Move all sky stuff to renderer

This commit is contained in:
Lwmte 2021-09-09 13:30:49 +03:00
parent 7f5dceef0c
commit ff6b52b754
8 changed files with 134 additions and 143 deletions

View file

@ -240,28 +240,6 @@ bool GameFlow::DoGameflow()
CurrentAtmosphere = level->AmbientTrack;
if (level->Horizon)
{
SkyColor1.r = level->Layer1.R;
SkyColor1.g = level->Layer1.G;
SkyColor1.b = level->Layer1.B;
SkyColor2.r = level->Layer2.R;
SkyColor2.g = level->Layer2.G;
SkyColor2.b = level->Layer2.B;
}
if (level->Storm)
{
SkyStormColor[0] = level->Layer1.R;
SkyStormColor[1] = level->Layer1.G;
SkyStormColor[2] = level->Layer1.B;
SkyStormColor2[0] = level->Layer1.R;
SkyStormColor2[1] = level->Layer1.G;
SkyStormColor2[2] = level->Layer1.B;
}
GAME_STATUS status;
if (CurrentLevel == 0)