;
2018-11-02 13:02:10 +01:00
MontyTRC89
153bbda34c
Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher;
2018-11-01 22:45:59 +01:00
MontyTRC89
e61572b14f
New savegame system partially working
2018-10-24 23:32:22 +02:00
MontyTRC89
548f9c0ad8
Improved readLara(); Added LaraBurn(); Code cleaning in inventory;
2018-10-10 22:29:40 +02:00
MontyTRC89
94b5a6f61a
Improved savegame system
2018-10-09 00:02:14 +02:00
MontyTRC89
b7dfc803d2
Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase;
2018-09-22 23:54:51 +02:00
MontyTRC89
97fe21cb16
Implemented what to do after Lara death
2018-09-08 21:30:48 +02:00
MontyTRC89
1d0cfa8554
Improved fades and cinematic bars
2018-09-07 18:34:35 +02:00
MontyTRC89
59db94695d
Implemented gameflow; Added load (bugged) and save;
2018-09-03 21:08:40 +02:00
MontyTRC89
2212380569
Refactored state management; Added bubbles; Added sparks (not always working); Added transparent geometry; Fixed rain;
2018-08-26 16:18:19 +02:00