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update README and remove stray objID.txt from main folder (already located in Tools folder)
This commit is contained in:
parent
350e86ed0b
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2 changed files with 2 additions and 963 deletions
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@ -2,11 +2,7 @@
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In the year 2000, Core Design granted us a great gift: their TR4-based Level Editor, which allowed people to create custom levels. It was, unfortunately, quite limited, hence why over the decades it was upgraded massively with fan projects such as Tomb Raider Engine Patcher (TREP) and Tomb Raider Next Generation (TRNG).
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- TREP was a tool which allowed modification of the executable to expand certain limits and implement new features.
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- TRNG built upon TREP and provided many new tools, including a scripting language, expanding even more limits with its own .DLL.
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Unfortunately, TRNG's toolset is poorly documented and not user-friendly; the program remains closed-source to this day and is in all practicality an abandonware. As a direct consequence, no one is able to fix the countless well-known bugs and issues extant in TRNG, rendering implementation of new features is impossible without an in-depth knowledge of C++ plugin creation and a solid understanding of the classic Tomb Raider engine's many idiosyncrasies.
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In the year 2000, Core Design granted us a great gift: their TR4-based Level Editor, which allowed people to create custom levels. It was, unfortunately, quite limited, hence why over the decades it was upgraded massively with fan patcher projects such as Tomb Raider Engine Patcher (TREP) and Tomb Raider Next Generation (TRNG).
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TombEngine (TEN) is a new, open-source engine which aims to abolish all limits, fix bugs from the original games, introduce new features while refining old ones, and provide for a refined, user-friendly level creation process. Current support includes:
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- Lua (as the native scripting language)
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@ -22,7 +18,7 @@ Tomb Engine should be used in conjuction with Tomb Editor. Tomb Editor is also o
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# Compiling TombEngine
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To compile TEN, ensure you have installed:
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- Microsoft Visual Studio
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- TombEditor (if you would like to create and test levels)
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- Tomb Editor (if you would like to create and test levels)
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Steps:
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1) Clone the repository to your GitHub Desktop
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957
objIDs.txt
957
objIDs.txt
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@ -1,957 +0,0 @@
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LARA ID_LARA
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LARA_EXTRA_ANIMS ID_LARA_EXTRA_ANIMS
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PISTOLS_ANIM ID_PISTOLS_ANIM
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UZI_ANIM ID_UZI_ANIM
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SHOTGUN_ANIM ID_SHOTGUN_ANIM
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REVOLVER_ANIM ID_REVOLVER_ANIM
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CROSSBOW_ANIM ID_CROSSBOW_ANIM
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HK_ANIM ID_HK_ANIM
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GRENADE_ANIM ID_GRENADE_ANIM
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ROCKET_ANIM ID_ROCKET_ANIM
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HARPOON_ANIM ID_HARPOON_ANIM
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LARA_FLARE_ANIM ID_LARA_FLARE_ANIM
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LARA_SKIN ID_LARA_SKIN
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LARA_SKIN_JOINTS ID_LARA_SKIN_JOINTS
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LARA_SCREAM ID_LARA_SCREAM
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LARA_CROSSBOW_LASER ID_LARA_CROSSBOW_LASER
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LARA_REVOLVER_LASER ID_LARA_REVOLVER_LASER
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LARA_HOLSTERS ID_LARA_HOLSTERS
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LARA_HOLSTERS_PISTOLS ID_LARA_HOLSTERS_PISTOLS
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LARA_HOLSTERS_UZIS ID_LARA_HOLSTERS_UZIS
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LARA_HOLSTERS_REVOLVER ID_LARA_HOLSTERS_REVOLVER
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LARA_SPEECH_HEAD1 ID_LARA_SPEECH_HEAD1
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LARA_SPEECH_HEAD2 ID_LARA_SPEECH_HEAD2
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LARA_SPEECH_HEAD3 ID_LARA_SPEECH_HEAD3
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LARA_SPEECH_HEAD4 ID_LARA_SPEECH_HEAD4
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ACTOR1_SPEECH_HEAD1 ID_ACTOR1_SPEECH_HEAD1
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ACTOR1_SPEECH_HEAD2 ID_ACTOR1_SPEECH_HEAD2
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ACTOR2_SPEECH_HEAD1 ID_ACTOR2_SPEECH_HEAD1
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ACTOR2_SPEECH_HEAD2 ID_ACTOR2_SPEECH_HEAD2
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LARA_EXTRA_MESH1 ID_LARA_EXTRA_MESH1
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LARA_EXTRA_MESH2 ID_LARA_EXTRA_MESH2
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LARA_EXTRA_MESH3 ID_LARA_EXTRA_MESH3
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LARA_WATER_MESH ID_LARA_WATER_MESH
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LARA_PETROL_MESH ID_LARA_PETROL_MESH
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LARA_DIRT_MESH ID_LARA_DIRT_MESH
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LARA_CROWBAR_ANIM ID_LARA_CROWBAR_ANIM
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LARA_TORCH_ANIM ID_LARA_TORCH_ANIM
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LARA_HAIR ID_LARA_HAIR
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SNOWMOBILE_LARA_ANIMS ID_SNOWMOBILE_LARA_ANIMS
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SNOWMOBILE ID_SNOWMOBILE
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QUAD_LARA_ANIMS ID_QUAD_LARA_ANIMS
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QUAD ID_QUAD
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SPEEDBOAT_LARA_ANIMS ID_SPEEDBOAT_LARA_ANIMS
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SPEEDBOAT ID_SPEEDBOAT
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KAYAK_LARA_ANIMS ID_KAYAK_LARA_ANIMS
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KAYAK ID_KAYAK
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UPV_LARA_ANIMS ID_UPV_LARA_ANIMS
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UPV ID_UPV
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MINECART_LARA_ANIMS ID_MINECART_LARA_ANIMS
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MINECART ID_MINECART
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JEEP_LARA_ANIMS ID_JEEP_LARA_ANIMS
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JEEP ID_JEEP
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MOTORBIKE_LARA_ANIMS ID_MOTORBIKE_LARA_ANIMS
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MOTORBIKE ID_MOTORBIKE
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RUBBER_BOAT_LARA_ANIMS ID_RUBBER_BOAT_LARA_ANIMS
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RUBBER_BOAT ID_RUBBER_BOAT
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BIGGUN_ANIMS ID_BIGGUN_ANIMS
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BIGGUN ID_BIGGUN
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VEHICLE_SMASHABLE_FLOOR ID_VEHICLE_SMASHABLE_FLOOR
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VEHICLE_SMASHABLE_WALL ID_VEHICLE_SMASHABLE_WALL
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WOLF ID_WOLF
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BEAR ID_BEAR
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APE ID_APE
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SMALL_SPIDER ID_SMALL_SPIDER
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BIG_SPIDER ID_BIG_SPIDER
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CROW ID_CROW
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TIGER ID_TIGER
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EAGLE ID_EAGLE
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RAPTOR ID_RAPTOR
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TYRANNOSAUR ID_TYRANNOSAUR
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COBRA ID_COBRA
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MONKEY ID_MONKEY
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WHALE ID_WHALE
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SMALL_DINOSAUR ID_SMALL_DINOSAUR
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FISH_EMITTER ID_FISH_EMITTER
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RAT ID_RAT
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BIG_RAT ID_BIG_RAT
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CROCODILE ID_CROCODILE
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BAT ID_BAT
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SPHINX ID_SPHINX
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WILD_BOAR ID_WILD_BOAR
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HARPY ID_HARPY
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BIG_SCORPION ID_BIG_SCORPION
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SMALL_SCORPION ID_SMALL_SCORPION
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BABOON_NORMAL ID_BABOON_NORMAL
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BABOON_INV ID_BABOON_INV
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BABOON_SILENT ID_BABOON_SILENT
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LITTLE_BEETLE ID_LITTLE_BEETLE
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LOCUSTS ID_LOCUSTS
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SHARK ID_SHARK
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HUSKIE ID_HUSKIE
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DOG ID_DOG
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BATS_EMITTER ID_BATS_EMITTER
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RATS_EMITTER ID_RATS_EMITTER
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SPIDERS_EMITTER ID_SPIDERS_EMITTER
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LION ID_LION
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DOBERMAN ID_DOBERMAN
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HAMMERHEAD ID_HAMMERHEAD
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CROCODILE_GOD ID_CROCODILE_GOD
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LOCUSTS_EMITTER ID_LOCUSTS_EMITTER
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SCUBA_HARPOON ID_SCUBA_HARPOON
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SCUBA_DIVER ID_SCUBA_DIVER
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GOON_SILENCER1 ID_GOON_SILENCER1
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GOON_SILENCER2 ID_GOON_SILENCER2
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GOON_SILENCER3 ID_GOON_SILENCER3
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BARRACUDA ID_BARRACUDA
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WORKER_SHOTGUN ID_WORKER_SHOTGUN
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WORKER_MACHINEGUN ID_WORKER_MACHINEGUN
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WORKER_DUAL_REVOLVER ID_WORKER_DUAL_REVOLVER
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WORKER_FLAMETHROWER ID_WORKER_FLAMETHROWER
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MONK1 ID_MONK1
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MONK2 ID_MONK2
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KNIFETHROWER ID_KNIFETHROWER
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KNIFETHROWER_KNIFE ID_KNIFETHROWER_KNIFE
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MERCENARY_UZI ID_MERCENARY_UZI
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MERCENARY_AUTOPISTOLS1 ID_MERCENARY_AUTOPISTOLS1
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MERCENARY_AUTOPISTOLS2 ID_MERCENARY_AUTOPISTOLS2
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SNOWMOBILE_GUN ID_SNOWMOBILE_GUN
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SNOWMOBILE_DRIVER ID_SNOWMOBILE_DRIVER
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FLAMETHROWER_BADDY ID_FLAMETHROWER_BADDY
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TRIBESMAN_WITH_AX ID_TRIBESMAN_WITH_AX
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TRIBESMAN_WITH_DARTS ID_TRIBESMAN_WITH_DARTS
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MP_WITH_STICK ID_MP_WITH_STICK
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MP_WITH_GUN ID_MP_WITH_GUN
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BADDY1 ID_BADDY1
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BADDY2 ID_BADDY2
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SAS_CAIRO ID_SAS_CAIRO
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SAS_DYING ID_SAS_DYING
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SAS_CAPTAIN ID_SAS_CAPTAIN
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SAS_DRAG_BLOKE ID_SAS_DRAG_BLOKE
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GUIDE ID_GUIDE
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VON_CROY ID_VON_CROY
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TROOPS ID_TROOPS
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SAS ID_SAS
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SWAT ID_SWAT
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SWAT_PLUS ID_SWAT_PLUS
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GUARD1 ID_GUARD1
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GUARD_LASER ID_GUARD_LASER
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LARSON ID_LARSON
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PIERRE ID_PIERRE
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MAFIA ID_MAFIA
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MAFIA2 ID_MAFIA2
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GUARD2 ID_GUARD2
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GUARD3 ID_GUARD3
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GLADIATOR ID_GLADIATOR
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HITMAN ID_HITMAN
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SNIPER ID_SNIPER
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CHEF ID_CHEF
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WINGED_MUMMY ID_WINGED_MUMMY
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CENTAUR_MUTANT ID_CENTAUR_MUTANT
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LARA_DOPPELGANGER ID_LARA_DOPPELGANGER
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NATLA ID_NATLA
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MUTANT ID_MUTANT
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GIANT_MUTANT ID_GIANT_MUTANT
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PROJ_NATLA ID_PROJ_NATLA
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PROJ_SHARD ID_PROJ_SHARD
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PROJ_BOMB ID_PROJ_BOMB
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YETI ID_YETI
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BIRDMONSTER ID_BIRDMONSTER
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MARCO_BARTOLI ID_MARCO_BARTOLI
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DRAGON_FRONT ID_DRAGON_FRONT
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DRAGON_BACK ID_DRAGON_BACK
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DRAGON_BONE_FRONT ID_DRAGON_BONE_FRONT
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DRAGON_BONE_BACK ID_DRAGON_BONE_BACK
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SPHERE_OF_DOOM ID_SPHERE_OF_DOOM
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SPHERE_OF_DOOM2 ID_SPHERE_OF_DOOM2
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SPHERE_OF_DOOM3 ID_SPHERE_OF_DOOM3
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CIVVIE ID_CIVVIE
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SPEAR_GUARDIAN ID_SPEAR_GUARDIAN
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SPEAR_GUARDIAN_STATUE ID_SPEAR_GUARDIAN_STATUE
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SWORD_GUARDIAN ID_SWORD_GUARDIAN
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SWORD_GUARDIAN_STATUE ID_SWORD_GUARDIAN_STATUE
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SHIVA ID_SHIVA
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SHIVA_STATUE ID_SHIVA_STATUE
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TRIBEBOSS ID_TRIBEBOSS
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CIVVY ID_CIVVY
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MUTANT2 ID_MUTANT2
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LIZARD ID_LIZARD
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TONY_BOSS ID_TONY_BOSS
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TONY_BOSS_FLAME ID_TONY_BOSS_FLAME
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PUNA_BOSS ID_PUNA_BOSS
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SOPHIA_LEE_BOSS ID_SOPHIA_LEE_BOSS
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LASER_BOLT ID_LASER_BOLT
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SKELETON ID_SKELETON
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MUMMY ID_MUMMY
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ENEMY_JEEP ID_ENEMY_JEEP
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HORSE ID_HORSE
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HORSEMAN ID_HORSEMAN
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DEMIGOD1 ID_DEMIGOD1
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DEMIGOD2 ID_DEMIGOD2
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DEMIGOD3 ID_DEMIGOD3
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SETHA ID_SETHA
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KNIGHT_TEMPLAR ID_KNIGHT_TEMPLAR
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AHMET ID_AHMET
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BIG_BEETLE ID_BIG_BEETLE
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JEAN_YVES ID_JEAN_YVES
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WRAITH1 ID_WRAITH1
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WRAITH2 ID_WRAITH2
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WRAITH3 ID_WRAITH3
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WRAITH4 ID_WRAITH4
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LARA_DOUBLE ID_LARA_DOUBLE
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COMPY ID_COMPY
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HYDRA ID_HYDRA
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LASERHEAD ID_LASERHEAD
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SCIENTIST ID_SCIENTIST
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MERCENARY ID_MERCENARY
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WILLOWISP ID_WILLOWISP
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INVISIBLE_GHOST ID_INVISIBLE_GHOST
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REAPER ID_REAPER
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BROWN_BEAST ID_BROWN_BEAST
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ATTACK_SUB ID_ATTACK_SUB
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IMP ID_IMP
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IMP_ROCK ID_IMP_ROCK
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GUNSHIP ID_GUNSHIP
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AUTOGUN ID_AUTOGUN
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ROMAN_GOD1 ID_ROMAN_GOD1
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ROMAN_GOD2 ID_ROMAN_GOD2
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LAGOON_WITCH ID_LAGOON_WITCH
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BOSS_SHIELD ID_BOSS_SHIELD
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BOSS_EXPLOSION_SHOCKWAVE ID_BOSS_EXPLOSION_SHOCKWAVE
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BOSS_EXPLOSION_RING ID_BOSS_EXPLOSION_RING
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SPRINGBOARD ID_SPRINGBOARD
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ROLLING_SPINDLE ID_ROLLING_SPINDLE
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DISK_SHOOTER ID_DISK_SHOOTER
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DISK ID_DISK
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WALL_MOUNTED_BLADE ID_WALL_MOUNTED_BLADE
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STATUE_WITH_BLADE ID_STATUE_WITH_BLADE
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COG ID_COG
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SPIKEBALL ID_SPIKEBALL
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FLOOR_4BLADES ID_FLOOR_4BLADES
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CEILING_4BLADES ID_CEILING_4BLADES
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CATWALK_BLADE ID_CATWALK_BLADE
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SETH_BLADE ID_SETH_BLADE
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PLINTH_BLADE ID_PLINTH_BLADE
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SLICER_DICER ID_SLICER_DICER
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BIRD_BLADE ID_BIRD_BLADE
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CHAIN ID_CHAIN
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PLOUGH ID_PLOUGH
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STARGATE ID_STARGATE
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SPIKY_FLOOR ID_SPIKY_FLOOR
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SPIKY_WALL ID_SPIKY_WALL
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SPIKY_CEILING ID_SPIKY_CEILING
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TEETH_SPIKES ID_TEETH_SPIKES
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JOBY_SPIKES ID_JOBY_SPIKES
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SENTRY_GUN ID_SENTRY_GUN
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MAPPER ID_MAPPER
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MOVING_BLADE ID_MOVING_BLADE
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ELEMENT_PUZZLE ID_ELEMENT_PUZZLE
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LIGHTING_CONDUCTOR ID_LIGHTING_CONDUCTOR
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HAMMER ID_HAMMER
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OBELISK ID_OBELISK
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WHEEL_OF_FORTUNE ID_WHEEL_OF_FORTUNE
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GAME_PIECE1 ID_GAME_PIECE1
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GAME_PIECE2 ID_GAME_PIECE2
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GAME_PIECE3 ID_GAME_PIECE3
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RAISING_COG ID_RAISING_COG
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MINE ID_MINE
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SCALES ID_SCALES
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ROME_HAMMER ID_ROME_HAMMER
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FLAME ID_FLAME
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FLAME_EMITTER ID_FLAME_EMITTER
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FLAME_EMITTER2 ID_FLAME_EMITTER2
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FLAME_EMITTER3 ID_FLAME_EMITTER3
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BURNING_ROOTS ID_BURNING_ROOTS
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ROPE ID_ROPE
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FIREROPE ID_FIREROPE
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POLEROPE ID_POLEROPE
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ELECTRICAL_CABLES ID_ELECTRICAL_CABLES
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BURNING_FLOOR ID_BURNING_FLOOR
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DARTS ID_DARTS
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DART_EMITTER ID_DART_EMITTER
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HOMING_DART_EMITTER ID_HOMING_DART_EMITTER
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FALLING_CEILING ID_FALLING_CEILING
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FALLING_BLOCK ID_FALLING_BLOCK
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FALLING_BLOCK2 ID_FALLING_BLOCK2
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CRUMBLING_FLOOR ID_CRUMBLING_FLOOR
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TRAPDOOR1 ID_TRAPDOOR1
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TRAPDOOR2 ID_TRAPDOOR2
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TRAPDOOR3 ID_TRAPDOOR3
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FLOOR_TRAPDOOR1 ID_FLOOR_TRAPDOOR1
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FLOOR_TRAPDOOR2 ID_FLOOR_TRAPDOOR2
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||||
CEILING_TRAPDOOR1 ID_CEILING_TRAPDOOR1
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||||
CEILING_TRAPDOOR2 ID_CEILING_TRAPDOOR2
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||||
SCALING_TRAPDOOR ID_SCALING_TRAPDOOR
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||||
ROLLINGBALL ID_ROLLINGBALL
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||||
ROLLINGBARREL ID_ROLLINGBARREL
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||||
PROPELLER_H ID_PROPELLER_H
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||||
PROPELLER_V ID_PROPELLER_V
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||||
ONEBLOCK_PLATFORM ID_ONEBLOCK_PLATFORM
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||||
TWOBLOCK_PLATFORM ID_TWOBLOCK_PLATFORM
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||||
RAISING_BLOCK1 ID_RAISING_BLOCK1
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||||
RAISING_BLOCK2 ID_RAISING_BLOCK2
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||||
RAISING_BLOCK3 ID_RAISING_BLOCK3
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||||
RAISING_BLOCK4 ID_RAISING_BLOCK4
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||||
PUSHABLE_OBJECT1 ID_PUSHABLE_OBJECT1
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||||
PUSHABLE_OBJECT2 ID_PUSHABLE_OBJECT2
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||||
PUSHABLE_OBJECT3 ID_PUSHABLE_OBJECT3
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||||
PUSHABLE_OBJECT4 ID_PUSHABLE_OBJECT4
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||||
PUSHABLE_OBJECT5 ID_PUSHABLE_OBJECT5
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||||
PUSHABLE_OBJECT6 ID_PUSHABLE_OBJECT6
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||||
PUSHABLE_OBJECT7 ID_PUSHABLE_OBJECT7
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||||
PUSHABLE_OBJECT8 ID_PUSHABLE_OBJECT8
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PUSHABLE_OBJECT9 ID_PUSHABLE_OBJECT9
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PUSHABLE_OBJECT10 ID_PUSHABLE_OBJECT10
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WRECKING_BALL ID_WRECKING_BALL
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ZIPLINE_HANDLE ID_ZIPLINE_HANDLE
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TORPEDO ID_TORPEDO
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CHAFF ID_CHAFF
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ELECTRIC_FENCE ID_ELECTRIC_FENCE
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LIFT ID_LIFT
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TIGHT_ROPE ID_TIGHT_ROPE
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PARALLEL_BARS ID_PARALLEL_BARS
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XRAY_CONTROLLER ID_XRAY_CONTROLLER
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PORTAL ID_PORTAL
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GEN_SLOT1 ID_GEN_SLOT1
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GEN_SLOT2 ID_GEN_SLOT2
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||||
GEN_SLOT3 ID_GEN_SLOT3
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GEN_SLOT4 ID_GEN_SLOT4
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||||
SEARCH_OBJECT1 ID_SEARCH_OBJECT1
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||||
SEARCH_OBJECT2 ID_SEARCH_OBJECT2
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||||
SEARCH_OBJECT3 ID_SEARCH_OBJECT3
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||||
SEARCH_OBJECT4 ID_SEARCH_OBJECT4
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SARCOPHAGUS ID_SARCOPHAGUS
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||||
ENEMY_PIECE ID_ENEMY_PIECE
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||||
EXPANDING_PLATFORM ID_EXPANDING_PLATFORM
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||||
SQUISHY_BLOCK1 ID_SQUISHY_BLOCK1
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||||
SQUISHY_BLOCK2 ID_SQUISHY_BLOCK2
|
||||
TRIPWIRE ID_TRIPWIRE
|
||||
MINE_DETECTOR ID_MINE_DETECTOR
|
||||
MAP ID_MAP
|
||||
SECRET_MAP ID_SECRET_MAP
|
||||
SETH_DOOR ID_SETH_DOOR
|
||||
HORUS_STATUE ID_HORUS_STATUE
|
||||
STATUE_PLINTH ID_STATUE_PLINTH
|
||||
CLASSIC_ROLLING_BALL ID_CLASSIC_ROLLING_BALL
|
||||
BIG_ROLLING_BALL ID_BIG_ROLLING_BALL
|
||||
PUSHABLE_OBJECT_CLIMBABLE1 ID_PUSHABLE_OBJECT_CLIMBABLE1
|
||||
PUSHABLE_OBJECT_CLIMBABLE2 ID_PUSHABLE_OBJECT_CLIMBABLE2
|
||||
PUSHABLE_OBJECT_CLIMBABLE3 ID_PUSHABLE_OBJECT_CLIMBABLE3
|
||||
PUSHABLE_OBJECT_CLIMBABLE4 ID_PUSHABLE_OBJECT_CLIMBABLE4
|
||||
PUSHABLE_OBJECT_CLIMBABLE5 ID_PUSHABLE_OBJECT_CLIMBABLE5
|
||||
PUSHABLE_OBJECT_CLIMBABLE6 ID_PUSHABLE_OBJECT_CLIMBABLE6
|
||||
PUSHABLE_OBJECT_CLIMBABLE7 ID_PUSHABLE_OBJECT_CLIMBABLE7
|
||||
PUSHABLE_OBJECT_CLIMBABLE8 ID_PUSHABLE_OBJECT_CLIMBABLE8
|
||||
PUSHABLE_OBJECT_CLIMBABLE9 ID_PUSHABLE_OBJECT_CLIMBABLE9
|
||||
PUSHABLE_OBJECT_CLIMBABLE10 ID_PUSHABLE_OBJECT_CLIMBABLE10
|
||||
TRAIN ID_TRAIN
|
||||
EXPLOSION ID_EXPLOSION
|
||||
PUZZLE_ITEM1 ID_PUZZLE_ITEM1
|
||||
PUZZLE_ITEM2 ID_PUZZLE_ITEM2
|
||||
PUZZLE_ITEM3 ID_PUZZLE_ITEM3
|
||||
PUZZLE_ITEM4 ID_PUZZLE_ITEM4
|
||||
PUZZLE_ITEM5 ID_PUZZLE_ITEM5
|
||||
PUZZLE_ITEM6 ID_PUZZLE_ITEM6
|
||||
PUZZLE_ITEM7 ID_PUZZLE_ITEM7
|
||||
PUZZLE_ITEM8 ID_PUZZLE_ITEM8
|
||||
PUZZLE_ITEM9 ID_PUZZLE_ITEM9
|
||||
PUZZLE_ITEM10 ID_PUZZLE_ITEM10
|
||||
PUZZLE_ITEM11 ID_PUZZLE_ITEM11
|
||||
PUZZLE_ITEM12 ID_PUZZLE_ITEM12
|
||||
PUZZLE_ITEM13 ID_PUZZLE_ITEM13
|
||||
PUZZLE_ITEM14 ID_PUZZLE_ITEM14
|
||||
PUZZLE_ITEM15 ID_PUZZLE_ITEM15
|
||||
PUZZLE_ITEM16 ID_PUZZLE_ITEM16
|
||||
PUZZLE_ITEM1_COMBO1 ID_PUZZLE_ITEM1_COMBO1
|
||||
PUZZLE_ITEM1_COMBO2 ID_PUZZLE_ITEM1_COMBO2
|
||||
PUZZLE_ITEM2_COMBO1 ID_PUZZLE_ITEM2_COMBO1
|
||||
PUZZLE_ITEM2_COMBO2 ID_PUZZLE_ITEM2_COMBO2
|
||||
PUZZLE_ITEM3_COMBO1 ID_PUZZLE_ITEM3_COMBO1
|
||||
PUZZLE_ITEM3_COMBO2 ID_PUZZLE_ITEM3_COMBO2
|
||||
PUZZLE_ITEM4_COMBO1 ID_PUZZLE_ITEM4_COMBO1
|
||||
PUZZLE_ITEM4_COMBO2 ID_PUZZLE_ITEM4_COMBO2
|
||||
PUZZLE_ITEM5_COMBO1 ID_PUZZLE_ITEM5_COMBO1
|
||||
PUZZLE_ITEM5_COMBO2 ID_PUZZLE_ITEM5_COMBO2
|
||||
PUZZLE_ITEM6_COMBO1 ID_PUZZLE_ITEM6_COMBO1
|
||||
PUZZLE_ITEM6_COMBO2 ID_PUZZLE_ITEM6_COMBO2
|
||||
PUZZLE_ITEM7_COMBO1 ID_PUZZLE_ITEM7_COMBO1
|
||||
PUZZLE_ITEM7_COMBO2 ID_PUZZLE_ITEM7_COMBO2
|
||||
PUZZLE_ITEM8_COMBO1 ID_PUZZLE_ITEM8_COMBO1
|
||||
PUZZLE_ITEM8_COMBO2 ID_PUZZLE_ITEM8_COMBO2
|
||||
PUZZLE_ITEM9_COMBO1 ID_PUZZLE_ITEM9_COMBO1
|
||||
PUZZLE_ITEM9_COMBO2 ID_PUZZLE_ITEM9_COMBO2
|
||||
PUZZLE_ITEM10_COMBO1 ID_PUZZLE_ITEM10_COMBO1
|
||||
PUZZLE_ITEM10_COMBO2 ID_PUZZLE_ITEM10_COMBO2
|
||||
PUZZLE_ITEM11_COMBO1 ID_PUZZLE_ITEM11_COMBO1
|
||||
PUZZLE_ITEM11_COMBO2 ID_PUZZLE_ITEM11_COMBO2
|
||||
PUZZLE_ITEM12_COMBO1 ID_PUZZLE_ITEM12_COMBO1
|
||||
PUZZLE_ITEM12_COMBO2 ID_PUZZLE_ITEM12_COMBO2
|
||||
PUZZLE_ITEM13_COMBO1 ID_PUZZLE_ITEM13_COMBO1
|
||||
PUZZLE_ITEM13_COMBO2 ID_PUZZLE_ITEM13_COMBO2
|
||||
PUZZLE_ITEM14_COMBO1 ID_PUZZLE_ITEM14_COMBO1
|
||||
PUZZLE_ITEM14_COMBO2 ID_PUZZLE_ITEM14_COMBO2
|
||||
PUZZLE_ITEM15_COMBO1 ID_PUZZLE_ITEM15_COMBO1
|
||||
PUZZLE_ITEM15_COMBO2 ID_PUZZLE_ITEM15_COMBO2
|
||||
PUZZLE_ITEM16_COMBO1 ID_PUZZLE_ITEM16_COMBO1
|
||||
PUZZLE_ITEM16_COMBO2 ID_PUZZLE_ITEM16_COMBO2
|
||||
KEY_ITEM1 ID_KEY_ITEM1
|
||||
KEY_ITEM2 ID_KEY_ITEM2
|
||||
KEY_ITEM3 ID_KEY_ITEM3
|
||||
KEY_ITEM4 ID_KEY_ITEM4
|
||||
KEY_ITEM5 ID_KEY_ITEM5
|
||||
KEY_ITEM6 ID_KEY_ITEM6
|
||||
KEY_ITEM7 ID_KEY_ITEM7
|
||||
KEY_ITEM8 ID_KEY_ITEM8
|
||||
KEY_ITEM9 ID_KEY_ITEM9
|
||||
KEY_ITEM10 ID_KEY_ITEM10
|
||||
KEY_ITEM11 ID_KEY_ITEM11
|
||||
KEY_ITEM12 ID_KEY_ITEM12
|
||||
KEY_ITEM13 ID_KEY_ITEM13
|
||||
KEY_ITEM14 ID_KEY_ITEM14
|
||||
KEY_ITEM15 ID_KEY_ITEM15
|
||||
KEY_ITEM16 ID_KEY_ITEM16
|
||||
KEY_ITEM1_COMBO1 ID_KEY_ITEM1_COMBO1
|
||||
KEY_ITEM1_COMBO2 ID_KEY_ITEM1_COMBO2
|
||||
KEY_ITEM2_COMBO1 ID_KEY_ITEM2_COMBO1
|
||||
KEY_ITEM2_COMBO2 ID_KEY_ITEM2_COMBO2
|
||||
KEY_ITEM3_COMBO1 ID_KEY_ITEM3_COMBO1
|
||||
KEY_ITEM3_COMBO2 ID_KEY_ITEM3_COMBO2
|
||||
KEY_ITEM4_COMBO1 ID_KEY_ITEM4_COMBO1
|
||||
KEY_ITEM4_COMBO2 ID_KEY_ITEM4_COMBO2
|
||||
KEY_ITEM5_COMBO1 ID_KEY_ITEM5_COMBO1
|
||||
KEY_ITEM5_COMBO2 ID_KEY_ITEM5_COMBO2
|
||||
KEY_ITEM6_COMBO1 ID_KEY_ITEM6_COMBO1
|
||||
KEY_ITEM6_COMBO2 ID_KEY_ITEM6_COMBO2
|
||||
KEY_ITEM7_COMBO1 ID_KEY_ITEM7_COMBO1
|
||||
KEY_ITEM7_COMBO2 ID_KEY_ITEM7_COMBO2
|
||||
KEY_ITEM8_COMBO1 ID_KEY_ITEM8_COMBO1
|
||||
KEY_ITEM8_COMBO2 ID_KEY_ITEM8_COMBO2
|
||||
KEY_ITEM9_COMBO1 ID_KEY_ITEM9_COMBO1
|
||||
KEY_ITEM9_COMBO2 ID_KEY_ITEM9_COMBO2
|
||||
KEY_ITEM10_COMBO1 ID_KEY_ITEM10_COMBO1
|
||||
KEY_ITEM10_COMBO2 ID_KEY_ITEM10_COMBO2
|
||||
KEY_ITEM11_COMBO1 ID_KEY_ITEM11_COMBO1
|
||||
KEY_ITEM11_COMBO2 ID_KEY_ITEM11_COMBO2
|
||||
KEY_ITEM12_COMBO1 ID_KEY_ITEM12_COMBO1
|
||||
KEY_ITEM12_COMBO2 ID_KEY_ITEM12_COMBO2
|
||||
KEY_ITEM13_COMBO1 ID_KEY_ITEM13_COMBO1
|
||||
KEY_ITEM13_COMBO2 ID_KEY_ITEM13_COMBO2
|
||||
KEY_ITEM14_COMBO1 ID_KEY_ITEM14_COMBO1
|
||||
KEY_ITEM14_COMBO2 ID_KEY_ITEM14_COMBO2
|
||||
KEY_ITEM15_COMBO1 ID_KEY_ITEM15_COMBO1
|
||||
KEY_ITEM15_COMBO2 ID_KEY_ITEM15_COMBO2
|
||||
KEY_ITEM16_COMBO1 ID_KEY_ITEM16_COMBO1
|
||||
KEY_ITEM16_COMBO2 ID_KEY_ITEM16_COMBO2
|
||||
PICKUP_ITEM1 ID_PICKUP_ITEM1
|
||||
PICKUP_ITEM2 ID_PICKUP_ITEM2
|
||||
PICKUP_ITEM3 ID_PICKUP_ITEM3
|
||||
PICKUP_ITEM4 ID_PICKUP_ITEM4
|
||||
PICKUP_ITEM5 ID_PICKUP_ITEM5
|
||||
PICKUP_ITEM6 ID_PICKUP_ITEM6
|
||||
PICKUP_ITEM7 ID_PICKUP_ITEM7
|
||||
PICKUP_ITEM8 ID_PICKUP_ITEM8
|
||||
PICKUP_ITEM9 ID_PICKUP_ITEM9
|
||||
PICKUP_ITEM10 ID_PICKUP_ITEM10
|
||||
PICKUP_ITEM11 ID_PICKUP_ITEM11
|
||||
PICKUP_ITEM12 ID_PICKUP_ITEM12
|
||||
PICKUP_ITEM13 ID_PICKUP_ITEM13
|
||||
PICKUP_ITEM14 ID_PICKUP_ITEM14
|
||||
PICKUP_ITEM15 ID_PICKUP_ITEM15
|
||||
PICKUP_ITEM16 ID_PICKUP_ITEM16
|
||||
PICKUP_ITEM1_COMBO1 ID_PICKUP_ITEM1_COMBO1
|
||||
PICKUP_ITEM1_COMBO2 ID_PICKUP_ITEM1_COMBO2
|
||||
PICKUP_ITEM2_COMBO1 ID_PICKUP_ITEM2_COMBO1
|
||||
PICKUP_ITEM2_COMBO2 ID_PICKUP_ITEM2_COMBO2
|
||||
PICKUP_ITEM3_COMBO1 ID_PICKUP_ITEM3_COMBO1
|
||||
PICKUP_ITEM3_COMBO2 ID_PICKUP_ITEM3_COMBO2
|
||||
PICKUP_ITEM4_COMBO1 ID_PICKUP_ITEM4_COMBO1
|
||||
PICKUP_ITEM4_COMBO2 ID_PICKUP_ITEM4_COMBO2
|
||||
PICKUP_ITEM5_COMBO1 ID_PICKUP_ITEM5_COMBO1
|
||||
PICKUP_ITEM5_COMBO2 ID_PICKUP_ITEM5_COMBO2
|
||||
PICKUP_ITEM6_COMBO1 ID_PICKUP_ITEM6_COMBO1
|
||||
PICKUP_ITEM6_COMBO2 ID_PICKUP_ITEM6_COMBO2
|
||||
PICKUP_ITEM7_COMBO1 ID_PICKUP_ITEM7_COMBO1
|
||||
PICKUP_ITEM7_COMBO2 ID_PICKUP_ITEM7_COMBO2
|
||||
PICKUP_ITEM8_COMBO1 ID_PICKUP_ITEM8_COMBO1
|
||||
PICKUP_ITEM8_COMBO2 ID_PICKUP_ITEM8_COMBO2
|
||||
PICKUP_ITEM9_COMBO1 ID_PICKUP_ITEM9_COMBO1
|
||||
PICKUP_ITEM9_COMBO2 ID_PICKUP_ITEM9_COMBO2
|
||||
PICKUP_ITEM10_COMBO1 ID_PICKUP_ITEM10_COMBO1
|
||||
PICKUP_ITEM10_COMBO2 ID_PICKUP_ITEM10_COMBO2
|
||||
PICKUP_ITEM11_COMBO1 ID_PICKUP_ITEM11_COMBO1
|
||||
PICKUP_ITEM11_COMBO2 ID_PICKUP_ITEM11_COMBO2
|
||||
PICKUP_ITEM12_COMBO1 ID_PICKUP_ITEM12_COMBO1
|
||||
PICKUP_ITEM12_COMBO2 ID_PICKUP_ITEM12_COMBO2
|
||||
PICKUP_ITEM13_COMBO1 ID_PICKUP_ITEM13_COMBO1
|
||||
PICKUP_ITEM13_COMBO2 ID_PICKUP_ITEM13_COMBO2
|
||||
PICKUP_ITEM14_COMBO1 ID_PICKUP_ITEM14_COMBO1
|
||||
PICKUP_ITEM14_COMBO2 ID_PICKUP_ITEM14_COMBO2
|
||||
PICKUP_ITEM15_COMBO1 ID_PICKUP_ITEM15_COMBO1
|
||||
PICKUP_ITEM15_COMBO2 ID_PICKUP_ITEM15_COMBO2
|
||||
PICKUP_ITEM16_COMBO1 ID_PICKUP_ITEM16_COMBO1
|
||||
PICKUP_ITEM16_COMBO2 ID_PICKUP_ITEM16_COMBO2
|
||||
EXAMINE1 ID_EXAMINE1
|
||||
EXAMINE2 ID_EXAMINE2
|
||||
EXAMINE3 ID_EXAMINE3
|
||||
EXAMINE4 ID_EXAMINE4
|
||||
EXAMINE5 ID_EXAMINE5
|
||||
EXAMINE6 ID_EXAMINE6
|
||||
EXAMINE7 ID_EXAMINE7
|
||||
EXAMINE8 ID_EXAMINE8
|
||||
EXAMINE1_COMBO1 ID_EXAMINE1_COMBO1
|
||||
EXAMINE1_COMBO2 ID_EXAMINE1_COMBO2
|
||||
EXAMINE2_COMBO1 ID_EXAMINE2_COMBO1
|
||||
EXAMINE2_COMBO2 ID_EXAMINE2_COMBO2
|
||||
EXAMINE3_COMBO1 ID_EXAMINE3_COMBO1
|
||||
EXAMINE3_COMBO2 ID_EXAMINE3_COMBO2
|
||||
EXAMINE4_COMBO1 ID_EXAMINE4_COMBO1
|
||||
EXAMINE4_COMBO2 ID_EXAMINE4_COMBO2
|
||||
EXAMINE5_COMBO1 ID_EXAMINE5_COMBO1
|
||||
EXAMINE5_COMBO2 ID_EXAMINE5_COMBO2
|
||||
EXAMINE6_COMBO1 ID_EXAMINE6_COMBO1
|
||||
EXAMINE6_COMBO2 ID_EXAMINE6_COMBO2
|
||||
EXAMINE7_COMBO1 ID_EXAMINE7_COMBO1
|
||||
EXAMINE7_COMBO2 ID_EXAMINE7_COMBO2
|
||||
EXAMINE8_COMBO1 ID_EXAMINE8_COMBO1
|
||||
EXAMINE8_COMBO2 ID_EXAMINE8_COMBO2
|
||||
PUZZLE_HOLE1 ID_PUZZLE_HOLE1
|
||||
PUZZLE_HOLE2 ID_PUZZLE_HOLE2
|
||||
PUZZLE_HOLE3 ID_PUZZLE_HOLE3
|
||||
PUZZLE_HOLE4 ID_PUZZLE_HOLE4
|
||||
PUZZLE_HOLE5 ID_PUZZLE_HOLE5
|
||||
PUZZLE_HOLE6 ID_PUZZLE_HOLE6
|
||||
PUZZLE_HOLE7 ID_PUZZLE_HOLE7
|
||||
PUZZLE_HOLE8 ID_PUZZLE_HOLE8
|
||||
PUZZLE_HOLE9 ID_PUZZLE_HOLE9
|
||||
PUZZLE_HOLE10 ID_PUZZLE_HOLE10
|
||||
PUZZLE_HOLE11 ID_PUZZLE_HOLE11
|
||||
PUZZLE_HOLE12 ID_PUZZLE_HOLE12
|
||||
PUZZLE_HOLE13 ID_PUZZLE_HOLE13
|
||||
PUZZLE_HOLE14 ID_PUZZLE_HOLE14
|
||||
PUZZLE_HOLE15 ID_PUZZLE_HOLE15
|
||||
PUZZLE_HOLE16 ID_PUZZLE_HOLE16
|
||||
PUZZLE_DONE1 ID_PUZZLE_DONE1
|
||||
PUZZLE_DONE2 ID_PUZZLE_DONE2
|
||||
PUZZLE_DONE3 ID_PUZZLE_DONE3
|
||||
PUZZLE_DONE4 ID_PUZZLE_DONE4
|
||||
PUZZLE_DONE5 ID_PUZZLE_DONE5
|
||||
PUZZLE_DONE6 ID_PUZZLE_DONE6
|
||||
PUZZLE_DONE7 ID_PUZZLE_DONE7
|
||||
PUZZLE_DONE8 ID_PUZZLE_DONE8
|
||||
PUZZLE_DONE9 ID_PUZZLE_DONE9
|
||||
PUZZLE_DONE10 ID_PUZZLE_DONE10
|
||||
PUZZLE_DONE11 ID_PUZZLE_DONE11
|
||||
PUZZLE_DONE12 ID_PUZZLE_DONE12
|
||||
PUZZLE_DONE13 ID_PUZZLE_DONE13
|
||||
PUZZLE_DONE14 ID_PUZZLE_DONE14
|
||||
PUZZLE_DONE15 ID_PUZZLE_DONE15
|
||||
PUZZLE_DONE16 ID_PUZZLE_DONE16
|
||||
KEY_HOLE1 ID_KEY_HOLE1
|
||||
KEY_HOLE2 ID_KEY_HOLE2
|
||||
KEY_HOLE3 ID_KEY_HOLE3
|
||||
KEY_HOLE4 ID_KEY_HOLE4
|
||||
KEY_HOLE5 ID_KEY_HOLE5
|
||||
KEY_HOLE6 ID_KEY_HOLE6
|
||||
KEY_HOLE7 ID_KEY_HOLE7
|
||||
KEY_HOLE8 ID_KEY_HOLE8
|
||||
KEY_HOLE9 ID_KEY_HOLE9
|
||||
KEY_HOLE10 ID_KEY_HOLE10
|
||||
KEY_HOLE11 ID_KEY_HOLE11
|
||||
KEY_HOLE12 ID_KEY_HOLE12
|
||||
KEY_HOLE13 ID_KEY_HOLE13
|
||||
KEY_HOLE14 ID_KEY_HOLE14
|
||||
KEY_HOLE15 ID_KEY_HOLE15
|
||||
KEY_HOLE16 ID_KEY_HOLE16
|
||||
WATERSKIN1_EMPTY ID_WATERSKIN1_EMPTY
|
||||
WATERSKIN1_1 ID_WATERSKIN1_1
|
||||
WATERSKIN1_2 ID_WATERSKIN1_2
|
||||
WATERSKIN1_3 ID_WATERSKIN1_3
|
||||
WATERSKIN2_EMPTY ID_WATERSKIN2_EMPTY
|
||||
WATERSKIN2_1 ID_WATERSKIN2_1
|
||||
WATERSKIN2_2 ID_WATERSKIN2_2
|
||||
WATERSKIN2_3 ID_WATERSKIN2_3
|
||||
WATERSKIN2_4 ID_WATERSKIN2_4
|
||||
WATERSKIN2_5 ID_WATERSKIN2_5
|
||||
HAMMER_ITEM ID_HAMMER_ITEM
|
||||
CROWBAR_ITEM ID_CROWBAR_ITEM
|
||||
BURNING_TORCH_ITEM ID_BURNING_TORCH_ITEM
|
||||
CLOCKWORK_BEETLE ID_CLOCKWORK_BEETLE
|
||||
CLOCKWORK_BEETLE_COMBO1 ID_CLOCKWORK_BEETLE_COMBO1
|
||||
CLOCKWORK_BEETLE_COMBO2 ID_CLOCKWORK_BEETLE_COMBO2
|
||||
SWITCH_TYPE1 ID_SWITCH_TYPE1
|
||||
SWITCH_TYPE2 ID_SWITCH_TYPE2
|
||||
SWITCH_TYPE3 ID_SWITCH_TYPE3
|
||||
SWITCH_TYPE4 ID_SWITCH_TYPE4
|
||||
SWITCH_TYPE5 ID_SWITCH_TYPE5
|
||||
SWITCH_TYPE6 ID_SWITCH_TYPE6
|
||||
SWITCH_TYPE7 ID_SWITCH_TYPE7
|
||||
SWITCH_TYPE8 ID_SWITCH_TYPE8
|
||||
SWITCH_TYPE9 ID_SWITCH_TYPE9
|
||||
SWITCH_TYPE10 ID_SWITCH_TYPE10
|
||||
SWITCH_TYPE11 ID_SWITCH_TYPE11
|
||||
SWITCH_TYPE12 ID_SWITCH_TYPE12
|
||||
SWITCH_TYPE13 ID_SWITCH_TYPE13
|
||||
SWITCH_TYPE14 ID_SWITCH_TYPE14
|
||||
SWITCH_TYPE15 ID_SWITCH_TYPE15
|
||||
SWITCH_TYPE16 ID_SWITCH_TYPE16
|
||||
SHOOT_SWITCH1 ID_SHOOT_SWITCH1
|
||||
SHOOT_SWITCH2 ID_SHOOT_SWITCH2
|
||||
SHOOT_SWITCH3 ID_SHOOT_SWITCH3
|
||||
SHOOT_SWITCH4 ID_SHOOT_SWITCH4
|
||||
AIRLOCK_SWITCH ID_AIRLOCK_SWITCH
|
||||
UNDERWATER_SWITCH1 ID_UNDERWATER_SWITCH1
|
||||
UNDERWATER_SWITCH2 ID_UNDERWATER_SWITCH2
|
||||
UNDERWATER_SWITCH3 ID_UNDERWATER_SWITCH3
|
||||
UNDERWATER_SWITCH4 ID_UNDERWATER_SWITCH4
|
||||
TURN_SWITCH ID_TURN_SWITCH
|
||||
COG_SWITCH ID_COG_SWITCH
|
||||
LEVER_SWITCH ID_LEVER_SWITCH
|
||||
JUMP_SWITCH ID_JUMP_SWITCH
|
||||
CROWBAR_SWITCH ID_CROWBAR_SWITCH
|
||||
PULLEY ID_PULLEY
|
||||
CROWDOVE_SWITCH ID_CROWDOVE_SWITCH
|
||||
DOOR_TYPE1 ID_DOOR_TYPE1
|
||||
DOOR_TYPE2 ID_DOOR_TYPE2
|
||||
DOOR_TYPE3 ID_DOOR_TYPE3
|
||||
DOOR_TYPE4 ID_DOOR_TYPE4
|
||||
DOOR_TYPE5 ID_DOOR_TYPE5
|
||||
DOOR_TYPE6 ID_DOOR_TYPE6
|
||||
DOOR_TYPE7 ID_DOOR_TYPE7
|
||||
DOOR_TYPE8 ID_DOOR_TYPE8
|
||||
DOOR_TYPE9 ID_DOOR_TYPE9
|
||||
DOOR_TYPE10 ID_DOOR_TYPE10
|
||||
DOOR_TYPE11 ID_DOOR_TYPE11
|
||||
DOOR_TYPE12 ID_DOOR_TYPE12
|
||||
DOOR_TYPE13 ID_DOOR_TYPE13
|
||||
DOOR_TYPE14 ID_DOOR_TYPE14
|
||||
DOOR_TYPE15 ID_DOOR_TYPE15
|
||||
DOOR_TYPE16 ID_DOOR_TYPE16
|
||||
DOOR_TYPE17 ID_DOOR_TYPE17
|
||||
DOOR_TYPE18 ID_DOOR_TYPE18
|
||||
DOOR_TYPE19 ID_DOOR_TYPE19
|
||||
DOOR_TYPE20 ID_DOOR_TYPE20
|
||||
DOOR_TYPE21 ID_DOOR_TYPE21
|
||||
DOOR_TYPE22 ID_DOOR_TYPE22
|
||||
DOOR_TYPE23 ID_DOOR_TYPE23
|
||||
DOOR_TYPE24 ID_DOOR_TYPE24
|
||||
CLOSED_DOOR1 ID_CLOSED_DOOR1
|
||||
CLOSED_DOOR2 ID_CLOSED_DOOR2
|
||||
CLOSED_DOOR3 ID_CLOSED_DOOR3
|
||||
CLOSED_DOOR4 ID_CLOSED_DOOR4
|
||||
CLOSED_DOOR5 ID_CLOSED_DOOR5
|
||||
CLOSED_DOOR6 ID_CLOSED_DOOR6
|
||||
LIFT_DOORS1 ID_LIFT_DOORS1
|
||||
LIFT_DOORS2 ID_LIFT_DOORS2
|
||||
PUSHPULL_DOOR1 ID_PUSHPULL_DOOR1
|
||||
PUSHPULL_DOOR2 ID_PUSHPULL_DOOR2
|
||||
PUSHPULL_DOOR3 ID_PUSHPULL_DOOR3
|
||||
PUSHPULL_DOOR4 ID_PUSHPULL_DOOR4
|
||||
KICK_DOOR1 ID_KICK_DOOR1
|
||||
KICK_DOOR2 ID_KICK_DOOR2
|
||||
KICK_DOOR3 ID_KICK_DOOR3
|
||||
KICK_DOOR4 ID_KICK_DOOR4
|
||||
UNDERWATER_DOOR1 ID_UNDERWATER_DOOR1
|
||||
UNDERWATER_DOOR2 ID_UNDERWATER_DOOR2
|
||||
UNDERWATER_DOOR3 ID_UNDERWATER_DOOR3
|
||||
UNDERWATER_DOOR4 ID_UNDERWATER_DOOR4
|
||||
DOUBLE_DOORS1 ID_DOUBLE_DOORS1
|
||||
DOUBLE_DOORS2 ID_DOUBLE_DOORS2
|
||||
DOUBLE_DOORS3 ID_DOUBLE_DOORS3
|
||||
DOUBLE_DOORS4 ID_DOUBLE_DOORS4
|
||||
SEQUENCE_DOOR1 ID_SEQUENCE_DOOR1
|
||||
SEQUENCE_SWITCH1 ID_SEQUENCE_SWITCH1
|
||||
SEQUENCE_SWITCH2 ID_SEQUENCE_SWITCH2
|
||||
SEQUENCE_SWITCH3 ID_SEQUENCE_SWITCH3
|
||||
STEEL_DOOR ID_STEEL_DOOR
|
||||
GOD_HEAD ID_GOD_HEAD
|
||||
PISTOLS_ITEM ID_PISTOLS_ITEM
|
||||
PISTOLS_AMMO_ITEM ID_PISTOLS_AMMO_ITEM
|
||||
UZI_ITEM ID_UZI_ITEM
|
||||
UZI_AMMO_ITEM ID_UZI_AMMO_ITEM
|
||||
SHOTGUN_ITEM ID_SHOTGUN_ITEM
|
||||
SHOTGUN_AMMO1_ITEM ID_SHOTGUN_AMMO1_ITEM
|
||||
SHOTGUN_AMMO2_ITEM ID_SHOTGUN_AMMO2_ITEM
|
||||
REVOLVER_ITEM ID_REVOLVER_ITEM
|
||||
REVOLVER_AMMO_ITEM ID_REVOLVER_AMMO_ITEM
|
||||
CROSSBOW_ITEM ID_CROSSBOW_ITEM
|
||||
CROSSBOW_AMMO1_ITEM ID_CROSSBOW_AMMO1_ITEM
|
||||
CROSSBOW_AMMO2_ITEM ID_CROSSBOW_AMMO2_ITEM
|
||||
CROSSBOW_AMMO3_ITEM ID_CROSSBOW_AMMO3_ITEM
|
||||
CROSSBOW_BOLT ID_CROSSBOW_BOLT
|
||||
HK_ITEM ID_HK_ITEM
|
||||
HK_AMMO_ITEM ID_HK_AMMO_ITEM
|
||||
GRENADE_GUN_ITEM ID_GRENADE_GUN_ITEM
|
||||
GRENADE_AMMO1_ITEM ID_GRENADE_AMMO1_ITEM
|
||||
GRENADE_AMMO2_ITEM ID_GRENADE_AMMO2_ITEM
|
||||
GRENADE_AMMO3_ITEM ID_GRENADE_AMMO3_ITEM
|
||||
GRENADE ID_GRENADE
|
||||
ROCKET_LAUNCHER_ITEM ID_ROCKET_LAUNCHER_ITEM
|
||||
ROCKET_LAUNCHER_AMMO_ITEM ID_ROCKET_LAUNCHER_AMMO_ITEM
|
||||
ROCKET ID_ROCKET
|
||||
HARPOON_ITEM ID_HARPOON_ITEM
|
||||
HARPOON_AMMO_ITEM ID_HARPOON_AMMO_ITEM
|
||||
HARPOON ID_HARPOON
|
||||
GOLDROSE_ITEM ID_GOLDROSE_ITEM
|
||||
BIGMEDI_ITEM ID_BIGMEDI_ITEM
|
||||
SMALLMEDI_ITEM ID_SMALLMEDI_ITEM
|
||||
LASERSIGHT_ITEM ID_LASERSIGHT_ITEM
|
||||
BINOCULARS_ITEM ID_BINOCULARS_ITEM
|
||||
SILENCER_ITEM ID_SILENCER_ITEM
|
||||
FLARE_ITEM ID_FLARE_ITEM
|
||||
FLARE_INV_ITEM ID_FLARE_INV_ITEM
|
||||
COMPASS_ITEM ID_COMPASS_ITEM
|
||||
DIARY_ITEM ID_DIARY_ITEM
|
||||
TIMEX_ITEM ID_TIMEX_ITEM
|
||||
MEMCARD_LOAD_INV_ITEM ID_MEMCARD_LOAD_INV_ITEM
|
||||
MEMCARD_SAVE_INV_ITEM ID_MEMCARD_SAVE_INV_ITEM
|
||||
PC_LOAD_INV_ITEM ID_PC_LOAD_INV_ITEM
|
||||
PC_LOAD_SAVE_ITEM ID_PC_LOAD_SAVE_ITEM
|
||||
OPEN_DIARY_ITEM ID_OPEN_DIARY_ITEM
|
||||
INVENTORY_PASSPORT ID_INVENTORY_PASSPORT
|
||||
INVENTORY_SUNGLASSES ID_INVENTORY_SUNGLASSES
|
||||
INVENTORY_KEYS ID_INVENTORY_KEYS
|
||||
INVENTORY_HEADPHONES ID_INVENTORY_HEADPHONES
|
||||
INVENTORY_POLAROID ID_INVENTORY_POLAROID
|
||||
SMOKE_EMITTER_WHITE ID_SMOKE_EMITTER_WHITE
|
||||
SMOKE_EMITTER_BLACK ID_SMOKE_EMITTER_BLACK
|
||||
SMOKE_EMITTER ID_SMOKE_EMITTER
|
||||
LOCUST_EMITTER ID_LOCUST_EMITTER
|
||||
EARTHQUAKE ID_EARTHQUAKE
|
||||
BUBBLES ID_BUBBLES
|
||||
WATERFALLMIST ID_WATERFALLMIST
|
||||
GUNSHELL ID_GUNSHELL
|
||||
SHOTGUNSHELL ID_SHOTGUNSHELL
|
||||
GUN_FLASH ID_GUN_FLASH
|
||||
GUN_FLASH2 ID_GUN_FLASH2
|
||||
COLOR_LIGHT ID_COLOR_LIGHT
|
||||
BLINKING_LIGHT ID_BLINKING_LIGHT
|
||||
PULSE_LIGHT ID_PULSE_LIGHT
|
||||
STROBE_LIGHT ID_STROBE_LIGHT
|
||||
ELECTRICAL_LIGHT ID_ELECTRICAL_LIGHT
|
||||
LENS_FLARE ID_LENS_FLARE
|
||||
ENERGY_BUBBLES ID_ENERGY_BUBBLES
|
||||
PLANET_EFFECT ID_PLANET_EFFECT
|
||||
BUTTERFLY ID_BUTTERFLY
|
||||
AI_GUARD ID_AI_GUARD
|
||||
AI_AMBUSH ID_AI_AMBUSH
|
||||
AI_PATROL1 ID_AI_PATROL1
|
||||
AI_MODIFY ID_AI_MODIFY
|
||||
AI_FOLLOW ID_AI_FOLLOW
|
||||
AI_PATROL2 ID_AI_PATROL2
|
||||
AI_X1 ID_AI_X1
|
||||
AI_X2 ID_AI_X2
|
||||
LARA_START_POS ID_LARA_START_POS
|
||||
TELEPORTER ID_TELEPORTER
|
||||
LIFT_TELEPORTER ID_LIFT_TELEPORTER
|
||||
LASERS ID_LASERS
|
||||
STEAM_LASERS ID_STEAM_LASERS
|
||||
FLOOR_LASERS ID_FLOOR_LASERS
|
||||
KILL_ALL_TRIGGERS ID_KILL_ALL_TRIGGERS
|
||||
TRIGGER_TRIGGERER ID_TRIGGER_TRIGGERER
|
||||
HIGH_OBJECT1 ID_HIGH_OBJECT1
|
||||
HIGH_OBJECT2 ID_HIGH_OBJECT2
|
||||
SMASH_OBJECT1 ID_SMASH_OBJECT1
|
||||
SMASH_OBJECT2 ID_SMASH_OBJECT2
|
||||
SMASH_OBJECT3 ID_SMASH_OBJECT3
|
||||
SMASH_OBJECT4 ID_SMASH_OBJECT4
|
||||
SMASH_OBJECT5 ID_SMASH_OBJECT5
|
||||
SMASH_OBJECT6 ID_SMASH_OBJECT6
|
||||
SMASH_OBJECT7 ID_SMASH_OBJECT7
|
||||
SMASH_OBJECT8 ID_SMASH_OBJECT8
|
||||
SMASH_OBJECT9 ID_SMASH_OBJECT9
|
||||
SMASH_OBJECT10 ID_SMASH_OBJECT10
|
||||
SMASH_OBJECT11 ID_SMASH_OBJECT11
|
||||
SMASH_OBJECT12 ID_SMASH_OBJECT12
|
||||
SMASH_OBJECT13 ID_SMASH_OBJECT13
|
||||
SMASH_OBJECT14 ID_SMASH_OBJECT14
|
||||
SMASH_OBJECT15 ID_SMASH_OBJECT15
|
||||
SMASH_OBJECT16 ID_SMASH_OBJECT16
|
||||
BODY_PART ID_BODY_PART
|
||||
CAMERA_TARGET ID_CAMERA_TARGET
|
||||
WATERFALL1 ID_WATERFALL1
|
||||
WATERFALL2 ID_WATERFALL2
|
||||
WATERFALL3 ID_WATERFALL3
|
||||
WATERFALL4 ID_WATERFALL4
|
||||
WATERFALL5 ID_WATERFALL5
|
||||
WATERFALL6 ID_WATERFALL6
|
||||
WATERFALLSS1 ID_WATERFALLSS1
|
||||
WATERFALLSS2 ID_WATERFALLSS2
|
||||
FISHTANK ID_FISHTANK
|
||||
BACON_REFERENCE ID_BACON_REFERENCE
|
||||
MESHSWAP1 ID_MESHSWAP1
|
||||
MESHSWAP2 ID_MESHSWAP2
|
||||
MESHSWAP3 ID_MESHSWAP3
|
||||
MESHSWAP4 ID_MESHSWAP4
|
||||
MESHSWAP5 ID_MESHSWAP5
|
||||
MESHSWAP6 ID_MESHSWAP6
|
||||
MESHSWAP7 ID_MESHSWAP7
|
||||
MESHSWAP8 ID_MESHSWAP8
|
||||
MESHSWAP9 ID_MESHSWAP9
|
||||
MESHSWAP10 ID_MESHSWAP10
|
||||
MESHSWAP_BADDY1 ID_MESHSWAP_BADDY1
|
||||
MESHSWAP_BADDY2 ID_MESHSWAP_BADDY2
|
||||
MESHSWAP_MAFIA2 ID_MESHSWAP_MAFIA2
|
||||
MESHSWAP_IMP ID_MESHSWAP_IMP
|
||||
MESHSWAP_HITMAN ID_MESHSWAP_HITMAN
|
||||
MESHSWAP_ROMAN_GOD1 ID_MESHSWAP_ROMAN_GOD1
|
||||
MESHSWAP_ROMAN_GOD2 ID_MESHSWAP_ROMAN_GOD2
|
||||
ANIMATING1 ID_ANIMATING1
|
||||
ANIMATING2 ID_ANIMATING2
|
||||
ANIMATING3 ID_ANIMATING3
|
||||
ANIMATING4 ID_ANIMATING4
|
||||
ANIMATING5 ID_ANIMATING5
|
||||
ANIMATING6 ID_ANIMATING6
|
||||
ANIMATING7 ID_ANIMATING7
|
||||
ANIMATING8 ID_ANIMATING8
|
||||
ANIMATING9 ID_ANIMATING9
|
||||
ANIMATING10 ID_ANIMATING10
|
||||
ANIMATING11 ID_ANIMATING11
|
||||
ANIMATING12 ID_ANIMATING12
|
||||
ANIMATING13 ID_ANIMATING13
|
||||
ANIMATING14 ID_ANIMATING14
|
||||
ANIMATING15 ID_ANIMATING15
|
||||
ANIMATING16 ID_ANIMATING16
|
||||
ANIMATING17 ID_ANIMATING17
|
||||
ANIMATING18 ID_ANIMATING18
|
||||
ANIMATING19 ID_ANIMATING19
|
||||
ANIMATING20 ID_ANIMATING20
|
||||
ANIMATING21 ID_ANIMATING21
|
||||
ANIMATING22 ID_ANIMATING22
|
||||
ANIMATING23 ID_ANIMATING23
|
||||
ANIMATING24 ID_ANIMATING24
|
||||
ANIMATING25 ID_ANIMATING25
|
||||
ANIMATING26 ID_ANIMATING26
|
||||
ANIMATING27 ID_ANIMATING27
|
||||
ANIMATING28 ID_ANIMATING28
|
||||
ANIMATING29 ID_ANIMATING29
|
||||
ANIMATING30 ID_ANIMATING30
|
||||
ANIMATING31 ID_ANIMATING31
|
||||
ANIMATING32 ID_ANIMATING32
|
||||
ANIMATING33 ID_ANIMATING33
|
||||
ANIMATING34 ID_ANIMATING34
|
||||
ANIMATING35 ID_ANIMATING35
|
||||
ANIMATING36 ID_ANIMATING36
|
||||
ANIMATING37 ID_ANIMATING37
|
||||
ANIMATING38 ID_ANIMATING38
|
||||
ANIMATING39 ID_ANIMATING39
|
||||
ANIMATING40 ID_ANIMATING40
|
||||
ANIMATING41 ID_ANIMATING41
|
||||
ANIMATING42 ID_ANIMATING42
|
||||
ANIMATING43 ID_ANIMATING43
|
||||
ANIMATING44 ID_ANIMATING44
|
||||
ANIMATING45 ID_ANIMATING45
|
||||
ANIMATING46 ID_ANIMATING46
|
||||
ANIMATING47 ID_ANIMATING47
|
||||
ANIMATING48 ID_ANIMATING48
|
||||
ANIMATING49 ID_ANIMATING49
|
||||
ANIMATING50 ID_ANIMATING50
|
||||
ANIMATING51 ID_ANIMATING51
|
||||
ANIMATING52 ID_ANIMATING52
|
||||
ANIMATING53 ID_ANIMATING53
|
||||
ANIMATING54 ID_ANIMATING54
|
||||
ANIMATING55 ID_ANIMATING55
|
||||
ANIMATING56 ID_ANIMATING56
|
||||
ANIMATING57 ID_ANIMATING57
|
||||
ANIMATING58 ID_ANIMATING58
|
||||
ANIMATING59 ID_ANIMATING59
|
||||
ANIMATING60 ID_ANIMATING60
|
||||
ANIMATING61 ID_ANIMATING61
|
||||
ANIMATING62 ID_ANIMATING62
|
||||
ANIMATING63 ID_ANIMATING63
|
||||
ANIMATING64 ID_ANIMATING64
|
||||
ANIMATING65 ID_ANIMATING65
|
||||
ANIMATING66 ID_ANIMATING66
|
||||
ANIMATING67 ID_ANIMATING67
|
||||
ANIMATING68 ID_ANIMATING68
|
||||
ANIMATING69 ID_ANIMATING69
|
||||
ANIMATING70 ID_ANIMATING70
|
||||
ANIMATING71 ID_ANIMATING71
|
||||
ANIMATING72 ID_ANIMATING72
|
||||
ANIMATING73 ID_ANIMATING73
|
||||
ANIMATING74 ID_ANIMATING74
|
||||
ANIMATING75 ID_ANIMATING75
|
||||
ANIMATING76 ID_ANIMATING76
|
||||
ANIMATING77 ID_ANIMATING77
|
||||
ANIMATING78 ID_ANIMATING78
|
||||
ANIMATING79 ID_ANIMATING79
|
||||
ANIMATING80 ID_ANIMATING80
|
||||
ANIMATING81 ID_ANIMATING81
|
||||
ANIMATING82 ID_ANIMATING82
|
||||
ANIMATING83 ID_ANIMATING83
|
||||
ANIMATING84 ID_ANIMATING84
|
||||
ANIMATING85 ID_ANIMATING85
|
||||
ANIMATING86 ID_ANIMATING86
|
||||
ANIMATING87 ID_ANIMATING87
|
||||
ANIMATING88 ID_ANIMATING88
|
||||
ANIMATING89 ID_ANIMATING89
|
||||
ANIMATING90 ID_ANIMATING90
|
||||
ANIMATING91 ID_ANIMATING91
|
||||
ANIMATING92 ID_ANIMATING92
|
||||
ANIMATING93 ID_ANIMATING93
|
||||
ANIMATING94 ID_ANIMATING94
|
||||
ANIMATING95 ID_ANIMATING95
|
||||
ANIMATING96 ID_ANIMATING96
|
||||
ANIMATING97 ID_ANIMATING97
|
||||
ANIMATING98 ID_ANIMATING98
|
||||
ANIMATING99 ID_ANIMATING99
|
||||
ANIMATING100 ID_ANIMATING100
|
||||
ANIMATING101 ID_ANIMATING101
|
||||
ANIMATING102 ID_ANIMATING102
|
||||
ANIMATING103 ID_ANIMATING103
|
||||
ANIMATING104 ID_ANIMATING104
|
||||
ANIMATING105 ID_ANIMATING105
|
||||
ANIMATING106 ID_ANIMATING106
|
||||
ANIMATING107 ID_ANIMATING107
|
||||
ANIMATING108 ID_ANIMATING108
|
||||
ANIMATING109 ID_ANIMATING109
|
||||
ANIMATING110 ID_ANIMATING110
|
||||
ANIMATING111 ID_ANIMATING111
|
||||
ANIMATING112 ID_ANIMATING112
|
||||
ANIMATING113 ID_ANIMATING113
|
||||
ANIMATING114 ID_ANIMATING114
|
||||
ANIMATING115 ID_ANIMATING115
|
||||
ANIMATING116 ID_ANIMATING116
|
||||
ANIMATING117 ID_ANIMATING117
|
||||
ANIMATING118 ID_ANIMATING118
|
||||
ANIMATING119 ID_ANIMATING119
|
||||
ANIMATING120 ID_ANIMATING120
|
||||
ANIMATING121 ID_ANIMATING121
|
||||
ANIMATING122 ID_ANIMATING122
|
||||
ANIMATING123 ID_ANIMATING123
|
||||
ANIMATING124 ID_ANIMATING124
|
||||
ANIMATING125 ID_ANIMATING125
|
||||
ANIMATING126 ID_ANIMATING126
|
||||
ANIMATING127 ID_ANIMATING127
|
||||
ANIMATING128 ID_ANIMATING128
|
||||
LASERHEAD_BASE ID_LASERHEAD_BASE
|
||||
LASERHEAD_TENTACLE ID_LASERHEAD_TENTACLE
|
||||
BRIDGE_FLAT ID_BRIDGE_FLAT
|
||||
BRIDGE_TILT1 ID_BRIDGE_TILT1
|
||||
BRIDGE_TILT2 ID_BRIDGE_TILT2
|
||||
BRIDGE_TILT3 ID_BRIDGE_TILT3
|
||||
BRIDGE_TILT4 ID_BRIDGE_TILT4
|
||||
HORIZON ID_HORIZON
|
||||
BINOCULAR_GRAPHICS ID_BINOCULAR_GRAPHICS
|
||||
TARGET_GRAPHICS ID_TARGET_GRAPHICS
|
||||
SKY_GRAPHICS ID_SKY_GRAPHICS
|
||||
DEFAULT_SPRITES ID_DEFAULT_SPRITES
|
||||
MISC_SPRITES ID_MISC_SPRITES
|
||||
CUSTOM_SPRITES ID_CUSTOM_SPRITES
|
||||
FIRE_SPRITES ID_FIRE_SPRITES
|
||||
SMOKE_SPRITES ID_SMOKE_SPRITES
|
||||
SPARK_SPRITE ID_SPARK_SPRITE
|
||||
DRIP_SPRITE ID_DRIP_SPRITE
|
||||
EXPLOSION_SPRITES ID_EXPLOSION_SPRITES
|
||||
MOTOR_BOAT_FOAM_SPRITES ID_MOTOR_BOAT_FOAM_SPRITES
|
||||
RUBBER_BOAT_WAVE_SPRITES ID_RUBBER_BOAT_WAVE_SPRITES
|
||||
SKIDOO_SNOW_TRAIL_SPRITES ID_SKIDOO_SNOW_TRAIL_SPRITES
|
||||
KAYAK_PADDLE_TRAIL_SPRITE ID_KAYAK_PADDLE_TRAIL_SPRITE
|
||||
KAYAK_WAKE_SPRTIES ID_KAYAK_WAKE_SPRTIES
|
||||
PANEL_BORDER ID_PANEL_BORDER
|
||||
PANEL_MIDDLE ID_PANEL_MIDDLE
|
||||
PANEL_CORNER ID_PANEL_CORNER
|
||||
PANEL_DIAGONAL ID_PANEL_DIAGONAL
|
||||
PANEL_STRIP ID_PANEL_STRIP
|
||||
PANEL_HALF_BORDER1 ID_PANEL_HALF_BORDER1
|
||||
PANEL_HALF_BORDER2 ID_PANEL_HALF_BORDER2
|
||||
PANEL_MIDDLE_CORNER ID_PANEL_MIDDLE_CORNER
|
Loading…
Add table
Add a link
Reference in a new issue