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Move all sky stuff to renderer
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7f5dceef0c
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8 changed files with 134 additions and 143 deletions
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@ -240,28 +240,6 @@ bool GameFlow::DoGameflow()
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CurrentAtmosphere = level->AmbientTrack;
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if (level->Horizon)
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{
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SkyColor1.r = level->Layer1.R;
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SkyColor1.g = level->Layer1.G;
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SkyColor1.b = level->Layer1.B;
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SkyColor2.r = level->Layer2.R;
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SkyColor2.g = level->Layer2.G;
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SkyColor2.b = level->Layer2.B;
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}
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if (level->Storm)
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{
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SkyStormColor[0] = level->Layer1.R;
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SkyStormColor[1] = level->Layer1.G;
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SkyStormColor[2] = level->Layer1.B;
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SkyStormColor2[0] = level->Layer1.R;
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SkyStormColor2[1] = level->Layer1.G;
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SkyStormColor2[2] = level->Layer1.B;
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}
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GAME_STATUS status;
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if (CurrentLevel == 0)
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